The reason for this issue is a message where recipient accepted to share his address with sender.
In that message recipient's public key is set as a "from" property of a "Message" object and we
cannot determine which of two users has initiated transaction actually.
This is fixed checking if the "from" address from the "commandParameters" object of the "Message"
is contained as an address in the wallet of logged in user. If yes, means that currently logged in
user has initiated a transaction (he is a sender), otherwise currently logged in user is a
recipient.
We were just sending a transaction, without notifying message about that. Now we call
callPrivateRPC("acceptRequestTransaction".prefix, %* [transactionHash, messageId, signature])
and that notifies message about the change, but only on the sender side. Appropriate message
on the recipient side was not notified about the change. That need to be checked.
This bug is happening if you have more than one private chat in the contacts column. How many chats
you have that many same notifications you will get. That's happening cause connection is made
between chatsModel.messageView and ChatsMessages component for each private chat, and for each of
them ChatsMessages component is maintained in StackLayout component what means all of them are
exist but only selected instance is visible. When new messageNotificationPushed signal is emitted
each qml component triggers its slot (regardless component is not currently visible it exists in
the background, it's not deleted) and that's why we see more than one OS' notification bubble for
the same notification.
That is fixed moving slot from ChatMessage component to ChatColumn component.
Fixes: #2551
The issue is happening randomly. I managed to catch it few times and hopefully fix it. Problem was
in leave proc in src/status/chat.nim cause we were sending activeChannelChanged signal from it what
started setting activeChannel to the value of the backToFirstChat variable, and while that process
was in progress setActiveChannelByIndex was called from activeChannel what caused another emit of
activeChannelChanged signal while the previous one was not completed. That caused new setting of
activeChannel with active channel index 0, what caused an app crash.
This is fixed by setting active channel to the first one from the list when we get a signal that
any channel from the list is removed. This way activeChannelChanged is broadcasted to the other
parts correctly.
Fixes: #2825
This commit replaces the `TopBar` components with StatusQ's `StatusChatToolBar`
and touches a few other things as part of this refactoring, namely:
1. `ChannelContextMenu` has been renamed to `ChatContextMenu` and is now a `StatusPopupMenu`
2. Leftover components have been removed: `StatusChatInfo`, `StatusChatInfoButton` and `TopBar`
3 `ActivityCenter` has been moved into `ChatColumn.qml` because `StatusChatToolBar` doesn't provide it
4. `Share chat` option in `ChatContextMenu` has been removed as it wasn't doing anything.
Closes#2746
A reason why the crash is happening is actually previous step, when an user who is about to receive
a transaction clicks "confirm and share address" button. In that moment instead of his address an
empty js object is shared. After that clicking on the "sign and send" button, by sender, causes an
app crash because transaction cannot be made using invalid address of the recipient.
Fixes: #2718
Fixes: #2649.
Upon receipt of status-go signals which included communities that have been left (`joined: false`), those communities were being rejoined automatically when they should not have been.
fix(communities): Invitation bubble button state updates
The community state inside of the invitation bubble was not reactive to any community actions (such as joining, leaving, updating). In addition, requesting to join a community changed the button’s text to “Pending”, but upon approval, the button’s state was not updating.
The component was setting an observed community in the Component.onCompleted event, which was occurring for all invitation bubbles, but because the community wasn’t bound correctly to the bubble, once a bubble with a different community was encountered, the community in context of the bubble wasn’t updated and instead used a local copy. Once the community was bound correctly (to be reactive), the states started working correctly.
The invitation bubble has been simplied so that it has states instead of using lots of if/else statements inside of the property bindings. This simplified the component’s logic for things like onClick action and made it a lot easier to read and modify.
add getSettings methods to src/status
fix issue with calling getSettings; document issue
remove most direct references to libstatus; document some common issues
remove most references to libstatus wallet
add mailserver layer to status lib; remove references to libstatus mailservers
remove libstatus accounts references
move types out of libstatus; remove libstatus types references
remove libstatus browser references
refactor libstatus utils references
remove more references to libstatus stickers
remove references to libstatus constants from src/app
remove more libstatus references from src/app
refactor token_list usage of libstatus
refactor stickers usage of libstatus
refactor chat usage of libstatus
remove libstatus references from the wallet view
remove logic from ens manager view
fix issue with import & namespace conflict
remove unnecessary imports
refactor provider view to not depend on libstatus
refactor provider view
refactor: move accounts specific code to its own section
fix account selection
move collectibles to their own module
update references to wallet transactions
refactor: move gas methods to their own file
refactor: extract tokens into their own file
refactor: extract ens to its own file
refactor: extract dappbrowser code to its own file
refactor: extract history related code to its own file
refactor: extract balance to its own file
refactor: extract utils to its own file
clean up wallet imports
fix: identicon for transaction commands
Fixes#2533
Fixes: #2601.
