This hides the action items to kick or ban users if they happen to be
admins. There's also a change in status-go that prevents admins to kick
or ban other admins that has to land first here:
https://github.com/status-im/status-go/pull/3666Closes#10936
- Footer options must be disabled until minting process is completed.
- Airdrop footer option must be disabled if not available tokens to airdrop.
- Remotely destruct footer option must be disabled if no hodlers.
Fixes#11198
- After a rebase, signal properties were modified incorrectly.
- Also added protection to not push into the stack the same state more than ones and reset holdings model each time it is set.
Fixes#11147
- Added assets model.
- Added no data text for assets tab.
- Added navigation from airdrop to mint specific tab.
- Updated `HoldingsDropdown` component to allow network information for assets.
- Removed `isCollectiblesOnly` option in `HoldingsDropdown`. No longer needed.
- Updated `storybook` to support airdrop assets testing.
Closes#11056
- differentiate between "Close" and "Leave" a community where the former
applies to spectated communities
- move the "leave community" confirmation popup to a shared place
(Popups.qml), extend it with the outro message and reuse it everywhere
- don't let admins leave a community
- some minor cleanups and dead code removals
Fixes#10963
- Updated name and description regex rules.
- Extended name and symbol validation when retry minting to allow same text if we are in edition mode.
Fixes#10860
- Created `TokenObject` files and use them inside `CommunityNewTokenView` instead of plain properties.
- Updated `CommunityTokenView` to use `TokenObject` properties instead of plain properties.
- Updated store calls to use `TokenObject` properties instead of plain properties.
- Remote destruct properties renames.
- Airdrop navigation extended passing token type (asset or collectible).
- Updated `storybook` according to new changes.
New list contains also dropdown menu with some actions, basic
integration is done for holder types and actions supported currently
by the backend.
Closes: #10621
- causing too many regressions along the way
- most of our popups are already destroyed properly inside Popups.qml
- in general, a Popup (Dialog, Menu, etc.) can be manually destroyed iff
it had been created using `Component.createObject()`, otherwise it's gone
for good until restart
- manually enabled the destroy-on-close in verified cases
Fixes#10948 (maybe some other dupes)
- It refactors `SettingsPageLayout`.
- It adds `retry mint` and `delete` options when deploy process fails.
- It renames `RemotelyDestructAlertPopup` to generic name `AlertPopup`.
- Added assets list UI.
- Added shape rectangle for empty lists.
- Added filter by asset / by collectible
- Updated storybook accordingly.
- Added flow to open token view depending on type
Closes#10625
- Added property `remotelyDestructState` and `burnState` in `CommunityCollectibleView`.
- Added `fire` and `loading` icons while destruct/burn is in progress.
- Added short animation when destruct/burn process is completed.
- Renamed `Constants.DeployState` to `Constants.BackendProcessState`, more generic one that can be used for different processes.
- Updated `storybook` with new options to test animation.
Closes#10603
- Title format changed. Now symbol is a title side text.
- Back button text changed.
- Description / boxes order changed.
- Boxes changed order and format.
- Warning description changed.
Closes#10601
Replaced basic image selector to `EditCroppedImagePanel` component in mint token workflow.
Extended `NoImageUploadedPanel` to allow custom texts and some sizing improvements.
UI part of #10317