Commit Graph

657 Commits

Author SHA1 Message Date
Pascal Precht e725e7982d fix(Communities): properly pass `admin` state to profile popup
This was hardcoded into `isAdmin` for some reason. It also seems that the
property isn't actually used anywhere in the profile popup, so we might
as well get rid off it.
2021-03-16 12:43:01 -04:00
Pascal Precht eefd56dd28 fix(Communities): ensure app remembers hidden community intro banners
Fixes #1960
2021-03-15 14:35:31 -04:00
Pascal Precht 2e710715bc fix(Communities): ensure profile popup is hydrated with correct data
The `communityProfilePopup` relies on the currently `activeCommunity` to
get its data. Unfortunately, once read, even when `chatsModel.setActiveCommunity()`
is called which triggers `activeCommunityChanged`, the data in the popup
won't be updated. The next time one would open a community profile page,
it'd have the data that was previously received from the model.

This commit ensures that the popup is hydrated with the most recent data
by explicitly updating its properties right before it's opened.
2021-03-11 10:41:19 -05:00
Pascal Precht 51c8d86ccc fix(Communities): don't crash on rejoin attempt
Prior to this commit there was a scenario where the application would
crash due a memory bug when attempting to (re)join a community.

The scenario is as follows:

1. User creates or has been invited to community with `ON_REQUEST` permissions
2. User leaves community
3. User decides to rejoin, so she selects the community she's been part
of and hits the "Join" button

At this point Status Desktop would send a new `RequestToJoin` request, as the
community has a corresponding permissions setting.

This would then result in an `already a member` error in status-go, because
status-go checks whether the requestee is already part of the members list of
the community. The error isn't handled inside Status Desktop which causes
a crash because we're trying to access data in memory that doesn't exist.

Why is this happening?

While this might be unexpected, when leaving a community (as done on step 2 of
the mentioned scenario), users don't actually lose membership but simply
"unsubscribe" from all channels in the community in question and their `joined`
flag is set to `false`.

From that point on, re-joininng a community is done by sending a `JoinCommunity`
request (instead of `RequestToJoin`), which will then set the `joined` flag to
`true` and doesn't actually check the membership in the database.

This commit ensures we're calling the right API by checking whether not only
whether the community is needs `ON _REQUEST` permissions, but also whether the
user isn't already a member of it.

Fixes #2017
2021-03-11 10:41:19 -05:00
Pascal Precht 49b5e6c097 fix(Communities): make validation on community import work again
In https://github.com/status-im/status-desktop/commit/a90a30af1 we've introduced the functionality to import
communities through the UI via a community private key.
That private key is being validated before it gets imported.
For some reason, validation has been removed in another refactor
later on in https://github.com/status-im/status-desktop/commit/534cb23e1, rendering the import
functionality broken.

This commit re-introduces the `validate()` method to make importing
communities work again.
2021-03-11 10:00:05 -05:00
Pascal Precht 01d3369c64 fix(Communities): fallback to letter identicon if no image available
Prior to this commit, communities without an image would render invisible
in the navigation bar of the application. To avoid this, we're now falling
back to our StatusLetterIdenticon component, which renders the first letter
of the community name with the color of the community.
2021-03-11 10:00:05 -05:00
Pascal Precht 0a7d6f6bae fix(Community): ensure community members with write access can post to channel
When a user is part of a community, write access to any channel of
that community is granted. When the permission allows for it, a community's
channel `canPost` property is `true`, which should be relied on to
render the necessary component for writing into a channel.

This commit makes sure community members with proper access get the
chat input rendered so they can write to channels.

Fixes #1985
2021-03-08 11:57:09 -05:00
Jonathan Rainville d361853d0d fix: disable ENS only setting if user has no ENS name
Fixes #1984
2021-03-05 14:01:42 -05:00
Jonathan Rainville 44c9f480c2 feat: set profile and community image cropper to 1:1 ratio 2021-03-05 14:01:30 -05:00
Pascal Precht aa7fb862f2 fix(Communities): make creating channels work again
Very similar to #1986, we're trying to access the `activeCommunity`
property on the `chatsModel` object, which doesn't have such a property
anymore every since we've moved communities into its own view.
This causes errors when trying to create channels.

