Commit Graph

1984 Commits

Author SHA1 Message Date
Jonathan Rainville 038ea033c9 feat: implement new dark theme colors for menu and more
Fixes #2094
2021-03-26 15:28:06 -04:00
Jonathan Rainville 63bf1be96a fix: fix community button staying active when clicking on a new section
Fixes #2133
2021-03-26 15:25:53 -04:00
Pascal Precht 907c257eaf fix(Wallet): prevent signing phrase from leaking out of modal 2021-03-26 11:30:03 -04:00
Jakub Sokołowski d7f2474597 readme: update title to match repo name
Signed-off-by: Jakub Sokołowski <jakub@status.im>
2021-03-26 09:49:10 +01:00
Jakub Sokołowski cc6bf79d8c ci: lower number of artifacts kept to 3
Desktop builds are taking up a ridiculous amount of space.

Signed-off-by: Jakub Sokołowski <jakub@status.im>
2021-03-26 09:49:10 +01:00
Jonathan Rainville e0b8a74e29 fix: fix show tooltip under the version button because of small space 2021-03-25 16:57:47 -04:00
Jonathan Rainville d3dbab11d2 fix: fix settings menu overflowing 2021-03-25 16:57:47 -04:00
Jonathan Rainville aeded149db fix: show community button tooltip on the right
Fixes #2069
2021-03-25 16:57:47 -04:00
Jonathan Rainville d09f049e77 feat: enable tooltip orientation 2021-03-25 16:57:47 -04:00
Jonathan Rainville 0478a04db9 fix: fix chat time tooltip being too big
Fixes #1946
2021-03-25 16:57:47 -04:00
Jonathan Rainville 012b5dc8a0 fix: fix language list view scrollbar and binding loop 2021-03-25 16:45:56 -04:00
Iuri Matias 3813a1a330 fix language modal 2021-03-25 16:45:56 -04:00
Iuri Matias 5e0da7c1ec updated language modal 2021-03-25 16:45:56 -04:00
Jonathan Rainville 147d93815f fix: fix unable to write to invite only community channels
This was caused by the fact that the canPost property was not exposed from the ChatItem model.
I'm actually not sure why it didn't show an error trying to call  a function that doesn't exist
2021-03-25 16:38:05 -04:00
Pascal Precht dc9de1968f fix: enforce locale provided by appSettings
Prior to this commit, we would only set the translation package for the
application's engine when `appSettings.locale !== "en"`.

This is problematic because it seems that `engine` is already provided with
a system default that may not be `en`. In practice, this means that, initially,
engine is loaded with, say `de`. `appSettings.locale` might be `en` but because
we're only loading the correct translation package when it's **not** `en`,
the application will stay in `de`.

Changing the language to `en` at runtime is fine, however once the application
is restarted, `engine` is again initialized with some other possible system default.

It seems that we should *always* load the translation packge when `appSettings` are
loaded.
2021-03-25 16:37:13 -04:00
Eric Mastro 2336aa4e6f fix: custom token validation for non-token addresses
When contract addresses that are not ERC-20 or ERC-721 were input, the token would be allowed to be added and would crash the app.

In addition, when an ERC-20 contract was deployed without a name and symbol, “Invalid ERC-20 address” would appear.

This PR adds error checking from the token detail lookup and reports the error back to the user in the modal. This prevents non-ERC-20/721 contracts from being able to be added to the app and prevents a crash.
2021-03-25 15:52:02 -04:00
rinzlxr 0abaa61067 fix: typos and switch statement string literals
remove console log

fix last typo
2021-03-25 15:00:13 -04:00
Iuri Matias 7c4bae5240 Revert "fix: increase min width to alleviate overlaps"
This reverts commit 9a1b1320c0.
2021-03-24 16:46:57 -04:00
Iuri Matias 857f0ac069 remove various titles from profile sections 2021-03-24 14:45:17 -04:00
Iuri Matias 3d2eaa3369 remove various titles from profile sections 2021-03-24 14:45:17 -04:00
Iuri Matias 4e15002beb hide reactions and replies when the message is a transaction 2021-03-24 14:43:04 -04:00
Pascal Precht 8be198f26e fix(Login): make addresses in account list work in dark mode 2021-03-24 14:42:41 -04:00
Pascal Precht bb932ac35e fix(Timeline): remove "fetch more" fake message
Two fake messages are usually added to chat message lists inside a channel or
chat:

- One that imitates a chat identifier
- one that creates a button to fetch older messages

These two fake messages are added so it's ensured they show up at the beginning
of the chat.

