- unify the signature of the method to `move(from, to, count)` so that
both ListModel and NIM have it the same
- realize the move operation using the proper `begin/endMoveRows`
instead of doing a full model reset
- simplify signaling `dataChanged()` for all model roles (nimqml now
follows the C++ impl)
Fixes#13329
* chore: bump status-go
Closes#13139
* fix(settings): It's not possible to switch the log level
Previously it was not possible to change the state of the Debug toggle.
This is because the code forced the setting the default value, ignoring
the database setup, hence always setting the DEBUG as LogLevel.
Closes#13139
- reduce the duplication by moving the controllers (1 per type) to the
toplevel stores
- make sure the internal properties stay in sync between save/load now
that we have just 1 common controller
- fix navigating to the Hidden section from the toast
- finish impl of hiding the token from FirstTokenReceivedPopup
put the respective controller instances into WalletAssetsStore and
CollectiblesStore, so that they can be accessed from other places, like
the SendModal or some popups
Iterates #13293
It provides visual alignments to the current design and also
significantly improves performance because ListView components
are not "unrolled" causing instantiation of too many delegates.
Closes: #12703Closes: #13043
- add new Hidden tab/section to Settings/Wallet/Manage tokens page and
storybook
- extract the controller(s) to ManageTokensView.qml to share them across
the tabs
- updated the grouped UI delegate
- adjust the tests
Fixes#13201Fixes#13188
* feat(ProfileShowcase): Show token balences in the profile showcase
* feat: support new tokens & collectible identification
* feat: add collectibles to profile showcase preferences
* feat: dispaly collectibles for a contact
* fix: review fixes & tokens code moved to separated PR
Show Qr popup is partially refactored because of the two things:
- to meet new UI requirements (introduced in the new saved addresses design)
- to make usage of that popup more generic, that it can be easily used from different places
... under Settings/Wallet/Manage Tokens
- rename Tokens List tab to Advanced tab
- introduce a new `CurrencyAmountInput` component, backed by
`FormattedDoubleProperty` C++ class (plus the respective SB page)
- use `FastExpressionFoo` for the collectibles views as well
Fixes#12611Fixes#13040
The chain we're using for stickers, collectibles, ens names and other similar activities
is simply determined by the mode the Status app is operating in and it could be either
mainnet or testnet mode. Having that fact in mind we don't need all the calls we were
using in the past for fetching explicitly chain id for each of the sections mentioned above
and that's simplified with these changes.
- add the sort combobox to assets/collectibles main wallet view pages
- preserve the current view settings
- add the possibility to navigate/drill down into wallet settings
(sub)subsection
- some other minor changes/fixes
Note: currently assets can't be sorted by "1W change" and collectibles
by "Date added" due to missing backend for these
Fixes#12517Fixes#12518
turns out the model from the comminitiesModule doesn't contain the
members; use the sectionModel (as in all other places) instead which
already has the correct info
additionally, fix the InviteFriendsToCommunityPopup display, it appeared
empty all the time
Fixes#12967
- update the AssetsView.qml view and delegates according to the latest
design
- add AssetsView to Storybook
- add new section for Community Assets
- (re)use the community badge with tooltip and link action to take the
user to the respective community
- add Community Assets info icon + popup
- create context menu for token delegates with actions
(Send/Receive/Manage tokens/Hide)
- add confirmation popups when hiding a single or all community tokens
- emit a toast bubble after hiding the token(s)
- plus related controller/backend methods for handling the
settings-related actions
- some smaller fixes/cleanups
Fixes#12369Fixes#12372
This is required to control the resource consumption in case of no
usage of wallet connect
Hence we load the WebEngineView only if we have active pairings and
such that SDK events are expected from the paired dapps.
Also:
- Moved the generic WebEngineView communication bridge to StatusQ
- Added basic tests for WebEngineLoader
- Add a way to know when wallet is loaded (`walletReady`)
- Add storybook support for mock of nim sections as context properties
Updates: #12639
- display a customized floating bubble to save/apply the settings
- display a toast message on Apply with an action to jump to Wallet main
page
- add home/end/pgup/pgdown keyboard shortcuts to StatusScrollView to be
able to navigate more easily in long list views
- some smaller fixes and cleanups in wallet and settings related views
Fixes https://github.com/status-im/status-desktop/issues/12762
Implement Controller to forward requests between status-go and SDK
implementation in QML.
