In the recent past we've improved our `ModalPopup` to allow for a bit more control
when it comes to rendering a modal footer section with call-to-action items.
The footer section is rendered when there's `footerContent` and when the height
of the footer content is > 0. This means it's possible to also hide the footer content
section from the modal, even when there's footer content children.
However, there's a separator rendered whenver the footer is visible, regardless of its
height. This results in undesired behaviour when rendering footer children of height 0.
To avoid this, this commit adjust the condition so that the separator is only rendered
when the footer visible AND the height of it is > 0.
Allow up to 5 images to be dragged and dropped in to one-on-one chats and in the timeline. Can be combined with the existing upload button. The upload file dialog has been changed to allow multiple selections. Drag and dropped images adhere to the following rules, with corresponding validations messages:
- Max 5 image
- Image size must be 0.5 MB or less
- File extension must be one of [".png", ".jpg", ".jpeg", ".heif", "tif", ".tiff"]
Drag and drop and uploaded images are now also deduplicated.
This was hardcoded into `isAdmin` for some reason. It also seems that the
property isn't actually used anywhere in the profile popup, so we might
as well get rid off it.
The `communityProfilePopup` relies on the currently `activeCommunity` to
get its data. Unfortunately, once read, even when `chatsModel.setActiveCommunity()`
is called which triggers `activeCommunityChanged`, the data in the popup
won't be updated. The next time one would open a community profile page,
it'd have the data that was previously received from the model.
This commit ensures that the popup is hydrated with the most recent data
by explicitly updating its properties right before it's opened.
Prior to this commit there was a scenario where the application would
crash due a memory bug when attempting to (re)join a community.
The scenario is as follows:
1. User creates or has been invited to community with `ON_REQUEST` permissions
2. User leaves community
3. User decides to rejoin, so she selects the community she's been part
of and hits the "Join" button
At this point Status Desktop would send a new `RequestToJoin` request, as the
community has a corresponding permissions setting.
This would then result in an `already a member` error in status-go, because
status-go checks whether the requestee is already part of the members list of
the community. The error isn't handled inside Status Desktop which causes
a crash because we're trying to access data in memory that doesn't exist.
Why is this happening?
While this might be unexpected, when leaving a community (as done on step 2 of
the mentioned scenario), users don't actually lose membership but simply
"unsubscribe" from all channels in the community in question and their `joined`
flag is set to `false`.
From that point on, re-joininng a community is done by sending a `JoinCommunity`
request (instead of `RequestToJoin`), which will then set the `joined` flag to
`true` and doesn't actually check the membership in the database.
This commit ensures we're calling the right API by checking whether not only
whether the community is needs `ON _REQUEST` permissions, but also whether the
user isn't already a member of it.
Fixes#2017
In https://github.com/status-im/status-desktop/commit/a90a30af1 we've introduced the functionality to import
communities through the UI via a community private key.
That private key is being validated before it gets imported.
For some reason, validation has been removed in another refactor
later on in https://github.com/status-im/status-desktop/commit/534cb23e1, rendering the import
functionality broken.
This commit re-introduces the `validate()` method to make importing
communities work again.
Prior to this commit, communities without an image would render invisible
in the navigation bar of the application. To avoid this, we're now falling
back to our StatusLetterIdenticon component, which renders the first letter
of the community name with the color of the community.
When a user is part of a community, write access to any channel of
that community is granted. When the permission allows for it, a community's
channel `canPost` property is `true`, which should be relied on to
render the necessary component for writing into a channel.
This commit makes sure community members with proper access get the
chat input rendered so they can write to channels.
Fixes#1985
Very similar to #1986, we're trying to access the `activeCommunity`
property on the `chatsModel` object, which doesn't have such a property
anymore every since we've moved communities into its own view.
This causes errors when trying to create channels.
This commit fixes this bug by ensuring `activeCommunity` is accessed
from `chatsModel.communities` instead.
When the communities code was moved into its own view in https://github.com/status-im/status-desktop/commit/b38d1df59
it broke the functionality to join communities again.