The status timeline is also just a list of messages (filtered by a certain message
type), however there's no need to render these fake messages in this scenario.
That's why a `addFakeMessages` flag has been introduced which conditionally adds
those fake messages here: https://github.com/status-im/status-desktop/commit/3f012dbf0#diff-6aa545137319516beb03623bc6a9750e1d14a40c68d8868b5a672320fc4d680aR69

At some point, possibly around here (https://github.com/status-im/status-desktop/commit/8ee5abe57), the fake message for
the fetch more button has been reintroduced as default fake message.

This commit puts it back into the function so that it doesn't show up
inside the timeline view.
2021-03-24 14:41:43 -04:00
Pascal Precht 42e3444731 fix(StatusChatInput): fix text area alignment so it doesn't jump
There was a UI bug in the StatusChatInput where, only in the timeline view,
the scrollview wrapping the textarea would have a weird behaviour in which
it would render the visible text(placeholder) *lower* than how it's actually
positioned. Once the textarea is clicked, it would re-adjust with a smooth
scroll.

Obviously this is undesired behaviour as the text should always render in the
correct position.

This commit finally fixes this weird behaviour by moving the dynamic height
calculation to the wrapping Rectangle and changing the textarea's top- and
bottom paddings dynamically.

Fixes #2018
2021-03-24 14:35:30 -04:00
rinzlxr 9a1b1320c0 fix: increase min width to alleviate overlaps 2021-03-24 14:32:52 -04:00
Michael Bradley, Jr 1200632989 feat: remove all remaining spawnAndSends
refactor: move threadpool task declarations inline with views

Co-authored-by: Michael Bradley Jr. <michaelsbradleyjr@gmail.com>
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
2021-03-24 14:30:33 -04:00
Jonathan Rainville 686cbc7f54 fix: fix communities not showing the letter identicon correctly 2021-03-24 14:20:47 -04:00
Pascal Precht c28d4054ef fix(Chat): ensure chat reply separator doesn't leak into message
Fixes #1988
2021-03-24 14:17:43 -04:00
Jonathan Rainville 7188579e46 fix: fix mention showing as pubkey and show styling 2021-03-24 14:16:55 -04:00
Jonathan Rainville 5d67a3f5f9 fix: fix sending three word names mentions not working 2021-03-24 14:16:55 -04:00
rinzlxr 47ae3a4c16 ens section fixes
use the available dark image for ens section

add the image, ensure 624 widths and fix button

move common strings to constants and use number consts
2021-03-24 14:09:59 -04:00
Pascal Precht 5091e258d3 fix(Chat): align emojis within chat inputs properly
Fixes #1944
2021-03-24 14:05:25 -04:00
Jonathan Rainville 2a9f9118a1 fix: fix settings not being refetched when they had been edited before 2021-03-24 12:06:24 -05:00
Pascal Precht e1a4a47636 fix(Chat): disable HoverHandler when profile popup or context menu are open
Alright, this is an interesting one:

As described in #1829, when the profile popup is opened within the chat view,
users are still able to click *through* the popup on message, which then puts them in
an active state.

I've done a bunch of debugging as described [here](https://github.com/status-im/status-desktop/issues/1829#issuecomment-804748148) and after doing some
further debugging, I found out that `isMessageActive` isn't really the culprit here.

What causes this effect is the `HoverHandler` that's attached to the `CompactMessage` item.
`HoverHandler` is a standard QML type that emits `hoverChanged` signals so one can do things like
applying hover effects on elements, which is exactly what we do:

```
HoverHandler {
  onHoverChanged: {
    root.isHovered = hovered  // `root` being the message item
  }
}
```

I assume we went with this handler because putting a `MouseArea` in there instead, which fills
the entire message component pretty much eliminates all existing mouse handlers attached to
other child components, such as the profile image or the username of the message, which also
open a message context menu.

It turns out that, having a `HoverHandler` as described above, actually activates it when the
user clicks with the left mouse button as well (not just on hover). That's what causes the "click-through"
effect. This can be verified by setting `acceptedButtons` to `Qt.RightButton`, basically telling
the handler that only right clicks will activate it.

I then tried using `Qt.NoButtons` instead so that no button clicks and only hovers will activate
the handler, but that didn't seem to have any effect at all. It still defaults to `Qt.LeftButton`.