This commit fixes this bug by ensuring `activeCommunity` is accessed
from `chatsModel.communities` instead.
2021-03-05 13:59:44 -05:00
Pascal Precht 86ea7014f6 fix(Communities): make rejoining communities work
When the communities code was moved into its own view in https://github.com/status-im/status-desktop/commit/b38d1df59
it broke the functionality to join communities again.

Qt complains that the Nim API in use `chatsModel.communities.joinCommunity`
expects two parameters, when it's call with just one.
This is unexpected because the API in question set a default value
for its second parameter.

To make this work again, we have to make sure the `setActive`
parameter is supplied every time we call the API from
within QML.

Also, worth noting that this is not the first time we're running into
a scenario like this.
2021-03-05 13:59:44 -05:00
Pascal Precht 43e4ba771b fix(Communities): make leaving communities work again
Turns out in https://github.com/status-im/status-desktop/commit/81bb7fcc6 we've introduced a regression where
leaving a communities isn't possible anymore because we're trying
to call an API that doesn't exist on the `chatsModel`.

This commit fixes it by ensuring the API is called from `chatsModel.communities`.
2021-03-05 13:59:44 -05:00
Jonathan Rainville 131685ecf5 fix: fix member popup layout and member not showing
Fixes #1949
2021-03-05 13:57:49 -05:00
Richard Ramos 9749fe4938 fix: remove svg hack 2021-03-05 09:36:50 -05:00
ace-smart 6e2062ec6f Fixed not showing issue for the profile thumbnail in the suggestion list. Fixes #1916 2021-03-04 17:34:01 -05:00
Jonathan Rainville 4a1c497a08 fix: fix users being able to see admin popup
Fixes #1976
2021-03-04 17:21:17 -05:00
ace-smart 81bb7fcc65 Updated community popup menu btn style. Fixes #1961# This is a combination of 4 commits.
Updated community popup menu btn style. Fixes #1961

Updated community popup menu btn style. Fixes #1961

Updated community popup menu btn style. Fixes #1961

Updated community popup menu btn style. Fixes #1961
2021-03-04 17:20:39 -05:00
ace-smart f3226852c3 Fixed onboarding view backgroud image issue on dark mode. Fixes #1965 2021-03-04 17:17:29 -05:00
Jonathan Rainville a09dd25506 fix: fix description is required for communities 2021-03-03 16:45:23 -05:00
Jonathan Rainville 7e8dc8c5d1 fix: fix community channels not showing the right type
Fixes #1954
2021-03-03 16:45:23 -05:00
Jonathan Rainville 84034d5dbf fix: fix channel color in communities 2021-03-03 16:45:23 -05:00
Jonathan Rainville e52f6daec9 feat: update to latest status go and add color to the community 2021-03-03 16:45:23 -05:00
Jonathan Rainville e28e98a394 fix: fix community rebase errors 2021-03-03 16:45:23 -05:00
Jonathan Rainville c5241e2bf4 feat: intercept clicks on messages links as well 2021-03-03 16:45:23 -05:00
Jonathan Rainville 35688e9740 feat: show unfurled link for status chats in 1:1 2021-03-03 16:45:23 -05:00
Jonathan Rainville c86f67b9f1 fix: fix community header button in dark mode 2021-03-03 16:45:23 -05:00
Jonathan Rainville f8704d7b64 feat: show unviewed count on the community button 2021-03-03 16:45:23 -05:00
Jonathan Rainville b76cb5682c fix: chats not updating on new messages in communities 2021-03-03 16:45:23 -05:00
Jonathan Rainville da77487746 fix: fix invite to use new API and remove the double msg send 2021-03-03 16:45:23 -05:00
Jonathan Rainville 63e2c21b33 feat: show tooltip on top of community button with name 2021-03-03 16:45:23 -05:00
Jonathan Rainville 75a0818d41 fix: fix community image display in the header 2021-03-03 16:45:23 -05:00
Jonathan Rainville 64d38b6049 feat: implement redesign of communities on the left tab 2021-03-03 16:45:23 -05:00
Jonathan Rainville 534cb23e18 feat: add new import community popup 2021-03-03 16:45:23 -05:00
Jonathan Rainville a47847b40f fix: fix community profile looks and style 2021-03-03 16:45:23 -05:00
Jonathan Rainville 6213e020a0 feat: new design for export popup 2021-03-03 16:45:23 -05:00
Jonathan Rainville b38d1df591 refactor: move communities functions to communities view in chat 2021-03-03 16:45:23 -05:00
Jonathan Rainville 3cc62d65aa feat: show membership requests in the admin popup 2021-03-03 16:45:23 -05:00
Jonathan Rainville 807048522a fix: ste channels correctly when going back and forth to communities 2021-03-03 16:45:23 -05:00
Jonathan Rainville f9817d4f52 feat: add community requests, permissions, ENS and more 2021-03-03 16:45:23 -05:00
Iuri Matias 27eab84f94 Revert "chore: add dummy ListView to ChatMessages to avoid app crash"
This reverts commit 7b07a31fa6.
2021-03-01 16:06:06 -05:00
Pascal Precht 7b07a31fa6 chore: add dummy ListView to ChatMessages to avoid app crash
For an unknown reason, when the `chatLogView` ListView uses
a `verticalLayoutDirection: BottomToTop`, it prevents the application
from successfully rendering during login and crashes.