Qt complains that the Nim API in use `chatsModel.communities.joinCommunity`
expects two parameters, when it's call with just one.
This is unexpected because the API in question set a default value
for its second parameter.
To make this work again, we have to make sure the `setActive`
parameter is supplied every time we call the API from
within QML.
Also, worth noting that this is not the first time we're running into
a scenario like this.
Turns out in https://github.com/status-im/status-desktop/commit/81bb7fcc6 we've introduced a regression where
leaving a communities isn't possible anymore because we're trying
to call an API that doesn't exist on the `chatsModel`.
This commit fixes it by ensuring the API is called from `chatsModel.communities`.
Updated community popup menu btn style. Fixes#1961
Updated community popup menu btn style. Fixes#1961
Updated community popup menu btn style. Fixes#1961
Updated community popup menu btn style. Fixes#1961
For an unknown reason, when the `chatLogView` ListView uses
a `verticalLayoutDirection: BottomToTop`, it prevents the application
from successfully rendering during login and crashes.
From debugging this, we know that this only happens when the above
condition applies *and* when a `DelegateModel` is used.
The delegate doesn't even need proper data, it application would still
crash.
We found out that the crash can be avoided when another `ListView` exists
in this component (however it's unclear why).
For now this commit adds such a placeholder `ListView` until it
we know more about what's going on.
In some cases inside of 1-on-1 chats, the fake messages added to
the beginning of the message list, wouldn't determine the correct
username of the contact in question.
This commit explicitly calls `chatsModel.userNameOrAlias()` instead
of relying on `activeChannel.name` which tries to do the same.
This commit adds a menu item to the message context menu to
copy links that may exist inside of a message.
There are three possible scenarios:
1. There's no link in the message, which causes the menu to not
render the dedicated menu item at all
2. There's one link in the message, which renders an additional
`Action` with a copy-to-clipboard functionality
3. There are multiple links in a single message. This adds a
nested `PopupMenu` in the existing menu with menu items for each
link extracted from the message
To make this work there were some changes in the `PopupMenu` component
needed, as it wasn't take the sub menu's `enabled` state into account
properly. This makde it always render nested menus even when they
should've been invisible.
Closes: #1733
Having the Timeline component loaded eagerly made switching
between channels rather slow because it always tries to read
the current message list from the chats model.
This commit changes the layout so that the timeline layout container
is only loaded conditionally when indeed activated.
This commit checks on bootstrap what the currently configured theme
of the user is and loads the system tray icon in its corresponding
variation.
Unfortunately, MacOS doesn't seem to automatically swap out the icons
based on the system's theme, so we have to do it manually with two
different SVG files.
Another gotcha here is that, it doesn't seem to be possible to change
the system tray icon at runtime. When trying to reassign the `icon.source`
based on a newly selected theme, the icon disappears altogether.
The application also doesn't get notified when a user switches the theme
inside the operating system, requiring her to switch to the same theme
manually unless restarted.
Last but not least, using SVG files instead of PNG doesn't seem to solve
the problem that the icon is rendered blurry. I've looked in the docs
but there doesn't seem to be an option to have any influence on that...
This commit introduces the new design and behaviour of the modal
that opens up when starting a new 1-on-1 chat.
Main changes include:
- New search UI/UX functionality of users and ENS resolutions
- Composed view of existing contacts and contacts to be searched
- Ability to add contacts from within the modal
Closes: #1747
This was missing in one of our previous PRs and causes the
channel context menu to not function properly e.g. when deleting
chats, it currently always deletes the first chat in the channel list
instead of the active channel.
There's a bug in the `SetCurrencyModal` where it runs into a callstack size
exceeded error because we're calling it's `open()` API to open itself.
That function happens to call itself again and again.
The reason that API was introduced in the first place, was to ensure that
the configured default currency is reflected currectly.
This commit fixes that issue by getting rid off the `open()` and `close()`
APIs which cause the mentioned error, and rely on `openPopup`'s parameters
configuration instead.
