Fixes: #2364
The Send Message button click event was erroring due to a refactor that had been done to allow for changing app sections.
This has been updated to follow the current way to change app sections.
fix: “Send Message” button crash in communities
This required switching from communities to normal view.
fix: crash when clicking channel link in community message
When a message in communities contains a link to another channel (ie #otherchannel), the search for this channel needed to be updated to also search for the channel by name, allowing for switching between channels within a community by message link. Additionally, when in a community, if the channel was located in a normal chat, it will switch the view to the normal chat after being found.
Fixes: #2257.
If a user had selected a watch-only address in the wallet, the backend `walletModel.currentAccount` property would also change. When loading a transaction modal, this property was used to set the `selectedAccount` value for the “from” `AccountSelector`, regardless if the account was a watch-only address.
This PR updates the logic for `selectedAccount` such that it will only allow the account to be selected if it is not a watch-only account.
This commit ensures that, once a community was imported, the application
will listen to the newly introduced `community.found` signal, which will be
emitted by status-go.
The signal exposes a `Community` object that is then used to add a
community item to the community list in the UI.
**This can only land after https://github.com/status-im/status-go/pull/2177 has landed first!**
Fixes#2024
This introduces the `scripts/sign-windows-bin.sh` script which is used
by the `Makefile` to sign application libraries and executables. It also
implements the logic necessary to distinguish between different types of
builds: release and non-release builds.
Some other changes:
* Refactore the `Makefile` target that creates the Windows ZIP to make less verbose.
* Added `Microsoft.VisualStudio.Component.Windows10SDK.10240` to VisualStudio component
* Added `BUILD_TYPE` parameter to `Jenkinsfile`s for different platform builds
Signed-off-by: Jakub Sokołowski <jakub@status.im>
Fixes#2312
This will reset the QT settings of all users, since we change from using the address to using the pubkey.
The reason for that is that the account address also called keyId is somehow not set correctly on first login. The pubkey stays constant on the other hand. So using the pubkey is better.
A `StatusIcon` that rotates infinitely and can be used for indicating
pending states.
Usage:
```
StatusLoadingIndicator {
width: 24 // default: 17
height: 24 // default: 17
color: "red" // default: loading asset color
}
```
This also removes `LoadingImage` component from `ui/shared`.
Closes#2360
This introduces a new `StatusIcon` component to the component library,
including various icon assets.
The component can be used to render icons in different colors and rotations.
It's also one of the atomic components that can be used to build other
more complex components like icon buttons.
Usage:
```
StatusIcon {
icon: "arrow-right" // name of asset file in `ui/shared/status/assets/img/icons
width: 24 // default: 24
height 24 // default: 24
color: "red" // default: asset file color
rotation: 0 // default: 0
}
```
Closes#2330
Make the docker-related logic for doing a local packaged build on Linux match
with the Jenkins CI build for Linux.
Also fix the problems with packaged builds for Linux (local or CI) where
gstreamer errors were displayed in the terminal shortly after app start/login
and there was no sound output.
Fixes: #2418.
Chat notifications for one-on-one chats were showing only a user’s alias and not their ENS name if they have one.
This PR now shows a user’s ENS name if they have one, or their alias if they don’t in one-on-one chat notifications.
In the repo:
```
$ bin/nim_status_client --help
```
In the packaged app (macOS example):
```
$ cd /Applications/Status.app/Contents/MacOS
$ ./nim_status_client --help
```
Output:
```
Usage:
nim_status_client [OPTIONS]...
The following options are available:
-d, --dataDir Status Desktop data directory.
```
**Using the option**
```
$ cd ~/status-ci-builds/master/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir:"${HOME}/status-dirs/master"
```
In another terminal:
```
$ cd ~/status-ci-builds/PR-4242/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir:"${HOME}/status-dirs/PR-4242"
```
The path supplied can be relative or absolute, and can be specified with
`--dataDir:[path]`, `--dataDir=[path]`, `-d:[path]`, or `-d=[path]`.
Either `:` or `=` must be used, i.e. this *will not* work: `--dataDir [path]`
or `-d [path]`.
The name of the option follows Nim's partial case-insensitivity rules, so
`--dataDir`, `--datadir`, and `--data_dir` are all equivalent. See
[Identifier equality][ieq] in the Nim Manual.
It is possible to run the same build in multiple terminals by supplying
different `--dataDir`, i.e. this works:
```
$ cd /Applications/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir="${HOME}/temp/some1"
```
In another terminal:
```
$ cd /Applications/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir="${HOME}/temp/some2"
```
**Windows**
It is recommended to use a Git Bash or MSYS2 terminal when invoking
`bin/nim_status_client.exe` (development build) or `bin/Status.exe` (production
build) on the command-line. The reason is that if the exe is invoked in a
session of `cmd.exe` it will return to the prompt immediately; the app will run
but there will be no output in the terminal. In any case, the `--dataDir`
option will take effect whether the exe is invoked in `cmd.exe` or a
recommended terminal.
For development builds, when invoking `bin/nim_status_client.exe` directly
instead of via `make run`, because e.g. you wish to use the `--dataDir` option,
it is required to first setup the `PATH` environment variable correctly. See
the `run-windows` target in this repo's Makefile for more information.
