- `chat service` is not `QtObject` inherited class
- mute/unmute methods added to `chat service`
- `type` added to sub items of model used in `chat section` module
- shared message item and model updated with set of new fields
Changes done on the backend side related to the new chat/channel/categories model
are applied here. Necessary changes done on the `statusq` may be seen in PR-486.
Parts of the code which are not refactored yet are commented out.
Displayed chats/categories/channels since now are using refactored backend.
Changes done on the backend side related to the new chat/channel/categories model
are applied here. Necessary changes done on the `statusq` may be seen in PR-486.
Parts of the code which are not refactored yet are commented out.
Displayed chats/categories/channels since now are using refactored backend.
- `getOneToOneChatNameAndImage` method added to the chat service, we should
use where ever in the app we need to display one to one chat image and name
- `getContactNameAndImage` method added to the contacts service, we should use
when we want to display pretty contact name and correct image/identicon depends
what user set
There were a lot of modules with an empty concept which are useless that way,
doesn't do the purpose. Also some modules were not informing parent module about
their states even order of operation within module itself was missed. Now we have
all those things aligned and this commit should stop propagating such concepts
caused by copying a module.
There were a lot of modules with an empty concept which are useless that way,
doesn't do the purpose. Also some modules were not informing parent module about
their states even order of operation within module itself was missed. Now we have
all those things aligned and this commit should stop propagating such concepts
caused by copying a module.
Since we had 2 services dealing with the same `status-go` settings, this
commit merges them into a single one. Also we have new public methods
exposed what minimizes a possibility for error since a key for each setting
is kept in the service.
- Signal's arguments updated
- Sent payload optimized
- Local nickname added to profile section contacts model
- Rest updated accordingly to above changes
Fixes#4061
Most of the contact request code was already moved, but it wasn't hooked to the QML yet and also there were missing events and some code to improve.
Signals which were part of the `status-lib` are now part of the desktop app.
New class `SignalsManager` is introduced which is a main point for receiving
signals from `status-go`.
Within this commit local name for a contact is added to `ContactsDto` which will
be used across the app.
- backend part for changing contact's username is added
- new signal under `SIGNAL_CONTACT_UPDATED` is introduced for the contacts service
- `saveContact` method of the contacts service updated so it saves contact
for a real now
- in order to be consistent across the app `userNameOrAlias` method is updated
so it includes locally set username for a contact
Each `ChatSection` module contains as many `ChatContent` submodules as many chats
the section contains (a chat maybe either from the Chat section or Community section or
from the category of the Community section).
`ChatContent` consists of 3 submodules `InputArea`, `Messages`, `Users`, so far.
Model used for list of chats in case of Chat section and used for
channels/categories/category channels is initially added. With an option for
setting active chat/channel/category (which are an Item type) and setting active
channel within a category (which is a SubItem type).
This fixes#4173 again. The problem is that changing the local nickname
of a contact now uses new APIs in Status Desktop which emit new events that
older code isn't aware off. Namely, the event handling in the chat section
doesn't get informed anymore that the contact has changed, so it won't update
the view accordingly.
This commit fixes it by subscribing to that newly introduced event
and then updating the view with the payload data.
Notice that this is a quick fix and will most likely be obsolete, once
the chat section has moved to the new architecture as well.
Fixes#4173
Changes in contact data caused via calls to any contact related APIs wouldn't be
reflected in the UI because it doesn't re-fetch the updated state from status-go.
This commit makes the contactsService `fetchContacts` API public so it can be
used on the profile section control to re-fetch contact data when changes to
contacts have been emitted.
refactor: wallet: connect current account
refactor(@wallet): load collection and connect to store
refactor(@wallet): add boilerplate for accounts creation/generation
refactor(@wallet): watch account
refactor(@wallet): Add account generation
refactor(@wallet): display all accounts
refactor(@wallet): switch account
refactor(@desktop): update current currency
refactor(@desktop/wallet): token action
refactor(@desktop/wallet): Add update account
refactor(@desktop/wallet): filter chat account from wallet
refactor(@desktop/wallet): Update currency attribute
refactor(@desktop/wallet): Fix display of various balances
refactor(@dekstop/wallet): handle current account changed
refactor(@wallet/desktop): add notify event on main section
refactor(@desktop/wallet): Push events from service
refactor(@desktop/wallet): handle all tokens event
refactor(@desktop/wallet): refresh accounts on event
refactor(@wallet/desktop): formatting of currency balances
refactor(@desktop/wallet): load collectible
refactor: refactor wallet transaction history to the new architecture
update status-lib
refactor: add back events for the transaction history
refactor: support multiple accounts in the transaction history
add profile module
add boilerplate for profile section
add profile module
add profile module
fix variant
use accounts service
get identityimage to work
cleanup
add other contacts services
add contacts service
make contact section compile with refactor
fix controller and service interfaces
add about section
cause it logically doesn't belong there as it is not a service. It is a global
instance, exposed to the UI (qml) part. Since it represents QSettings it should
be maintained from the single point.
Parent modules are exposed to submodules using their base class instead of
concepts, since using concepts is not possible to create a second level nested
modules.
Initial structure for MainModule containing ChatSectionModule and
CommunitySectionModule is added, as well as initial structure for
StartupModule containing OnboardingModule and LoginModule.
Order of execution is updated and adapted to the current app state.
Main module gets loaded once a user is successfully logged in.