import steps.commonInitSteps as init_steps from screens.StatusMainScreen import StatusMainScreen from screens.StatusCommunityPortalScreen import StatusCommunityPortalScreen from screens.StatusCommunityScreen import StatusCommunityScreen _statusCommunityScreen = StatusCommunityScreen() _statusCommunitityPortal = StatusCommunityPortalScreen() _statusMainScreen = StatusMainScreen() ######################### ### PRECONDITIONS region: ######################### @Given("the user opens the community portal section") def step(context: any): init_steps.the_user_opens_the_community_portal_section() @Given("the user lands on the community portal section") def step(context): init_steps.the_user_lands_on_the_community_portal_section() @Given("the user creates a community named \"|any|\", with description \"|any|\", intro \"|any|\" and outro \"|any|\"") def step(context: any, community_name: str, community_description: str, community_intro: str, community_outro: str): the_user_creates_a_community(community_name, community_description, community_intro, community_outro) @Given("the admin creates a community channel named \"|any|\", with description \"|any|\", with the method \"|any|\"") def step(context, community_channel_name, community_channel_description, method): the_admin_creates_a_community_channel(community_channel_name, community_channel_description, method) @Given("the user lands on the community named \"|any|\"") def step(context: any, community_name: str): the_user_lands_on_the_community(community_name) @Given("the channel named \"|any|\" is open") def step(context, community_channel_name): the_channel_is_open(community_channel_name) @Given("the channel count is |integer|") def step(context, community_channel_count: int): the_channel_count_is(community_channel_count) @Given("the admin creates a community category named \"|any|\", with channels \"|any|\" and with the method \"|any|\"") def step(context, category_name, channel_names, method): the_admin_creates_a_community_category(category_name, channel_names, method) @Given("the category named \"|any|\" contains channels \"|any|\"") def step(context, category_name, channel_names): the_category_contains_channels(category_name, channel_names) ######################### ### ACTIONS region: ######################### @When("the user opens the community named \"|any|\"") def step(context, community_name): _statusMainScreen.click_community(community_name) @When("the user sends a test image in the current channel") def step(context): _statusCommunityScreen.send_test_image(context.userData["fixtures_root"], False, "") @When("the user sends a test image in the current channel with message \"|any|\" with an image") def step(context, message): _statusCommunityScreen.send_test_image(context.userData["fixtures_root"], False, message) @When("the user sends multiple test images in the current channel with message \"|any|\" with an image again") def step(context, message): _statusCommunityScreen.send_test_image(context.userData["fixtures_root"], True, message) @When("the user replies to community chat message at index |integer| with \"|any|\"") def step(context, message_index: int, message: str): _statusCommunityScreen.toggle_reply_message_at_index(message_index) the_user_sends_a_chat_message(message) @When("the user pins the message at index |integer|") def step(context, message_index: int): _statusCommunityScreen.toggle_pin_message_at_index(message_index) @When("the user unpins the message at index |integer|") def step(context, message_index: int): _statusCommunityScreen.toggle_pin_message_at_index(message_index) @When("the user creates a community named \"|any|\", with description \"|any|\", intro \"|any|\" and outro \"|any|\"") def step(context: any, community_name: str, community_description: str, community_intro: str, community_outro: str): the_user_creates_a_community(community_name, community_description, community_intro, community_outro) @When("the admin creates a community channel named \"|any|\", with description \"|any|\", with the method \"|any|\"") def step(context, community_channel_name, community_channel_description, method): the_admin_creates_a_community_channel(community_channel_name, community_channel_description, method) @When("the admin edits the current community channel to the name \"|any|\"") def step(context, new_community_channel_name): _statusCommunityScreen.edit_community_channel(new_community_channel_name) @When("the admin creates a community category named \"|any|\", with channels \"|any|\" and with the method \"|any|\"") def step(context, category_name, channel_names, method): the_admin_creates_a_community_category(category_name, channel_names, method) @When("the admin renames the category \"|any|\" to \"|any|\" and toggles the channels \"|any|\"") def step(context, community_category_name, new_community_category_name, community_channel_names): _statusCommunityScreen.edit_community_category(community_category_name, new_community_category_name, community_channel_names) @When("the admin deletes category named \"|any|\"") def step(context, community_category_name): _statusCommunityScreen.delete_community_category(community_category_name) @When("the admin renames the community to \"|any|\" and description to \"|any|\" and color to \"|any|\"") def step(context, new_community_name, new_community_description, new_community_color): _statusCommunityScreen.edit_community(new_community_name, new_community_description, new_community_color) @When("the admin changes the community name to \"|any|\"") def step(context, new_community_name): _statusCommunityScreen.open_edit_community_by_community_header() _statusCommunityScreen.change_community_name(new_community_name) _statusCommunityScreen.save_community_changes() @When("the admin changes the community description to \"|any|\"") def step(context, new_community_description): _statusCommunityScreen.open_edit_community_by_community_header() _statusCommunityScreen.change_community_description(new_community_description) _statusCommunityScreen.save_community_changes() @When("the admin changes the community color to \"|any|\"") def step(context, new_community_color): _statusCommunityScreen.open_edit_community_by_community_header() _statusCommunityScreen.change_community_color(new_community_color) _statusCommunityScreen.save_community_changes() @When("the admin goes back to the community") def step(context): _statusCommunityScreen.go_back_to_community() @When("the admin changes the current community channel emoji to \"|any|\"") def step(context, emoji_description: str): _statusCommunityScreen.search_and_change_community_channel_emoji(emoji_description) @When("the admin deletes current channel") def step(context): _statusCommunityScreen.delete_current_community_channel() @When("the admin invites the user named |any| to the community with message |any|") def step(context, user_name, message): _statusCommunityScreen.invite_user_to_community(user_name, message) @When("the admin kicks the user named |any|") def step(context, user_name): _statusCommunityScreen.kick_member_from_community(user_name) ######################### ### VERIFICATIONS region: ######################### @Then("the user lands on the community named \"|any|\"") def step(context: any, community_name: str): the_user_lands_on_the_community(community_name) @Then("the channel named \"|any|\" is open") def step(context, community_channel_name): the_channel_is_open(community_channel_name) @Then("the amount of pinned messages is |integer|") def step(context, amount: int): _statusCommunityScreen.check_pin_count(amount) @Then("the channel count is |integer|") def step(context, community_channel_count: int): the_channel_count_is(community_channel_count) @Then("the category named \"|any|\" contains channels \"|any|\"") def step(context, category_name, channel_names): the_category_contains_channels(category_name, channel_names) @Then("the category named \"|any|\" is missing") def step(context, category_name): _statusCommunityScreen.verify_category_name_missing(category_name) @Then("the community channel has emoji \"|any|\"") def step(context, emoji: str): _statusCommunityScreen.check_community_channel_emoji(emoji) @Then("the count of communities in navbar is |integer|") def step(context: any, expected_count: int): _statusMainScreen.verify_communities_count(expected_count) @Then("the last chat message contains the test image") def step(context): _statusCommunityScreen.verify_sent_test_image(False, False) @Then("the test image is displayed just before the last message") def step(context): _statusCommunityScreen.verify_sent_test_image(False, True) @Then("the test images are displayed just before the last message") def step(context): _statusCommunityScreen.verify_sent_test_image(True, True) @Then("the number of members is |any|") def step(context, amount): _statusCommunityScreen.verify_number_of_members(amount) @Then("the community overview name is \"|any|\"") def step(context, name: str): _statusCommunityScreen.verify_community_overview_name(name) @Then("the community overview description is \"|any|\"") def step(context, communityDescription: str): _statusCommunityScreen.verify_community_overview_description(communityDescription) @Then("the community overview color is \"|any|\"") def step(context, color: str): _statusCommunityScreen.verify_community_overview_color(color) ########################################################################### ### COMMON methods used in different steps given/when/then region: ########################################################################### def the_user_creates_a_community(name:str, description: str, intro:str, outro:str): init_steps.the_user_creates_a_community(name, description, intro, outro) def the_user_lands_on_the_community(name: str): init_steps.the_user_lands_on_the_community(name) def the_admin_creates_a_community_channel(name: str, description: str, method: str): init_steps.the_admin_creates_a_community_channel(name, description, method) def the_channel_is_open(name: str): init_steps.the_channel_is_open(name) def the_channel_count_is(community_channel_count: int): _statusCommunityScreen.check_channel_count(community_channel_count) def the_admin_creates_a_community_category(name: str, channels: str, method: str): _statusCommunityScreen.create_community_category(name, channels, method) def the_category_contains_channels(category_name: str, channels: str): _statusCommunityScreen.verify_category_contains_channels(category_name, channels)