# Temporary library not to duplicate resources # TODO: refactor it when switching to C++ code into Assets resource library linked or embed with the app # cmake_minimum_required(VERSION 3.21) project(UiAssets VERSION 0.1.0 LANGUAGES CXX) set(QT_NO_CREATE_VERSIONLESS_FUNCTIONS true) find_package(Qt6 ${STATUS_QT_VERSION} COMPONENTS Qml REQUIRED) qt6_standard_project_setup() qt6_add_qml_module(${PROJECT_NAME} URI Status.UiAssets VERSION 1.0 # TODO: temporary until we make qt_target_qml_sources work RESOURCES gif/status_splash_dark.gif gif/status_splash_light.gif icons/status-logo-icon.svg icons/status-logo-dark.svg png/traffic_lights/close.png png/traffic_lights/close_pressed.png png/traffic_lights/maximize.png png/traffic_lights/maximize_pressed.png png/traffic_lights/minimise.png png/traffic_lights/minimise_pressed.png png/status-logo.png RESOURCE_PREFIX "" OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Status/UiAssets ) target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Qml ) install( TARGETS ${PROJECT_NAME} RUNTIME )