import QtQuick 2.15 import QtQuick.Controls 2.15 import QtQuick.Layouts 1.15 import QtQuick.Shapes 1.15 import StatusQ 0.1 import StatusQ.Components 0.1 import StatusQ.Controls 0.1 import StatusQ.Core 0.1 import StatusQ.Core.Utils 0.1 as SQUtils import StatusQ.Core.Theme 0.1 import AppLayouts.Wallet.controls 1.0 import AppLayouts.Wallet.stores 1.0 import AppLayouts.Wallet.adaptors 1.0 import shared.popups.send.views 1.0 import utils 1.0 import shared.stores 1.0 import SortFilterProxyModel 0.2 Control { id: root // input API required property CurrenciesStore currencyStore required property var flatNetworksModel required property var processedAssetsModel property var plainTokensBySymbolModel // optional all tokens model, no balances property int selectedNetworkChainId: -1 property string selectedAccountAddress property string nonInteractiveTokensKey property string tokenKey onTokenKeyChanged: Qt.callLater(reevaluateSelectedId) property string tokenAmount onTokenAmountChanged: Qt.callLater(d.updateInputText) property int swapSide: SwapInputPanel.SwapSide.Pay property bool fiatInputInteractive property bool mainInputLoading property bool bottomTextLoading property bool interactive: true function reevaluateSelectedId() { holdingSelector.selectToken(tokenKey) d.selectedHolding = SQUtils.ModelUtils.getByKey(holdingSelector.model, "tokensKey", holdingSelector.currentTokensKey) } // output API readonly property string selectedHoldingId: holdingSelector.currentTokensKey readonly property double value: amountToSendInput.cryptoValueToSendFloat readonly property string rawValue: amountToSendInput.cryptoValueToSend readonly property int rawValueMultiplierIndex: amountToSendInput.multiplierIndex readonly property bool valueValid: amountToSendInput.inputNumberValid readonly property bool amountEnteredGreaterThanBalance: value > maxSendButton.maxSafeValue readonly property string accountBalanceFormatted: root.currencyStore.formatCurrencyAmount(d.maxCryptoBalance, d.selectedHolding.symbol) // visual properties property int swapExchangeButtonWidth: 44 property string caption: swapSide === SwapInputPanel.SwapSide.Pay ? qsTr("Pay") : qsTr("Receive") function forceActiveFocus() { amountToSendInput.input.forceActiveFocus() } enum SwapSide { Pay = 0, Receive = 1 } padding: Style.current.padding // by design implicitWidth: 492 implicitHeight: 131 QtObject { id: d property var selectedHolding: SQUtils.ModelUtils.getByKey(holdingSelector.model, "tokensKey", holdingSelector.currentTokensKey) readonly property bool isSelectedHoldingValidAsset: !!selectedHolding readonly property double maxFiatBalance: isSelectedHoldingValidAsset && !!selectedHolding.currencyBalance ? selectedHolding.currencyBalance : 0 readonly property double maxCryptoBalance: isSelectedHoldingValidAsset && !!selectedHolding.currentBalance ? selectedHolding.currentBalance : 0 readonly property double maxInputBalance: amountToSendInput.inputIsFiat ? maxFiatBalance : maxCryptoBalance readonly property string inputSymbol: amountToSendInput.inputIsFiat ? root.currencyStore.currentCurrency : (!!selectedHolding ? selectedHolding.symbol : "") readonly property var adaptor: TokenSelectorViewAdaptor { assetsModel: root.processedAssetsModel plainTokensBySymbolModel: root.plainTokensBySymbolModel flatNetworksModel: root.flatNetworksModel currentCurrency: root.currencyStore.currentCurrency showAllTokens: true enabledChainIds: root.selectedNetworkChainId !== -1 ? [root.selectedNetworkChainId] : [] accountAddress: root.selectedAccountAddress searchString: holdingSelector.searchString } function updateInputText() { if (!tokenAmount) { amountToSendInput.input.input.edit.clear() return } let amountToSet = SQUtils.AmountsArithmetic.fromString(tokenAmount).toFixed().replace('.', LocaleUtils.userInputLocale.decimalPoint) /* When deleting characters after a decimal point eg: 0.000001 being deleted we have 0.00000 and it should not be updated to 0 and thats why we compare with toFixed() also when deleting a numbers last digit, we should not update the text to 0 instead it should remain empty as entered by the user*/ if (SQUtils.AmountsArithmetic.fromString(amountToSendInput.input.text).toFixed() !