Due to how `StatusButton` has evolved, the send button in the Status
timeline no longer looked and behaved the way it was supposed to.
This commit patches that by introducing new properties to `StatusButton`
and making use of them in the Status timline, so that existing buttons
don't break.
It also fixes a bug in the StatusButton where the hovered background
color was wrongly calculated.
There's a bug in the profile popup where we're calling an API that
actually doesn't exist. This commit fixes it by calling into the
correct `profileModel` member, to make unblocking users work.
There are some inconcistencies in the application when it comes to
button UI elements because we're using `StatusButton` in some places,
in other we use `StyledButton`. The latter is the original
component we've created when we started out building Status
Desktop, but is planned to be removed entirely in favour of
`StatusButton`.
This commit replaces the usages of `StyledButton` with `StatusButton`
StatusButton has a lot of issues when it comes to consistent behaviour
and look & feel. This includes things like calculating incorrect
hover colors as well as not being flexible enough to be used in various
scenarios
This commit changes StatusButton so that it's able to handle outlined
versions of warn buttons, calculates proper colors and more.
Many of these changes introduce heuristics to make things work.
In the long run, we should revisit the different variants that exists
(primary, secondary, outlined, warn etc) to encode them properly
in the API.
There are some places in the application where a custom round
button has been implemented, which essentially can be realized
using our `StatusRoundButton`. This commit addresses those cases.
The `StatusRoundButton` was missing the `hoverEnabled` flag, causing it
to not turn the cursor into a pointer when the component is hovered.
It's also not rendering the proper hover color.
This commit fixes that to improve usability and look & feel.
There's a but in the app's profile section where the link to
invite friends is never rendered, even if the currently logged-in
user has no added contacts.
This is because the UI refers to the count of *all* contacts the
user has (even removed ones - remember that, once added, removing
a contact is only done by removing a tag).
This commit ensures that the invitation link is rendered by
relying on the *added* contacts list. It also prevents the
"blocked contacts" button from rendered when there's no blocked
contacts.
redesigns the compact mode to have a nice hover, easier replying and adding reactions and more
Missing parts are aligning chat command, images and unfurlings, redesigning mentions and the channel list and also trying to find a way to re-enable link hovers in the text
This commit does a bunch of things:
- First and foremost, it removes the active channel dependency.
This is needed to have it operate on the correct channel object,
without forcing us to change the active channel (e.g. right-clicking
on a channel item that's not active, will make it active eventually)
- To make that work, this commit changes the `ChannelContextMenu`
to receive a `ChatItemView`, so it can be used for things like determining
what menu options are shown, what members are in a group, whether
someone is admin of a group etc.
- This also required a new `QtProperty` called `contextChannel`.
The reason this is required, is because in some cases, like receiving
members count of groups, we need a complete `ChatItemView` object
as we don't have access to certain APIs otherwise.
- Unfortunately, we can't pass down `activeChannel` every where for that
because sometimes the context menu should not actually operate on
the active channel.
Fixes: #1755
This commit introduces a new `ChannelContextMenu` component that can be reused
in different places, such as the channel list, as well as the chat bar.
At the moment we use two different pop up menus that also show two different
set of menu options. By using `ChanelContextMenu` in both of these places,
we get the same menu and same experience.
Closes#1711
With the recent addition of the `muted` property in this component,
the `width` is no longer reliably calculated. Sometimes it can happen
that the muted bell icon jumps out of the component. This is very apparent
inside of a `StatusChatInfoButton`.
This commit ensure that the width of this component always includes all
of its children, fixing the ui bug mentioned above.
This is a new form control component to select colors for wallet
accounts. It will replace the currently used `ColorSelect` in the
Status Desktop application so it aligns with the new designs.
Closes#1497
It was requested to change the tooltip to black an white and white on
black in dark and light themes respectively.
This commit changes the colors accordingly.
The background color of the component was hard coded to grey.
This commit changes it to `backgroundHover` so it looks consistent
in dark and light themes.
