Commit Graph

244 Commits

Author SHA1 Message Date
Igor Sirotin 407179cd10
fix(ChatColumnView): hide input when no active chat (#11107) 2023-06-15 16:58:32 +03:00
Lukáš Tinkl 045dfe60a0 fix: Channel picker doesn't render 1-1 chats correctly
- expose `colorId` and `colorHash`, the latter only for non-ENS verified
users
- use them in the results :)

Fixes #11086
2023-06-15 11:13:36 +02:00
Igor Sirotin 4849230054
fix(ChatColumnView): fix input `Unblock` button state (#11073) 2023-06-14 18:09:46 +03:00
Lukáš Tinkl 0b94c2b541 fix: revert to not destroy popups on close by default
- causing too many regressions along the way
- most of our popups are already destroyed properly inside Popups.qml
- in general, a Popup (Dialog, Menu, etc.) can be manually destroyed iff
it had been created using `Component.createObject()`, otherwise it's gone
for good until restart
- manually enabled the destroy-on-close in verified cases

Fixes #10948 (maybe some other dupes)
2023-06-09 00:44:27 +02:00
Lukáš Tinkl 0f9f5de267 fix: [chat] @mentions no longer working
fixup undefined references which caused the users model to become
empty

Fixes #11005
2023-06-08 16:19:53 -04:00
Lukáš Tinkl 4bf09e2b84 fix(StatusChatInput): handle non standard DND MIME types
- most browsers will pass a standard `text/uri-list` MIME type, however
Chrome uses `text/x-moz-url` so we handle that separately
(`drop.hasUrls` is `false` in this case)
2023-06-08 15:33:46 +02:00
Igor Sirotin bc4492b53a
fix: Create only one instance of `StatusChatInput` (#10928)
* Chat input area preserved properties
* Fix emoji/gif/stickers popups open/close logic
2023-06-07 16:18:29 +03:00
Patryk Osmaczko 35a2dd5244 [Popups]: added destroy() function in all popups by default
Also switched StatusModal to derive from StatusDialog instead
of Popup type

Closes #10149
2023-06-02 14:28:39 +03:00
Jonathan Rainville 3760e5f5a7 chore(StatusChatInput): hide ChatCommands for now
Fixes #10893
2023-06-01 15:18:32 -04:00
Igor Sirotin 7eed470829
fix(StatusScrollView): Change implementation to inherit ScrollView (#10789) 2023-05-31 23:58:23 +03:00
Igor Sirotin 5ff4b5a435
fix(MessageContextMenu): Cleanup. Separate menu for profile. (#10729) 2023-05-19 19:07:50 +03:00
Boris Melnik df88984b45 feat(image-album): Display album of images in replies
Fixes: #9957
2023-05-02 11:24:48 +03:00
Lukáš Tinkl 9aebf588a1 fix: reduce Image cache
for everything that's not a user interface element, esp. for static/big
images or chat/message elements which get served from locally anyway from
status-go

Iterates #10339
2023-04-27 13:56:39 +02:00
Anthony Laibe 542e5fdb6c feat(@wallet): remove usage of wallet section current 2023-04-27 11:58:27 +02:00
Lukáš Tinkl e170af5115 chore: use the "next" icon consistently
instead of variations of "chevron-*" and rotation
2023-04-25 13:24:17 +02:00
Lukáš Tinkl 812c0e9705 fix: suggestions list displayed when mentioning, still searches by alias
explicitely leave out searching by the `alias` (3-word name); it's
already enabled as a fallback to `name`

