Commit Graph

10 Commits

Author SHA1 Message Date
Richard Ramos 930138ebb1 disabling FetchMoreMessages context menu item 2021-05-25 14:47:13 -04:00
Richard Ramos 521d2372f3 fix: code review 2021-05-05 17:16:12 -04:00
Richard Ramos efd1677b24 show confirmation dialog when leaving chat 2021-05-05 17:16:12 -04:00
Richard Ramos 4d55e3f583 fix: channel context menu colors
Fixes #2363
2021-04-27 16:19:49 -04:00
Pascal Precht 35c63418e2 fix(Communities): remove context menu option to leave channel
Community channels can't be left, only muted.

Closes #2273
2021-04-20 13:55:07 -04:00
Jonathan Rainville fbf592bf52 fix: fix ChannelContextMenu undefined errors 2021-02-18 16:38:10 -05:00
Jonathan Rainville 7dc3bf7e87 fix: fix group info popup warning and don't load popup immediately 2021-02-18 16:38:10 -05:00
Jonathan Rainville 90e9e2d192 fix: fix top bar menu position 2021-02-12 14:45:09 -05:00
Pascal Precht b1e5a15e2a refactor(ChannelContextMenu): remove dependency on active channel
This commit does a bunch of things:

- First and foremost, it removes the active channel dependency.
  This is needed to have it operate on the correct channel object,
  without forcing us to change the active channel (e.g. right-clicking
  on a channel item that's not active, will make it active eventually)
- To make that work, this commit changes the `ChannelContextMenu`
  to receive a `ChatItemView`, so it can be used for things like determining
  what menu options are shown, what members are in a group, whether
  someone is admin of a group etc.
- This also required a new `QtProperty` called `contextChannel`.
  The reason this is required, is because in some cases, like receiving
  members count of groups, we need a complete `ChatItemView` object
  as we don't have access to certain APIs otherwise.
- Unfortunately, we can't pass down `activeChannel` every where for that
  because sometimes the context menu should not actually operate on
  the active channel.

Fixes: #1755
2021-02-01 11:53:06 -05:00
Pascal Precht f5bcaa5ac5 refactor: introduce ChannelContextMenu component
This commit introduces a new `ChannelContextMenu` component that can be reused
in different places, such as the channel list, as well as the chat bar.

At the moment we use two different pop up menus that also show two different
set of menu options. By using `ChanelContextMenu` in both of these places,
we get the same menu and same experience.

Closes #1711
2021-01-21 12:02:41 -05:00