From debugging this, we know that this only happens when the above
condition applies *and* when a `DelegateModel` is used.
The delegate doesn't even need proper data, it application would still
crash.

We found out that the crash can be avoided when another `ListView` exists
in this component (however it's unclear why).

For now this commit adds such a placeholder `ListView` until it
we know more about what's going on.
2021-03-01 14:18:46 -05:00
Richard Ramos 608455f563 fix: improve qml bottlenecks 2021-03-01 14:17:26 -05:00
ace-smart 367afb70a2 Fixed wrong invite description text color in dark mode. Fixes #1912 2021-02-25 15:43:57 -05:00
Richard Ramos 1a05b944a2 fix: input html being shown when removing css format 2021-02-25 15:41:31 -05:00
Jonathan Rainville f52cc984d6 fix: fix profile image order since reversing the list order 2021-02-25 15:41:14 -05:00
Jonathan Rainville fdcc700607 fix: fix chatMessages not starting at bottom by reversing list layout 2021-02-23 11:57:33 -05:00
Pascal Precht bd9fa37ce3 fix(Chat): ensure correct contact username is shown
In some cases inside of 1-on-1 chats, the fake messages added to
the beginning of the message list, wouldn't determine the correct
username of the contact in question.

This commit explicitly calls `chatsModel.userNameOrAlias()` instead
of relying on `activeChannel.name` which tries to do the same.
2021-02-23 10:42:23 -05:00
Pascal Precht 84806ee96c feat(MessageContextMenu): add copy link actions
This commit adds a menu item to the message context menu to
copy links that may exist inside of a message.

There are three possible scenarios:

1. There's no link in the message, which causes the menu to not
render the dedicated menu item at all
2. There's one link in the message, which renders an additional
`Action` with a copy-to-clipboard functionality
3. There are multiple links in a single message. This adds a
nested `PopupMenu` in the existing menu with menu items for each
link extracted from the message

To make this work there were some changes in the `PopupMenu` component
needed, as it wasn't take the sub menu's `enabled` state into account
properly. This makde it always render nested menus even when they
should've been invisible.

Closes: #1733
2021-02-23 08:53:54 -05:00
Richard Ramos b43122d7f3 feat: use stacklayout for chat messages 2021-02-23 08:53:31 -05:00
Jonathan Rainville ae56a360c4 fix: message height taking into account the image even when hidden 2021-02-22 17:29:06 -05:00