import QtQuick 2.15 import utils 1.0 import shared.controls.chat 1.0 import shared.status 1.0 import StatusQ.Core 0.1 CalloutCard { id: root required property string link required property bool playAnimation required property bool isOnline readonly property bool isPlaying: linkImage.playing readonly property alias imageAlias: linkImage.imageAlias signal clicked(var mouse) implicitWidth: linkImage.width implicitHeight: linkImage.height StatusChatImageLoader { id: linkImage property bool localAnimationEnabled: true objectName: "LinksMessageView_unfurledImageComponent_linkImage" anchors.centerIn: parent source: root.link imageWidth: 300 playing: root.playAnimation && localAnimationEnabled isOnline: root.isOnline asynchronous: true isAnimated: true onClicked: { if (isAnimated && !playing) localAnimationEnabled = true else root.clicked(mouse) } imageAlias.cache: localAnimationEnabled // GIFs can only loop/play properly with cache enabled Loader { width: 45 height: 38 anchors.left: parent.left anchors.leftMargin: 12 anchors.bottom: parent.bottom anchors.bottomMargin: 12 active: linkImage.isAnimated && !linkImage.playing sourceComponent: Item { anchors.fill: parent Rectangle { anchors.fill: parent color: "black" radius: Style.current.radius opacity: .4 } StatusBaseText { anchors.centerIn: parent text: "GIF" font.pixelSize: 13 color: "white" } } } Timer { id: animationPlayingTimer interval: 10000 running: linkImage.isAnimated && linkImage.playing onTriggered: { linkImage.localAnimationEnabled = false } } } }