Kicking a user and re-inviting them now correctly redisplays the join/decline options. Other combinations of User B leaving or declining an invitation are not handled. Please see the notes below for clarification.
Additionally, the group invite popup (that shows the list of members belonging to the group) correctly shows when a user is kicked or when a user leaves the group in real time. Previously, the popup needed to be reopened to display this.
fix: decline invitation crash
Declining a group invitation was crashing the app. This has been fixed.
### NOTES
1. In the case where User A invites User B to a group, but User B declines (or User B joins, then leaves), then from a status-go standpoint, User B is still part of the group, but the chat is marked as `active: false` for User B. This creates a situation where User B cannot re-join the group once s/he has declined the invitation. @cammellos mentioned there possibly will need to be a refactor of cab6281dc5/protocol/messenger.go (L1710) (which, by retaining User B as a member, effectively prevents the re-invitation) once “swipe to delete” is implemented on mobile. There is an activity center notification received for User B that is meant to allow re-joining of the group when the notification is accepted. The activity center notification received from status-go looks like the following:
```json
"activityCenterNotifications": [
{
"id": "0x0e342d33",
"chatId": "e342d33f-dd05-4d7b-b14e-b5335e1a3ee9-0x043bf46aa874c377a34946eab67a32cf36c15907b328216dfce375d169fed7d81c21cada3229db1fd37c762d2c02702111a646657feca6621e2e948febcf378fb4",
"name": "test-22",
"type": 2,
"lastMessage": null,
"message": null,
"timestamp": 1623305612000,
"read": false,
"dismissed": false,
"accepted": false
}
]
```
Closes#2344.
Add ability to edit name, description, and private fields of a community channel.
feat: Display community channel description
Ensure the width of the description does not surpass the context menu and instead wraps to the next line.
feat: After channel is created, set it as the active channel
Fixes#2448.
Currently, if a wrong password is entered when generating a wallet account, the app will crash due to attempting to decode a `GeneratedAccount ` from an rpc response containing only an error.
With this PR, we are detecting if an error is returned in the response, and if so, raising a StatusGoException. This exception is caught in the call chain, and translated in to a `StatusGoError` which is serialised and sent to the QML view, where it is parsed and displayed as an invalid password error in the input box.
refactor: remove string return values as error messages in wallet model
In the wallet model, we were passing back empty strings for no error, or an error as a string. This is not only confusing, but does not benefit from leaning on the compiler and strong types. One has to read the entire code to understand if a string result is returned when there is no error instead of implicitly being able to understand there is no return type.
To alleviate this, account creation fundtions that do not need to return a value have been changed to a void return type, and raise `StatusGoException` if there is an error encountered. This can be caught in the call chain and used as necessary (ie to pass to QML).
refactor: move invalid password string detection to Utils
Currently, we are reading returned view model values and checking to see if they include a known string from Status Go that means there was an invalid password used. This string was placed in the codebased in mulitple locations.
This PR moves the string check to a Utils function and updates all the references to use the function in Utils.
Fixes: #2364
The Send Message button click event was erroring due to a refactor that had been done to allow for changing app sections.
This has been updated to follow the current way to change app sections.
fix: “Send Message” button crash in communities
This required switching from communities to normal view.
fix: crash when clicking channel link in community message
When a message in communities contains a link to another channel (ie #otherchannel), the search for this channel needed to be updated to also search for the channel by name, allowing for switching between channels within a community by message link. Additionally, when in a community, if the channel was located in a normal chat, it will switch the view to the normal chat after being found.
Fixes: #2257.
If a user had selected a watch-only address in the wallet, the backend `walletModel.currentAccount` property would also change. When loading a transaction modal, this property was used to set the `selectedAccount` value for the “from” `AccountSelector`, regardless if the account was a watch-only address.
This PR updates the logic for `selectedAccount` such that it will only allow the account to be selected if it is not a watch-only account.
This commit introces global settings that apply across accounts used
inside the application. This is useful when settings like the selected
locale should b the same across all accounts.
Closes#2144