Fixes #9738
2023-04-19 15:28:21 +02:00
Lukáš Tinkl a2a6287537 fix(StatusStickersPopup): fix reloading views with online status changes
- hide the market and other stuff that can't be used while offline
- recent stickers and already installed packs can still be used; they
will be sent when we return online
- when we return online, reload the views instead of closing the popup
- fix an evil NIM typo that prevented reloading the already installed
sticker packs
- remove the NIM parts that haven't been ported to the async nature; just
`loadStickers()` on the QMl side does the trick
2023-04-18 13:45:38 +02:00
Lukáš Tinkl 7a5dbbd952 chore(StatusStickerButton): refactor to use StatusButton
- make it possible for StatusBaseButton to be icon-only (ie just icon, no
text, rounded if needed)
2023-04-18 13:45:38 +02:00
Lukáš Tinkl 05e5b3dad6 fix(StatusStickerPackClickPopup): fix passing/parsing price
when trying to buy a sticker pack
2023-04-18 13:45:38 +02:00
Lukáš Tinkl bfe44ca4a8 fix(StatusStickerList): add scrollbar to the grid view
and remove unused properties
2023-04-18 13:45:38 +02:00
Lukáš Tinkl 70fa0bf3b2 chore(StatusStickerMarket): add scroll bar
and extract the buyPopup component out of the delegate
2023-04-18 13:45:38 +02:00
Lukáš Tinkl e506bbfd6b fix(StatusStickerPackClickPopup): fix crash
the button to (un)install would be either greyed out or result in a crash:
- we were passing the popup a wrong store (w/o networkConnectionStore)
- the condition to `greyedOut` was inverted
2023-04-18 13:45:38 +02:00
Lukáš Tinkl 86a58d3298 chore(StatusStickersPopup): unify the footer height
and fix spacing
2023-04-18 13:45:38 +02:00
Lukáš Tinkl b2f5cd2b35 fix(StatusStickersPopup): prevent overlapping load error
Fixes: when the Mainnet is unavailable you see overlap between error and
the downloaded sticker packs
2023-04-18 13:45:38 +02:00
Lukáš Tinkl 0cd7e3650a fix(StatusStickerMarket): do not confirm enabling wallet
wallet is already enabled by default for users and there's no way to
enable it if it gets disabled by using an env var
2023-04-18 13:45:38 +02:00
Lukáš Tinkl 8d322092cf fix: `packId` is a string in NIM backend
fixes the currently selected sticker pack not being highlighted in the
popup footer

The strict equality operator would no longer yield true here:
```
property int selectedPackId
...
selected: stickerPackListView.selectedPackId === packId
```
2023-04-18 13:45:38 +02:00
Igor Sirotin aefa2b9f48
fix(StatusQ): StatusQ is QML module (#10207)
* StatusQ QML module
* qzxing is static lib again
* updated StatusQ resources
* fixed Emoji lookup
* added display to tests-imports ci
2023-04-14 11:18:56 +03:00
Jonathan Rainville fe64d0eb04 fix(mentions): fix @everyone inserting incorrectly sometimes
Fixes #10212

The problem was that we were detecting that the name was empty string and comparing to another empty string and inserting that, which is incorrect.

There was also a problem with the detection of the name being completely written. onKeyPressed didn't take into account the new letter added, onKeyReleased does.
2023-04-11 09:30:20 -04:00
Lukáš Tinkl 3f66e41929 fix: don't trigger emoji replacement prematurely
... and support all emoji ASCII aliases

- previously we used to trigger the emoji replacement immediately which
led to various bugs like being unable to get the `🍻` emoji ;)
- we now trigger the emoji replacement after typing a certain sequence
followed by a space and then check that word for a possible emoji match
- as a result, we now fully support ASCII aliases, not only those having
a length of 2 (e.g. `:D`) but all the longer ones, like `O_O`, `:-#` or
even `-___-`
2023-04-07 20:40:56 +02:00
Lukáš Tinkl 19e7c42cc2 chore: extract input cursor delegate into StatusCursorDelegate
- unified UI/UX; no code changes, just reduces code duplication
- use the correct OS/platform blink interval with
  `Qt.styleHints.cursorFlashTime`
2023-04-07 20:40:56 +02:00
Lukáš Tinkl 05b28e6f6c fix: unbreak handling "up" key event in multiline text
pressing the "down" key was working fine, the "up" key to move the
cursor to the previous line was broken

don't force the focus if it already has it and let the parent TextEdit
internals handle the event if we are not interested in it
2023-04-07 20:40:56 +02:00
Lukáš Tinkl c8877aaf97 fix: speed up emoji parsing and replacements
extract the invariant/const parts out of the inner loop
(`emojiJSON.emoji_json.filter`); greatly speeds up typing speed
2023-04-07 20:40:56 +02:00
Lukáš Tinkl 5dbc08dca3 chore: speedup channel switching
Correctly clear the chat input