Other changes:
- Source Wallet Connect projectId from env vars
- Mock controller in storybook
Updates #12551
- implements the UI component to manage regular & community tokens
(drag'n'drop or context menu to reorder, show/hide, group by community)
- implements a custom C++ QAIM model which acts as a fake proxy model
for the above QML panel (internally it does all the
sorting/grouping/hiding and preserves the custom sort order)
- adds and corrects support for cascading submenus in StatusAction, and
StatusMenu[Item]
- adds support for mirrored (horizontally flipped) StatusSwitch
- adds a new SortOrderComboBox.qml (this was being used in the first
Figma version, can be ignored now, will be used by the main wallet view
later)
- some minor fixes and cleanups in the used components
Iterates #12377Closes#12587
* feat(Profile): simplified approach to reuse existing models with profile
* feat(Profile): adapt nim models for view actions (move and change visibility)
* feat(Profile): save profile showcasse model changes to the db
* feat(Profile): update profile showcase models on changes from status-go
* feat(Profile): Various bug fixes for profile showcase
* fix(Profile): Fixes storing profile order and review fixes
* chore(Profile): Rename and minimise signals for updating base model filters
It creates new `TokensStore` that will provide all needed token models for all app sections:
- sourcesOfTokensModel
- flatTokensModel
- tokensBySymbolModel
- It creates new component `SupportedTokensListsPanel`.
- It updates tokens list tab content with the expected one.
- It creates new component `TokenListPopup`.
- It adds support to new created components in `storybook`.
Closes#12374
Fixes: #11480
* hook up join popup to permission model
* fix chats not being put in the permission model
* make it work with channel permissions as well
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
- It adds proxy of wallet accounts only in a single place (wallet root store) and pass the tuned model through the rest of views.
- It updates `storybook` accordingly.
Closes#11829
- fix missing profile image
- fix displaying wrong name when a nickname or ENS name is present
- fix ID verification flow ignoring nickname
- fix empty results when a contact has only an alias name
- fix needlessly requesting contact details several times (and
overwriting it); we get this info already from Popups.qml
- switch the popup to `StatusDialog` and fix hardcoded height
Fixes#11726
Also: refactor(communities), moved request to join funcs to communities module
This is needed because we can now request to join from the Import popup
Closes#11242
- Settings/About now displays the `status-go` version, read from its
`VERSION` file
- use the actual app icon, to differentiate between prod/dev version
- make the version numbers clickable, taking the user to either the
release notes (prod) or the GH commit browser (dev)
- add "Is production" switch to the About page in storybook
Closes#11424
- labels changed in Figma, updated in the app
- `Show encrypted QR of keypairs on device` is displayed only if needed now,
for this I had to add account/keypair `operability` feature, so far it handles only
displaying a context menu option, later in a separate issue a proper functionality
will be added
- wallet related toast notifications moved to the proper place (`AppMain.qml`, where
actually all notifications should be handled), not in the place where they occurs, we
need to review other notifications as well and move them there
- Renamed main `CommunitiesPortal` folder to `Communities`.
- Created new `layouts` folder.
- Moved layout files from chat to communities.
- Created new `helpers` folder.
- Moved helpers files from chat to communities.
- Moved `controls/community` files from chat to communities `controls`.
- Moved `panels/communities` files from chat to communities `panels`.
- Moved `popups/community` files from chat to communities `popups`.
- Moved `views/community` files from chat to communities `views`.
- Moved `CommunityBanner` file from shared to `Communities/controls`. Only used in communities context.
- Moved `CommunitySettingsView` and `CommunityColumnView` files from chat to communities `views`.
- Moved `PermissionsStore.qml` file to `shared/stores`.
- Updated imports.
- Updated storybook.