So the last resort was to disable the `HoverHandler` altogether, whenever either the profile popup,
or the message context menu (for emojis etc) is open.

Unfortunately, we don't have access to the profile popup in the compact message component, because it's
detached from the component tree. Therefore, I've introduced a new property `profilePopupOpened` on
the chat layout, which we can read from instead.

Fixes #1829
2021-03-23 10:32:31 -04:00
Pascal Precht a030a4fadc refactor: make add new contact modal looks the same as new chat modal
Closes #1660 #2086
2021-03-22 15:55:13 -04:00
Pascal Precht e2113553b9 feat(PrivateChatPopupSearchResults): introduce reset() and config API
This commit introduces a `reset()` function so that search results inside
the application can be easily reset. It also introduces a `resultClickable`
flag which allows consumers of this component to decide whether a search result
is clickable and emits a dedicated event.

This is useful when UIs should only allow actions via the result icon button
(as it's the case with the new add-to-contact modal).
2021-03-22 15:49:47 -04:00
Pascal Precht 20d0d162b5 fix(Contacts): ensure app doesn't crash when contact can't be resolved
There was a bug introduced https://github.com/status-im/status-desktop/commit/2ac67f95a where we'd rely on the
possibly resolved public key, which is passed to `generateAlias()`.

The public key is never guaranteed to be an actual key (if resolution fails,
it's a an empty string). Passing an empty string to `generateAlias()` causes
`status-go` to crash and we don't handle that error.

This commit ensures that we only attempt to generate an alias when we
indeed have a successfully resolved public key.
2021-03-22 15:49:38 -04:00
Jonathan Rainville 7fb9578285 feat: highlite mentions in the chat input as well 2021-03-22 15:49:21 -04:00
Pascal Precht d2b9d54c4b fix: ensure lists and radio button groups look concise throughout app
Fixes #1992
2021-03-19 16:17:14 -04:00
Pascal Precht a27f9cf25d fix(StatusRadioButtonRow): ensure checked state is propagated properly
There were cases in which this component was used and its `checked` state wasn't
properly emitted to the underlying component.

This commit fixes that by ensuring the `MouseArea` only alters the radio button's
`checked` state and let the radio button handle the event propagation.
2021-03-19 16:17:14 -04:00
Pascal Precht accf92be2f fix(Separator): ensure custom color works as expected
This was a regression introduced in https://github.com/status-im/status-desktop/pull/2065.
The new wrapping Rectangle would get the color that is possibily passed down
to Separator. Instead it should get properly bound to the actual separator.
2021-03-19 15:54:27 -04:00
Eric Mastro b7124372e9 feat: stickers spawnAndSend to threadpool task
Move the remaining stickers spawnAndSend (obtainAvailableStickerPacks) into a threadpool task.

refactor: create a base class for tasks models to inherit from

NOTE: this branch is based off of `experiment/tasks-3` and should be rebased on master once that branch is merged.
2021-03-19 15:38:50 -04:00
Jonathan Rainville 98ef76d3c8 chore: hide edit community button until the feature is implemented 2021-03-18 14:52:28 -04:00
Pascal Precht 29c7f7b91d uiux(Profile): adjust layout max width of profile sections
Closes #1994
2021-03-18 14:50:58 -04:00
Pascal Precht 010a7e0d8e feat(Communities): open member profile on memberlist click 2021-03-18 14:47:36 -04:00
Eric Mastro 66912fd811 feat: introduce Task Manager threadpool
The `TaskManager` threadpool is a memory-safe replacement for the `spawnAndSend` operations that are currently causing memory issues in status-desktop.

From a fundamental memory management point of view, `libstatus/settings`, `libstatus/contracts`, and `libstatus/tokens` (custom tokens) have all been converted to `{.threadvar.}`s and `Atomic[bool]`s to maintain the cache and `dirty` flag across threads, respectively, eliminating the need for thread locks and incorrect `{.gcsafe.}` compiler overrides.

The successful [recyclable threadpool experiment from `nim-task-runner`](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_sync.nim) using `AsyncChannel[ThreadSafeString]`s was brought over to `status-desktop` and implemented in somewhat of a hardcoded manner, as we knew this would save some time instead of trying to create a fully fleshed out `nim-task-runner` API and build a miraculous macro that may or may not be able to generate the needed API.