We enable/disable the chat input on various occasions (switching
channels, communities, checking for the person being a contact, etc.).
When we do so, we clear the text of the input which causes all sorts of
internal handlers to get fired, namely the `onTextChanged` part which
parses the text, emojis etc... which is very time consuming. More fixes
here in the followup commits; but by using `clear()` it's much faster,
resets correctly the internal state and also doesn't fire when the input
had been empty already before. Found with QML profiler
2023-04-07 20:40:56 +02:00
Lukáš Tinkl 6385afebaf fix "Unblock" chat button
the `AbstractButton::clicked()` signal has no params; that's a leftover
from previous implementation
2023-04-07 20:40:56 +02:00
Khushboo Mehta 98a2328517 fix(@desktop/wallet): Browser: can't do transactions in simpledapp
fixes #10192
2023-04-07 14:10:46 +02:00
Khushboo Mehta 2501520dda fix(@desktop/wallet): Handle errors in ENS and stickers views. Disbale action and show tooltip.
fixes #8597, #10034
2023-04-05 19:05:54 +02:00
Jonathan Rainville e5ff0b4a6a fix(images): fix second pasted image replaces the first one
Fixes #9966

Uses the validate function to paste images so that it concatenates the previous images.
FIxes the validate function to also accept data images.
Moves the size validation function to Utils to reuse the data path prefix constant and fix the possible crash when we try to get the size of a data image.
2023-03-28 13:48:10 -04:00
MishkaRogachev 1f54d96f5f feat(Chat): Disable chat actions for non-contacts 2023-03-28 11:05:07 -04:00
MishkaRogachev ad4838e4f8 feat(Chat): Disable sending messages for non contacts
Close #9899
2023-03-28 11:05:07 -04:00
Jonathan Rainville 2f3f8f4e03 refactor(gifs): lazy load tenor api key + make search async
Fixes #9949

Only calls `setTenorAPIKey` once we need it (when doing a search or getting trending). 
Also caches the trending gifs so that they are only fetched once.
Makes the search and trending calls async by create an async tenor query async task.
2023-03-23 13:20:07 -04:00
Ivan Belyakov 02ebc8744c feat(@desktop/wallet): remove isWalletEnabled from local settings and
use ENABLE_WALLET env instead
2023-03-22 10:39:59 +03:00
Alexandra Betouni c31903d281 [StatusChatInput]: fixed focus and reply component lost
- Fixed reply message is gone when adding image
- Fixed pressing up arrow key when editing loses the cursor

Closes #9419
Closes #9139
2023-03-09 16:15:13 +02:00
Pascal Precht ce33c195cc refactor: make loading installed sticker packs asynchronous
This is a continuation of the effort to improve out app's startup time.
With these changes, installed stickers are only loaded when the sticker
popup is opened.

They are also loaded asynchronously to not block the main thread.

Closes #9435
2023-03-08 13:03:52 -05:00
Pascal Precht 433ea71d62 refactor: load recent stickers asynchronously
This postpones the loading of recently used stickers to the point
when a) the stickers popup is opened and the recent stickers tab was the
last visited one or b) when the sticker popup is open and one switches
to the recent stickers tab.

Partially closes #9435
2023-03-08 13:03:52 -05:00
Alexandra Betouni c560e9b960 fix(StatusChatInput): fixed invisible text when pasting text with emoji
Closes #3291
2023-03-01 15:25:19 +02:00
Anthony Laibe d9ed23b2d6 fix(@wallet): trim tx data 2023-02-23 14:53:45 +01:00
Lukáš Tinkl 31be818e0e fix: Pinning messages - tweaks to UI and interactions
... to help align with original design intent

- dropped date breaks before msg groups
- show full date/timestamp in the msg header
- floating "Unpin" button on mouse hover
- no padding/spacing between messages
- some smaller code cleanups and dead code removals

Fixes #9396
2023-02-17 11:22:21 +01:00
Lukáš Tinkl 42445d4b73 fix: App crashes on uploading an image containing "+" in its name
as we're dealing with local file URLs only here, we don't want to turn
the plus signs (`+`) into spaces (leads to failing to open the file,
emits an exception, crashes later on in our JS code)

Fixes #9538
2023-02-16 16:09:53 +01:00
Alexandra Betouni bb23131f0e fix(statusChatInput): do not replace text with emojis on links
Closes #8478
2023-02-16 13:20:54 +02:00
Alex Jbanca f9f860a215 fix(LinksMessageView): Refactor LinksMessageView to remove business logic from qml
LinksMessageView component will receive the urls from nim as string and it will only forward the string to getLinkPreviewData slot implemented in nim together with some settings (supported img extensions and unfurling preferences)
On nim side the urls will be parsed and validated using the settings received from qml.
Images are now validated before sending them to the UI using the HEAD request.
2023-02-14 08:55:24 +02:00