Part of #6204
- differentiate between "Close" and "Leave" a community where the former
applies to spectated communities
- move the "leave community" confirmation popup to a shared place
(Popups.qml), extend it with the outro message and reuse it everywhere
- don't let admins leave a community
- some minor cleanups and dead code removals
Fixes#10963
- causing too many regressions along the way
- most of our popups are already destroyed properly inside Popups.qml
- in general, a Popup (Dialog, Menu, etc.) can be manually destroyed iff
it had been created using `Component.createObject()`, otherwise it's gone
for good until restart
- manually enabled the destroy-on-close in verified cases
Fixes#10948 (maybe some other dupes)
- CommunitiesPortalLayout was the last piece still unconditionally loaded
on startup -> fixed
- extract the `communitiesStore` into AppMain to be able to reuse it from
other components
- move the import/create community dialogs to `Popups` (reusability)
- cleanup and remove some dead code, fix warnings
Iterates #6204
Also:
test(suite_communities): Fixed community related tests
- A new intermediate popup is now displayed when user clicks on `Create New Community` button from `Community Portal`.
- Reformulated `tst_communityPermissions` since now it is a default option without the need of activating it from experimental feature's section.
Closes#10115
disable retranslation, display a confirmation dialog and apply the
language change after app restart
rationale: the way the retranslation works internally is that it force
reevaluation of _all_ QML bindings which:
- might lead to crashes (immediately or later)
- lots of warnings printed to console, some bindings can get broken as a result
- not all UI is correctly retranslated on the fly (we have lots of places
where we assign the text imperatively via JS code), so these wouldn't
appear translated before app restart anyway
Fixes#7823
for everything that's not a user interface element, esp. for static/big
images or chat/message elements which get served from locally anyway from
status-go
Iterates #10339
- expose "isEnsVerified" as model role
- fix returning "ensName" when the user is not ensVerified
- react to nickname updates correctly
- fix sorting in the user/member list view
Implement the UI part of Profile/Settings/Showcase:
- Communities/Accounts/Collectibles/Assets tabs
- drag and drop of items between "hidden" and "in showcase" sections
- ability to set individual items' visibility
- persistency (showcase saved across restarts), not exposed yet due to
missing backend API
Closes#9936
the ProfileSectionStore is simply missing the required method to proceed
(note that this popup is used in 2 different contexts; the one in
Community Portal works fine due to the fact it's passed a different
store!)
TLDR;
- all links visible in settings/popup
- persistent order of items
- drag'n'drop to reorder
- editing/deleting in a new popup
- several links of the same type
Needs changes in nimqml (to expose QAIM::begin/endMoveRows), in
DOtherSide (to expose those to NIM), in status-go (to preserve the links
order and fully save them to DB)
Fixes#9777
- Added local pairing signals
- Remove slash ending from keystorePath
- Implemented localPairingState. Fixed sync new device workflow.
- Error message view design update
- Moved local pairing status to devices service
- ConnectionString automatic validation
- Async inputConnectionString
- Added all installation properties to model. Minor renaming.
- Removed emoji and color customization
- Show display name, colorhash and color in device being synced
- Add timeout to pairing server
- Add device type
Fix `DeviceSyncingView` sizing. Fix `inputConnectionString` async task slot.
- the goal of this PR is to get some bsais UI building blocks done for
the followup PRs
- the order of showcase tabs now is:
Communities/Accounts/Collectibles/Assets
- there will be further changes to accomodate for different types of
backend models as those get developed (for other users' profiles)
Fixes#9664
This commit resolves a crash happened due to connection to
`SIGNAL_WALLET_ACCOUNT_TOKENS_REBUILT` when keycard sync
flow was run in the background.
Also updated the keycard synchronization process with the current state of
the application and is the first step of many which leads towards completion
of entire syncing feature.
Closing #9470
Adding Did You Know Splash Screen that will be shown when AppMain is completed.
The SplashScreen runs for 30 seconds and will randomly iterate through `fun messages` every 5 seconds.
Add Community Tokens testing UI with minting button, enabled by a Advanced Settings toggle.
Add minting module,view and needed models.
Add community_tokens service to call collectibles smart contract functions.
Issue #8921
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)
For these source/dev builds:
- display "git master SHA" as the version number
- disable the "Check for updates" button
- use APP_VERSION in nim
Rationale: instead of updating git master VERSION text file manually each
time an official version is released, we will now mark source/dev builds
with the corresponding git commit hash and display that in the
Settings/About section
Fixing QML Connections warnings due to deprecated onFoo handlers. Now we're using function onFoo(params).
Fixing QML compilation error due to js filename format.
Fixing cyclic dependencies between qml components.