import QtQuick 2.13 import QtQuick.Controls 2.13 import QtQuick.Layouts 1.13 import Qt.labs.platform 1.1 import QtQml.StateMachine 1.14 as DSM import QtMultimedia 5.13 import Qt.labs.settings 1.0 import QtQuick.Window 2.12 import QtQml 2.13 import QtQuick.Window 2.0 import QtQuick.Controls.Universal 2.12 import "./onboarding" import "./app" import "./sounds" import "./shared" import "./imports" ApplicationWindow { property bool hasAccounts: !!loginModel.rowCount() Universal.theme: Universal.System id: applicationWindow minimumWidth: 1232 minimumHeight: 770 color: Style.current.background title: { // Set application settings //% "Status Desktop" Qt.application.name = qsTrId("status-desktop") Qt.application.organization = "Status" Qt.application.domain = "status.im" return Qt.application.name } visible: true Component.onCompleted: { // Change the theme to the system theme (dark/light) until we get the // user's saved setting from status-go (after login) Style.changeTheme(Universal.theme === Universal.Dark ? "dark" : "light") setX(Qt.application.screens[0].width / 2 - width / 2); setY(Qt.application.screens[0].height / 2 - height / 2); } signal navigateTo(string path) ErrorSound { id: errorSound } Audio { id: sendMessageSound audioRole: Audio.NotificationRole source: "../../../../sounds/send_message.wav" volume: appSettings.volume muted: !appSettings.notificationSoundsEnabled } Audio { id: notificationSound audioRole: Audio.NotificationRole source: "../../../../sounds/notification.wav" volume: appSettings.volume muted: !appSettings.notificationSoundsEnabled } signal settingsLoaded() Settings { id: appSettings fileName: profileModel.profileSettingsFile property var chatSplitView property var walletSplitView property var profileSplitView property bool walletEnabled: false property bool browserEnabled: false property bool displayChatImages: false property bool compactMode property string locale: "en" property var recentEmojis: [] property real volume: 0.2 property int notificationSetting: 0 property bool notificationSoundsEnabled: true property var whitelistedUnfurlingSites: ({}) property bool neverAskAboutUnfurlingAgain: false // Browser settings property bool autoLoadImages: true property bool javaScriptEnabled: true property bool errorPageEnabled: true property bool pluginsEnabled: true property bool autoLoadIconsForPage: true property bool touchIconsEnabled: true property bool webRTCPublicInterfacesOnly: false property bool devToolsEnabled: false property bool pdfViewerEnabled: true property bool compatibilityMode: true } signal whitelistChanged() function changeUnfurlingWhitelist(site, enabled) { appSettings.whitelistedUnfurlingSites[site] = enabled applicationWindow.whitelistChanged() } Connections { target: profileModel onProfileSettingsFileChanged: { settingsLoaded() if (appSettings.locale !== "en") { profileModel.changeLocale(appSettings.locale) } } } SystemTrayIcon { visible: true icon.source: "shared/img/status-logo.png" menu: Menu { MenuItem { //% "Quit" text: qsTrId("quit") onTriggered: Qt.quit() } } onActivated: { applicationWindow.show() applicationWindow.raise() applicationWindow.requestActivate() } } DSM.StateMachine { id: stateMachine initialState: onboardingState running: true DSM.State { id: onboardingState initialState: hasAccounts ? stateLogin : stateIntro DSM.State { id: stateIntro onEntered: loader.sourceComponent = intro } DSM.State { id: keysMainState onEntered: loader.sourceComponent = keysMain DSM.SignalTransition { targetState: genKeyState signal: applicationWindow.navigateTo guard: path === "GenKey" } } DSM.State { id: existingKeyState onEntered: loader.sourceComponent = existingKey DSM.SignalTransition { targetState: appState signal: onboardingModel.loginResponseChanged guard: !error } } DSM.State { id: genKeyState onEntered: loader.sourceComponent = genKey DSM.SignalTransition { targetState: appState signal: onboardingModel.loginResponseChanged guard: !error } } DSM.State { id: stateLogin onEntered: loader.sourceComponent = login DSM.SignalTransition { targetState: appState signal: loginModel.loginResponseChanged guard: !error } DSM.SignalTransition { targetState: genKeyState signal: applicationWindow.navigateTo guard: path === "GenKey" } } DSM.SignalTransition { targetState: hasAccounts ? stateLogin : stateIntro signal: applicationWindow.navigateTo guard: path === "InitialState" } DSM.SignalTransition { targetState: existingKeyState signal: applicationWindow.navigateTo guard: path === "ExistingKey" } DSM.SignalTransition { targetState: keysMainState signal: applicationWindow.navigateTo guard: path === "KeysMain" } DSM.FinalState { id: onboardingDoneState } } DSM.State { id: appState onEntered: loader.sourceComponent = app DSM.SignalTransition { targetState: stateLogin signal: loginModel.onLoggedOut } } } Loader { id: loader anchors.fill: parent } Component { id: app AppMain {} } Component { id: intro Intro { btnGetStarted.onClicked: applicationWindow.navigateTo("KeysMain") } } Component { id: keysMain KeysMain { btnGenKey.onClicked: applicationWindow.navigateTo("GenKey") btnExistingKey.onClicked: applicationWindow.navigateTo("ExistingKey") } } Component { id: existingKey ExistingKey { onClosed: function () { if (hasAccounts) { applicationWindow.navigateTo("InitialState") } else { applicationWindow.navigateTo("KeysMain") } } } } Component { id: genKey GenKey { onClosed: function () { if (hasAccounts) { applicationWindow.navigateTo("InitialState") } else { applicationWindow.navigateTo("KeysMain") } } } } Component { id: login Login { onGenKeyClicked: function () { applicationWindow.navigateTo("GenKey") } onExistingKeyClicked: function () { applicationWindow.navigateTo("ExistingKey") } } } NotificationWindow { id: notificationWindow } } /*##^## Designer { D{i:0;formeditorZoom:0.5} } ##^##*/