== amountToSet && !(amountToSet === "0" && !amountToSendInput.input.text)) { amountToSendInput.input.text = amountToSet } } } /* TODO: remove after https://github.com/status-im/status-desktop/issues/15604 is implemented as this is hack to set token values correctly when model is reset */ Connections { target: holdingSelector.model function onRowsInserted() { if(!!tokenKey) { root.reevaluateSelectedId() } } } background: Shape { id: shape property int radius: Style.current.radius property int leftTopRadius: radius property int rightTopRadius: radius property int leftBottomRadius: radius property int rightBottomRadius: radius readonly property int cutoutGap: 4 scale: swapSide === SwapInputPanel.SwapSide.Pay ? -1 : 1 ShapePath { id: path fillColor: Theme.palette.indirectColor3 strokeColor: amountToSendInput.input.input.edit.activeFocus ? Theme.palette.directColor7 : Theme.palette.directColor8 strokeWidth: 1 capStyle: ShapePath.RoundCap startX: shape.leftTopRadius startY: 0 PathLine { x: shape.width/2 - root.swapExchangeButtonWidth/2 - (shape.cutoutGap/2 + path.strokeWidth) y: 0 } PathArc { // the cutout relativeX: root.swapExchangeButtonWidth + (shape.cutoutGap + path.strokeWidth*2) direction: PathArc.Counterclockwise radiusX: root.swapExchangeButtonWidth/2 + path.strokeWidth radiusY: root.swapExchangeButtonWidth/2 - path.strokeWidth/2 } PathLine { x: shape.width - shape.rightTopRadius y: 0 } PathArc { x: shape.width y: shape.rightTopRadius radiusX: shape.rightTopRadius radiusY: shape.rightTopRadius } PathLine { x: shape.width y: shape.height - shape.rightBottomRadius } PathArc { x: shape.width - shape.rightBottomRadius y: shape.height radiusX: shape.rightBottomRadius radiusY: shape.rightBottomRadius } PathLine { x: shape.leftBottomRadius y: shape.height } PathArc { x: 0 y: shape.height - shape.leftBottomRadius radiusX: shape.leftBottomRadius radiusY: shape.leftBottomRadius } PathLine { x: 0 y: shape.leftTopRadius } PathArc { x: shape.leftTopRadius y: 0 radiusX: shape.leftTopRadius radiusY: shape.leftTopRadius } } } contentItem: RowLayout { spacing: 20 ColumnLayout { Layout.preferredWidth: parent.width*.66 Layout.fillHeight: true AmountToSend { Layout.fillWidth: true id: amountToSendInput objectName: "amountToSendInput" caption: root.caption interactive: root.interactive selectedHolding: d.selectedHolding // FIXME shouldn't be necesary to pass the whole object fiatInputInteractive: root.fiatInputInteractive input.input.edit.color: !input.valid ? Theme.palette.dangerColor1 : maxSendButton.hovered ? Theme.palette.baseColor1 : Theme.palette.directColor1 multiplierIndex: d.selectedHolding && d.selectedHolding.decimals ? d.selectedHolding.decimals : 0 maxInputBalance: (root.swapSide === SwapInputPanel.SwapSide.Receive || !d.isSelectedHoldingValidAsset) ? Number.POSITIVE_INFINITY : maxSendButton.maxSafeValue currentCurrency: root.currencyStore.currentCurrency formatCurrencyAmount: root.currencyStore.formatCurrencyAmount mainInputLoading: root.mainInputLoading bottomTextLoading: root.bottomTextLoading } } ColumnLayout { Layout.preferredWidth: parent.width*.33 Item { Layout.fillHeight: true } TokenSelector { id: holdingSelector objectName: "holdingSelector" Layout.rightMargin: d.isSelectedHoldingValidAsset ? -root.padding : 0 Layout.alignment: Qt.AlignRight model: d.adaptor.outputAssetsModel nonInteractiveDelegateKey: root.nonInteractiveTokensKey onActivated: amountToSendInput.input.forceActiveFocus() } Item { Layout.fillHeight: !maxSendButton.visible } MaxSendButton { id: maxSendButton Layout.alignment: Qt.AlignRight Layout.maximumWidth: parent.width objectName: "maxTagButton" value: d.maxInputBalance symbol: d.inputSymbol valid: (amountToSendInput.input.valid || !amountToSendInput.input.text) && value > 0 formatCurrencyAmount: (amount, symbol) => root.currencyStore.formatCurrencyAmount(amount, symbol, {noSymbol: !amountToSendInput.inputIsFiat}) visible: d.isSelectedHoldingValidAsset && root.swapSide === SwapInputPanel.SwapSide.Pay onClicked: { if (maxSafeValue) amountToSendInput.input.text = maxSafeValueAsString else amountToSendInput.input.input.edit.clear() amountToSendInput.input.forceActiveFocus() } } } } }