- implement the eligibility check in C++, returning the highest possible
role the user would be allowed to join under
- enable/disable the "Share" button based on the above permissions check
- remove all the locally placed components, access teh popup only via
Global/Popups
- calculate the `accessType` internally based on the permissions present
- update the eligibility as the async check for permissions is finished
- fix the permissions panel background color
- partially revert the share/finish/cancel buttons behavior; it must be
one button due to StatusStackModal limitations
- fix some other minor UI issues or differences to current Figma designs
- adjust SB, add the possibility to play around with different
permission models
Fixes#14100
- hide the "Current password" label when creating a new password
- fix margins inside the keycard popup
- some minor UI fixups according to Figma
Fixes: #14214Fixes: #14177
* Feat: New showcase models for a contact
* feat(ProfileShowcase): Integrate the new profile showcase backend
* fix(Storybook): Fix ProfileShowcaseModelsPage
* fix: fetch only requested profile showcase data
Support PR for https://github.com/status-im/status-go/pull/4982
* feat: Load and validate profile showcase for a contact in two steps
* fix: fetching criteria for profile showcase collectibles
* fix: review fixes
---------
Co-authored-by: Alex Jbanca <alexjb@status.im>
* fix(JoinCommunity): Add missing state ONLY private permissions and NOT MET
- Modified `becomeMemberModel` in store to provide all member permissions.
- Modified permissions model filter to only discard permissions that are private and NOT met.
- Updated `storybook/PermissionsModel` with new only private permissions and added new model option in corresponding pages.
Closes#14104
* fix(JoinCommunity): Text position when all channels hidden
Updated text position when `allChannelsAreHiddenBecauseNotPermitted` in community join process
- Added dialog instead of calling directly to the cancel method.
- Updated `Cancel` button format according to figma in `CommunityMembershipSetupDialog`.
Closes#14097
- do not use the `alphanumericalExpanded:
/^$|^[a-zA-Z0-9\-_\.\u0020]+$/` regex which contains the dot (`.`)
character too; be explicit here and do what the error message says
- the space character at start/end is validated above with the
`startsWithSpaceValidator`
CHERRY-PICK-TO: 2.28
Fixes#14127
This commit:
- improves selection of addresses to reveal
- keeps the selection state for the popup lifetime
- brings higher granularity in terms of signed requests by keypairs
- meets new requirements from the latest related Figma
- merges edit shared addresses feature and request to join community features
into a single component, cause the flow is logically the same, with the only
difference that when editing revealed addresses we don't show the community
intro screen
Fixes at least points 3 and 4 from #13988
- take the balance threshold value into account when presenting the
assets in the main wallet view
- additional fix from Emil for storing the threshold value
- storybook fixes to display the correct `currentCurrencyBalance` values
based on the address/wallet filters and mocking the threshold values
using TransactionStore
Fixes: #14017
- Added loading state in dirty toast message.
- Added store connections in `MyProfileView` and save loading logic.
- Added toasts notifications.
Closes#13950
a
- Removed `ProfileSectionStore` instance from `CurrenciesStore`. Only needed some certain accesses to the `profileSectionModule`.
- Added strict type in `CommunitiesView`.
* feat(@desktop/communities): Hide channels if the user is not permitted to view and hideIfPermissionsNotMet is set
Extend chats model with channel permissions info and hideIfPermissionsNotMet.
Visibility of chat item is based on: member roles, channel permissions, hideIfPermissionsNotMet.
If all channels from category are hidden, category item is also hidden.
If all chats in community are hidden, infomration label is displayed.
Issue #13291
* chore(@desktop): Upgrade status-go
Issue #13291
- add an `interactive` property as a drop-in replacement for `enabled`;
the UI looks "disabled" but can still display e.g. a tooltip or some
loading animation
- add the ability to display a tooltip
- remove DisabledTooltipButton and replace it with a regular
`Status(Flat)Button`, using the above new features
- update storybook with the new `interactive` switch
Fixes#10185
- If only minted collectibles, section header visible. Otherwise, if only regular collectibles, section hidden.
- Updated header used to `FoldableHeader`.
Closes#13315
* prevent animation if loading not started
* prevent scrolling to verification/contact request messages
* fix ac click behaviour
* remove CURSOR_VALUE_IGNORE. cleanup logs