This introduces a new component to render Addresses that can be
expanded as well as copied using `CopyToClipBoardButton`.
While there's already an `Address` component that allows for expansion,
it doesn't give us control over it's look and feel and, should rather
be a `Button` anyways.
There's also cases in the application where we render a collapsed address
and don't allow for expanding it. In such cases, we might not want/need
a button at all.
Might make sense to introduce a separate address component that just shows
a collapsed address without any behaviour, which can then be used inside
`StatusExapandableAddress`.
Closes#1633
fixes#935
A bug occurs when someone requests a large amount of funds from you since the gas estimation will fail and there isn't a way of handling errors in the source yet.
This PR handles the error appropriatley for both `estimateGas` and `estimateTokenGas` where the response is only converted from hex to int if the RPC call was successful. Otherwise return the error message as the response and let the UI decide how to display it.
Currently the error for gas estimation in transaction bubbles is displayed in a popup however, ive come to realize that 2 popups open instead of one. This is a new bug of which I can't pinpoint the root cause at the moment and have opted to file a separate issue for it.
As reported in #1584 the message that asks users to backup their seed phrase
is shown even when the seed phrase was imported in the first place, implying that
the mnemonic is already backed (it has to come from somewhere, right?).
This commit introduces a new `appSettings` property that is temporarily set to
determine whether or not the backup message should be shown.
It's set only temporarily because we actualy determine whether we want to show the
backup message, by checking if the account's mnemonic is still stored in the settings.
When a backup is done, Status removes the mnemonic from the profile settings.
So in order to get the right behaviour we need to make sure to remove the mnemonic
from the profile settings after the account has logged-in and originated from
an imported seed phrase. This is done by setting the mentioned property.
Closes#1584
This is a component that is similar to the `StatusSectionMenuItem` component, just
with the difference that it's not a clickable element, rather "description" element,
inspired by HTML `<dl>`, `<dt>` and `<dd>` elements ("description list", "description term",
"description" respectively).
The component comes with a `CopyToClipBoardButton` by default. We might want to decide
to make it configurable later on, as there could be places where we just want to
render the description item, without a copyble description.
Adding a contact through the Add Contact Modal isn't working because the
function being called to add a contact doesn't actually exist.
This was most likely a mistake as the change was just to call that function
in question from a different property.
This commit does exactly that.
Fixes#1660
Setting the default currency through the UI doesn't work because of a `MouseArea` that
is masking the an underlying `StatusRadioButton` which will tricker the default currency
change.
This commit enhances the `MouseArea` to trigger the default currency change and it
also ensures the UI is responding accordingly. Namely that the new default currency
is correcly selected in the list of currencies.
There's also a little change in the background hover color so it works well across
light and dark themes.
Fixes#1632
This commit does a couple of things:
- It changes a label in the wallet menu from "Add/remove Token" to "Manage Assets"
as it has been designed
- It changes the asset list so a hover state could be introduced. Previously there
was no visual effect or response to mouse hover on asset items
- It improves usability of the asset list by making an entire asset item
clickable to toggle the asset in the wallet. This was not possible before.
Users had to click the checkbox achieve this effect
Closes#1631
This commit makes reactions in the status timeline work.
There are two things prior to this commit that are broken:
1. The logic that opens the reaction context menu always expects
and instance of `chatsView` because it tries to calculate a users
nickname. Such an instance isn't always available in that context, so
the nickname logic has been moved to `appMain` for now, removing that
dependency and therefore making it work in both, the chat view as well
as the status view.
2. While 1) makes the context menu work, it turns out that adding and
removing reactions inside the status timeline is still not working.
The reason for that is, that the reactions component maintains its own
`messageList`, which isn't aware of the fact that reactions for messages
coming from chats of `ChatType.Profile`, need to go into a dedicated
message list for `ChatType.Timeline`.
In other words, reactions are sent and removed from message in messagelists
that don't actually exist.
This commit fixes both of these things by ensuring the message lists
maintained by reactions are timeline aware. Also ensuring updates are
done correctly.