**Linux**
The `--dataDir` option may be passed to command-line invocation of a
production (AppImage) build in the same way as passing it to a development
build:
```
$ Status.AppImage --dataDir:/path/to/wherever
```
For development builds, when invoking `bin/nim_status_client` directly instead
of via `make run`, because e.g. you wish to use the `--dataDir` option, it is
required to setup the `LD_LIBRARY_PATH` environment variable correctly. See the
`run-linux` target in this repo's Makefile for more information.
---
BREAKING CHANGE: The `qt` subdir of the app's data directory is now a sibling
of the status-go directory rather than a subdir of the status-go directory:
```
Status (app data directory)
├── data (status-go directory)
├── qt
└── tmp
```
Because app settings are stored in the `qt` directory that means that existing
installations will lose their customized settings.
At app startup, it would be possible to detect `Status/data/qt` and if
`Status/qt` doesn't exist yet then copy `Status/data/qt` to
`Status/qt`. However, there was some concern that behavior could lead to
problems later on if we forget the workaround is in place. So for now that
settings preservation strategy has not been implemented, but it might be before
this commit is merged pending full team awareness/consensus.
---
Command-line option support is provided by
[nim-confutils](https://github.com/status-im/nim-confutils).
The environment variable `NIM_STATUS_CLIENT_DEV` has been removed in favor of
passing a "define" option to the Nim compiler: `-d:development` for development
builds (e.g. `make V=1`) and `-d:production` for packaged builds (e.g. `make
V=1 pkg`). Passing the correct option is handled automatically by the Makefile.
A make variable named `RELEASE` has been introduced, which defaults to
`false`. Presently the `RELEASE` variable should not be set on the command-line
nor in CI as more work needs to be done to toggle the proper compiler flags. In
the case of Status Desktop, "release vs. debug" is a concern orthogonal to
"production vs. development". At present, production builds and development
builds are all debug builds, but that will likely change in the future: we can
have non-release CI production builds and local development builds be debug
builds, while release builds in CI would be production builds with
`RELEASE=true` (the compiled executable will be fully optimized).
Prior to the changes in this PR, symmetry is somewhat lacking between
development and production (packaged) builds with respect to the concept of the
"data directory". In development builds the root of the repo effectively serves
as the `Status` directory used by production builds, e.g. on macOS
`~/Library/Application Support/Status`. Also, there's a bit of confusion as to
whether "data directory" refers to a directory for the desktop app's overall
data (including status-go data) or to the specific directory used by status-go.
This PR attempts to provide symmetry and reduce confusion:
* The term "data directory" means the directory used by the desktop app to
store multiple kinds of data and is not a reference to the subdirectory used by
status-go.
* For development builds the "data directory" defaults to `./Status/` relative
to the root of the repo.
* For production builds the "data directory" default is the same as before,
e.g. on macOS it's ` ~/Library/Application Support/Status/`.
The directory used by status-go is `Status/data/`. To be clear, that should be
referred to as the "status-go directory" and not the app's "data directory". It
would nice if we could rename it from `Status/data/` to `Status/status-go/`. We
can do that, I already checked that it works correctly; however, for existing
installations it would require that at app launch we check for the presence of
`Status/data/` and rename it to `Status/status-go`. While simple enough to do,
I was concerned that there might be edge cases where the directory rename could
cause a problem (e.g. if another copy of the app is running) so chose for now
to stick with the status-go directory being `Status/data/`.
---
**NOTES**
More work needs to be done to ensure that all data written by the app is
contained in the default or cli-specified data directory. Currently, both
development and production (packaged) builds are writing to common directories
outside of the data directory, e.g. located within `~/Library/` on
macOS. Changing that behavior seems like it will mainly involve changing
defaults related to Qt components such as the web engine. See:
https://github.com/status-im/status-desktop/issues/1141.
In general, additional refactoring could be done in the future. For
example, implementing `StatusDesktopConfig` in
`src/status/libstatus/accounts/constants.nim` (as done in this PR) works fine
for now, but better code organization is desirable.
---
Closes#2268
[ieq]: https://nim-lang.org/docs/manual.html#lexical-analysis-identifier-equality
Fixes: #2248.
Add a close button to the seed backup warning banner in the wallet. The banner will reappear upon application restart as long as the seed hasn’t already been backed up (`profileModel.mnemonic.isBackedUp`).
A new .svg with a white outline needed to be added as well because the original “close.svg” had a purple outline, which would show up when the ColorOverlay applied to the close button had an opacity less than 1.0.
Bump dotherside to a commit that is on its current master branch. The previous commit and the current commit have the same contents, however the previous commit lived on a branch, and not on the master branch of dotherside.
An attempt to bump nimqml to its master branch commit resulted in an error, which has been logged https://github.com/status-im/status-desktop/issues/2275. Instead, the commit change here is the same as dotherside — moving the commit hash from its branched version to the commit that lives on the master branch line. However, as mentioned already, it is not at master HEAD due to the error.
The popup to invite friends to communities has so far always been a brand new
popup that's opened on top of possible existing popups.
The design however, expects that the same section should be shown as part
of a wizard-like process inside of the existing community profile overview
popup, when entered from there.
This commit extracts the invite friends popup section into component that
can be reused as stack view, as well as modal content, to implement both
scenarios.
This commit changes a bunch of things related to ui bugs in the community
profile popup. Fixes include:
- Removing the `Delete Community` option since this functionality isn't implemented yet
- Changing the color of the menu item's icons in dark mode to be blue
- Doing the same in the memberlist popup