The threadpool is started by the `TaskManager` and both the `TaskManager` and the `TaskManager`'s threadpool are started as early as possible in the application lifecycle (in `nim_status_client.nim`). The `TaskManager` creates a thread to run the threadpool. During its initialization, the threadpool then spools up all the threads it will manage and puts them in an idle thread sequence. This is to prevent expensive thread creation and teardown happening during the app's lifetime as it is quite expensive and blocks the main thread. When tasks comes in to the pool, the task is sent to an idle thread, or put in a queue if all threads are busy. The idle thread is moved to the busy thread sequence. When a task is completed, the thread is taken out of the busy threads sequence and moved back in to the sequence of idle threads, effectively recycling it.

The first `spawnAndSend` we were able to change over to the new threadpool was `estimate`, which estimates the gas of a sticker purchase transaction.

From the consumer point of view, the existing `spawnAndSend` to achieve this looks like:
```nim
  proc estimate*(self: StickersView, packId: int, address: string, price: string, uuid: string) {.slot.} =
    let status_stickers = self.status.stickers
    spawnAndSend(self, "setGasEstimate") do:
      var success: bool
      var estimate = status_stickers.estimateGas(packId, address, price, success)
      if not success:
        estimate = 325000
      let result: tuple[estimate: int, uuid: string] = (estimate, uuid)
      Json.encode(result)
```
And the new syntax looks like this:
```nim
  proc estimate*(self: StickersView, packId: int, address: string, price: string, uuid: string) {.slot.} =
    self.status.taskManager.threadPool.stickers.stickerPackPurchaseGasEstimate(cast[pointer](self.vptr), "setGasEstimate", packId, address, price, uuid)
```
The logic inside the `spawnAndSend` body was moved to [src/status/tasks/stickers.nim](https://github.com/status-im/status-desktop/compare/experiment/tasks-3?expand=1#diff-09e57eef00b0cee5c4abdb9039f948d8372e7003e09e934a9b4c7e9167d47658).

This is just the first migration of `spawnAndSend`, however moving the majority of the remaining `spawnAndSend`s will likely just be an exercise in copy/pasta. There will be one or two that may require a bit more thinking, depending how they rely on data from the model.

Once the `spawnAndSend`s have been converted to the threadpool, we can start implementing the [long-running process from the task runner use case experiments](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_long_running.nim).

And finally, we can then implement the [async tasks](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_async.nim) if needed.

@michaelsbradleyjr and I spent many hours digging in to the depths of nim's memory management in an attempt to understand it. We have created [a presentation with our task runner experiment findings](https://docs.google.com/presentation/d/1ItCxAfsVTcIoH_E4bgvmHljhbU-tC3T6K2A6ahwAedk/edit?usp=sharing), and @michaelsbradleyjr has spent time [answering questions off the back of that presentation.](https://gist.github.com/michaelsbradleyjr/1eaa9937b3fbb4ffff3fb814f0dd82a9).

We have created a fork of `edn.nim` at `status-im/edn.nim` and we need the PR to be merged and the commit hash updated before we can merge this PR in to `status-desktop`.
2021-03-18 13:15:05 -04:00
Pascal Precht 6b6a318a8c
refactor(Communities): make member list look as intended
This change aligns the member list's look & feel of the community profile popup
with the designs by implementing the proper member list items styles, hover effects
and fine-tuning the context menu.

This commit also comments some of the actions provided by the context menu,
which aren't implemented yet. There's no point in having UI components that don't or
can't function.

Those will be re-introduced once they are actually implemented.

Closes #1959
2021-03-18 10:03:24 +01:00
Pascal Precht 05a8303d5b
feat(PopupMenu): introduce `danger` type for actions
This is needed so that "dangerous" actions, such as deleting data
or removing users from groups etc, can get a dedicated hover color as well.
2021-03-18 10:03:19 +01:00
Pascal Precht b4389402e9
refactor: make use of StatusContextMenuButton 2021-03-18 10:03:08 +01:00
Pascal Precht f497091c3e
feat: introduce new StatusContextMenuButton component
We've been implementing such a button in various ways throughout the
application. Sometimes using SVG icons and rectangles, sometimes highjacking
`StyledText` components (which was clever though).

Obviously this resulted in inconsistencies, so this commit introduces
a new dedicated component to render the three-dots button for context menus.
2021-03-18 10:03:04 +01:00