* Remove importCommunity from QML and Nim code
Handling issue 14310. Removed functions associated with the API.
* Updated pr for suggested changes.
* Updated module.nim
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Co-authored-by: Eliza <elsorber@gmail.com>
- as discussed with Design, do not allow the user to select the UI scale
option from Settings as it causes many problems; instead rely on the
OS/Qt HighDPI support to handle the scaling for us
- note however, for advanced users, it's still possible to specify the
UI scale manually by exporting the standard `QT_SCALE_FACTOR` prior to
starting the app
- in the longterm, we will come with our own scaling solution at the QML
level, independent from the OS
Fixes#14137
- hide the permissions row and tokens when the community is free to join
- fix evaluating the `requirementsMet` property which affects the lock
icon state; that role was never part of the model
- add a helper C++ method `isTokenGatedCommunity`
- adjust the SB models, adding different variations of the
permissionsModel for the CommunitiesPortalLayoutPage
Fixes#14671
- run the user's display name (ENS name) thru the `Emoji.parse()`
function as that will convert the potentially UTF-16 encoded name
containing emojis into an image
Fixes#12290
Other changes
- start Wallet Connect SDK using web engine after wallet is ready
- source WC project ID from the constants in nim
- close list when opening the `ConnectDappModal`
- remove the old POC modal instantiation
- rename ConnectDappPopup to Modal for consistency
- move specific dapps related user settings to their place in the component
- add DAppsStore to be used for dapps abstraction
Updates #14556
* chore: bump status-go
* fix: mitigate permissions stuck in pending on control node promotion
This PR fixes#14023
UI does NOT allow promoting to control node is no Owner token is present
- if there's a valid community info and the color is non-empty, inherit
it when creating a new channel
- also fix the color picker button height
- adjust the SB page with separate "create" and "edit" options
Fixes#14570
TLDR: the `StatusLoadingIndicator` will be able to continue the
(rotating) animation eventhough the app might be stuck as
`RotationAnimator` runs on the render thread
- make `StatusIcon` use internally `ColorImage` component which makes it
possible to recolor `Image` on the fly w/o the need to use
`QtGraphicalEffects` module and a separate color layer
- which in turn enables us to use `StatusIcon` with the
`RotationAnimator`
- one minor drawback though, we can no longer use the versioned
properties like `mipmap` with `StatusIcon`; not a big deal as we use
this with SVGs only
Fixes#10014
Problem:
There were no difference between the fact that the avatar is not changed and the avatar is deleted. The same for bio and displayName
On NIM, this state was simply rewritten
Solution
(The problem was discovered due to the fact that if the picture does not change, then Nim receives a base64 encoded source - instead of the path to the new Avatar. Which Status go could not parse as a file.)
On the QML side, if we see that there have been changes, we add changes to changesMap Json, if there are no changes, then do not add. (This is the way to implement Option).
On the NIM Side - convert to saveData
On the Module side - distinguish Nil from an empty string
fixes#14464
- correct propagation of hover events, fixes card flicker
- improve the ugly thick border
- token icons are now correctly rounded
- fix text descent lines are cut of ("y" and "p" truncated at the
bottom) due to excessive clipping, set correct max line count
- fix tag outline not being visible in dark mode
- add/update the corresponding SB page, with more controls to play
around with the different params
Fixes#14555
- make it conditionally available for testing via
Settings/Advanced/Enable translations
- display a tooltip and infobox explaining the current and future
situation
- upon app start, force the language to "en" if the translations are not
enabled; and suggest app restart when they get disabled
Fixes#14527
- fix the corner case and allow the user to join a community without an
explicitely stated "Member" permission
- enable/disable the Share/Join/Save buttons when the permission to join
check is ongoing, or when the permission check failed
- display tooltips over the disabled buttons explaining why it's disabled
- always display the eligibility button floating on top of the
(scrollable) contents
Fixes#14473Fixes#14299
* chore: added object name for manage community on testnet
* chore: added object names for buttons in sign transactions popup
* chore: added object names for preview boxes
- hide the footer when the user is an admin or token master, unless
there is a pending ownership request (`isPendingOwnershipRequest`)
- similarly, hide the sharding section in `CommunityInfoEditor`
- do not cover the shard button with the `SettingsDirtyToastMessage`
- some SB page cleanups and additions
- the `ownershipDeclined` method was being called on an unexisting store
and the signala params were not being passed around
- some related SB page additions/cleanups
fix(UserListPanel): hide the verification icon for yourself
fixes#13619
* split function for reseting trust status and verification+trust status
* rename function to removeTrustVerificationStatus
- teach `userInputLocale` about `Locale.OmitGroupSeparator` option which
discards the said thousands separator
- some more fixes to other inputs to do the same, and align what the
validators do
- StatusAmountInput: discard illegal characters, and reuse the same
locale for the validator
- StatusAmountInputPage: make it possible to select a different locale
Fixes#14165
- previously, we'd display the bubble only when joining the community
- now we display it also when editing the shared addresses, with a
slightly different wording (eg. "You're an admin" -> "You'll be a
member"), hinting the user about the future change
- remove the usage of `ModuleWarning` as we don't want its delay or
transitions here, replace it with a regular red `Rectangle` + text
Fixes#13397