Users that request access to community that are token permissioned
need to authenticate and enter their password, so they can reveal
their wallet addresses
Instead of loading recent gifs right on startup eagerly,
we postpone the task to when it's actually needed (when the gif popup is
opened and the recent gifs tab is activated), and on top of that
we also load the data asynchronously to keep the amount of work
that needs to be done in a single tick as short as possible.
This needs: status-im/status-go#3170
Closes#9437
This commit is the first of implementing community permissions.
**It is not implementing the complete feature**, rather does it
introduce the first pieces, such that we can get code reviewed and
merged before it grows too big.
To review these features, please make sure to
1. Enable wallet (Settings -> Advanced -> Wallet toggle)
2. Enable community permissions (Settings -> Advanced -> Community
Permissions toggle)
You'll have to restart the app after doing so.
The commit introduces the following:
**UI, API calls and view models to CRUD community permissions**
After creating a community, the user can go to the community
settings and create new token permissions. The user can also update
and delete existing permissions.
**Asset and collectible view models**
To create community token permissions, users have to select
the token criteria. This commit introduces the `assetsModel` for ERC20
tokens and `collectiblesModel` for `ERC721` tokens.
The latter only supports custom minted community tokens at this point.
**This commit requires:** https://github.com/status-im/status-go/pull/3207
This commit resolves a crash happened due to connection to
`SIGNAL_WALLET_ACCOUNT_TOKENS_REBUILT` when keycard sync
flow was run in the background.
Also updated the keycard synchronization process with the current state of
the application and is the first step of many which leads towards completion
of entire syncing feature.
Model with community tokens was moved to section_item - every section has its own model.
Every deployed smart contract is saved to database with "In Progress" state.
The app listenes to deployed transaction and updates contract state in database to "Failed" or "Deployed".
Corresponding model is updated.
Issue #9233
- Bump status-go head that include the required specific changes
- fetch token balance (native or ERC20) and cache historical token quantity data
- fetch FIAT currency
- Extend presentation layer (NIM and QML) to account for API changes
- Remove timed request and other optimizations from the time of fetching
balance history every time instead of querying cache
- Add C++ integration debugging tests and update network chain configuration (outdated)
Closes: #8175
Add Community Tokens testing UI with minting button, enabled by a Advanced Settings toggle.
Add minting module,view and needed models.
Add community_tokens service to call collectibles smart contract functions.
Issue #8921
Check box added to warn user if they want to add a path out of the
default Status' wallet derivation path. In case they do that, they are
not able to migrate such keypair to a Keycard.
Closes: #9118
Due to changes done in https://github.com/status-im/status-go/pull/3133
we had to update procedure for adding migration keypair (which includes
local keystor files deletion for the accounts being migrated) and procedure
for account deletion, cause in order to delete local keystore file for the
acount which is being deleted, we have to provide a password now (states
only for non keycard accounts, keycard accounts use empty password).
Happens occasionally that the app crashes during the profile keypair migration flow.
It happens cause during that flow in one moment the app gets locked, cause encryption
gets changed, but some parts of the app may still try to get some data from the db (as an
action for some async event or so). That action results as the app crash. In such cases
an exception will be thrown, but it needs to be handled in functions which are doing a call.
`fetchAccounts` is guarded in this commit, cause crash was initiated there, cause it didn't
handle a call appropriately using try/catch block.