Fixes#7643
This adds the backend to resend. It then hooks the button to it.
This also adds a visual state for when we are sending. This gives a good indication that a message was sent.
Fixes#7512
The problem was twofold.
1. We didn't try to fetch the messages when we re-joined, since the cursor was not reseted
2. The messages are not longer in the DB since they get deleted on joining.
I fixed 1. by reseting the cursor on leave and calling fetch on spectate
I fixed 2. in the status-go PR so that we no longer delete the messages when leaving.
banner
@John-44 requested that we show the banner only for when messages are indeed
imported into the database, not necessarily already when the torrent data is being downloaded.
This commit ensures Desktop processes the newly introduced
`ImportingHistoryArchiveMessages` signal to render the banner introduced
in d5db1e6356
This needs: https://github.com/status-im/status-go/pull/2998
Status allows for importing communities via their private keys.
There's a requested feature that users should be able to import a community via
its public key as well.
This will behave differently as private keys won't give users ownership
of the communities. When importing via a (compressed) public key, Status
will try to fetch information about the community from the network. If it
finds such information, it'll load it into the app and create
a communitiy view from which users can then request access.
If it can't find a community or community information in the network,
the user will get a dedicated error message.
This commit also refactors the `ImportCommunityPopup` such that it uses
`StatusDialog` and updates the copy accordingly since importing via
public key is now possible as well.
Closes#8339
- rework the way social links are displayed/editted; we now only allow to
enter a so called "handle" and then substitute that in the final URL
template
- move the "icon" model role to NIM backend
This has several advantages:
- we display only the "handle" and don't have to elide some long URL
- we won't let users enter random URLs into their profile and spoof the
viewing part into clicking it
Additionally, make the social link "button" clickable -> navigate to the
target URL, and make the tooltip behave as "usual" (on mouse hover).
It may happen `asyncLoadMoreMessagesForChat` is called many times in a
row. Previously it did not check whether there is any pending fetch for
a given chat, which resulted in many same cursors fetches from status-go.
Furthermore, in this case, `lastUsedMsgCursor` ended up with the same
value as `msgCursor` resulting in wrong state where there are no more
messages to fetch.
- Simplified message loading code by introducing MessageCursor helper
type
- Ensured messages are not loaded twice for the same cursor
fixes: #8602
Fixes#4943
The custom OS notifications we have in place make it possible to click
the notification and go to the right place in the app, but it causes a
big issue in Windows; it breaks the tray icon, it becomes no longer
clickable.
The easy fix I did here is the go back to using the QML sendMessage
function. It works fine to send the notif and the tray icon keeps
working. The only downside is we lose context when clicking on the
notification, so it doesn't navigate to the chat.
IMO, this is a good tradeoff.
- 01: Keycard settings menu labelling - fixed in this commit
- 02: Modal title renaming - not developed yet
- 03: Additional decision diamond and flow - not developed yet
- 04: Modal title renaming - not developed yet
- 05: Modal title renaming - done in issue #7035
- 06: Copy change - fixed in this commit
Fixes: #8458
Fixes#8553
The torrent port was clashing with the release app since both of them have it on by default now. That was causing the messenger to fail on start.
This new PORT_SHIFT env var can be used to shift the port of the torrent service and wakuV2. No more need to use WAKUV2_PORT.
we can also add more ports that need shifting.
This enables opening multiple instances of the app very easily. Just increase PORT_SHIFT by one
Old `state_factory` logic is splitted in two more files. Now it represents only
an interface, but implementation logic is placed in the following two files:
- `state_factory_general_implementation.nim`
- `state_factory_state_implementation.nim`
remove the dialog that asks users if they would like to open a link in
Status Desktop's browser and always open them in the user's external
browser
Fixes#8568
Fixes#8401
Threads in Nim are very bad and when the app closes, the thread doesn't close until it is done. That means that the 20 minute timer needs to finish before it can be closed.
This adds support for receiving copied images from the clipboard
and pasting it into the chat input.
After pasting, chat input will recognize the image and render a preview
similar to how it would do it when selecting images via the file dialog.
**Also important to note**:
At the time of this PR, it seems that desktop only supports sending
jpegs to status-go. I'm not sure if this was deliberately done this way
because the protocol says it supports jpg, png, webp and gif.
Because of this, pasting for example pngs will work, however
transparency will be lost (which is also most likely the cause of #8820)
This PR operates on that assumption. So while it adds support for
copy/pasting images, it does not address the lack of file type support.
Closes#3395
We were ignoring the `removedChats` in the messenger response and
therefore never processed deleted community chats in the client.
This commit adds `removedChats` to `handleCommunityUpdates()` and
ensures that the community channel's ID is used when emitting a signal
to the app.
This needs: https://github.com/status-im/status-go/pull/2973Closes#8000