This commit does a couple of things:
- add StatusQ as a dependency (https://github.com/status-im/StatusQ)
our emerging component library
- updates the rcc generation script to follow symlinks as well
- add qrc:/./StatusQ/src as import path
At the time of creating this commit `StatusQ` provides only the StatusIcon
component, but more will be added in the future.
Fixes: #2364
The Send Message button click event was erroring due to a refactor that had been done to allow for changing app sections.
This has been updated to follow the current way to change app sections.
fix: “Send Message” button crash in communities
This required switching from communities to normal view.
fix: crash when clicking channel link in community message
When a message in communities contains a link to another channel (ie #otherchannel), the search for this channel needed to be updated to also search for the channel by name, allowing for switching between channels within a community by message link. Additionally, when in a community, if the channel was located in a normal chat, it will switch the view to the normal chat after being found.
This commit ensures that, once a community was imported, the application
will listen to the newly introduced `community.found` signal, which will be
emitted by status-go.
The signal exposes a `Community` object that is then used to add a
community item to the community list in the UI.
**This can only land after https://github.com/status-im/status-go/pull/2177 has landed first!**
Fixes#2024
Fixes#2312
This will reset the QT settings of all users, since we change from using the address to using the pubkey.
The reason for that is that the account address also called keyId is somehow not set correctly on first login. The pubkey stays constant on the other hand. So using the pubkey is better.
Fixes: #2418.
Chat notifications for one-on-one chats were showing only a user’s alias and not their ENS name if they have one.
This PR now shows a user’s ENS name if they have one, or their alias if they don’t in one-on-one chat notifications.
In the repo:
```
$ bin/nim_status_client --help
```
In the packaged app (macOS example):
```
$ cd /Applications/Status.app/Contents/MacOS
$ ./nim_status_client --help
```
Output:
```
Usage:
nim_status_client [OPTIONS]...
The following options are available:
-d, --dataDir Status Desktop data directory.
```
**Using the option**
```
$ cd ~/status-ci-builds/master/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir:"${HOME}/status-dirs/master"
```
In another terminal:
```
$ cd ~/status-ci-builds/PR-4242/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir:"${HOME}/status-dirs/PR-4242"
```
The path supplied can be relative or absolute, and can be specified with
`--dataDir:[path]`, `--dataDir=[path]`, `-d:[path]`, or `-d=[path]`.
Either `:` or `=` must be used, i.e. this *will not* work: `--dataDir [path]`
or `-d [path]`.
The name of the option follows Nim's partial case-insensitivity rules, so
`--dataDir`, `--datadir`, and `--data_dir` are all equivalent. See
[Identifier equality][ieq] in the Nim Manual.
It is possible to run the same build in multiple terminals by supplying
different `--dataDir`, i.e. this works:
```
$ cd /Applications/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir="${HOME}/temp/some1"
```
In another terminal:
```
$ cd /Applications/Status.app/Contents/MacOS
$ ./nim_status_client --dataDir="${HOME}/temp/some2"
```
**Windows**
It is recommended to use a Git Bash or MSYS2 terminal when invoking
`bin/nim_status_client.exe` (development build) or `bin/Status.exe` (production
build) on the command-line. The reason is that if the exe is invoked in a
session of `cmd.exe` it will return to the prompt immediately; the app will run
but there will be no output in the terminal. In any case, the `--dataDir`
option will take effect whether the exe is invoked in `cmd.exe` or a
recommended terminal.
For development builds, when invoking `bin/nim_status_client.exe` directly
instead of via `make run`, because e.g. you wish to use the `--dataDir` option,
it is required to first setup the `PATH` environment variable correctly. See
the `run-windows` target in this repo's Makefile for more information.
**Linux**
The `--dataDir` option may be passed to command-line invocation of a
production (AppImage) build in the same way as passing it to a development
build:
```
$ Status.AppImage --dataDir:/path/to/wherever
```
For development builds, when invoking `bin/nim_status_client` directly instead
of via `make run`, because e.g. you wish to use the `--dataDir` option, it is
required to setup the `LD_LIBRARY_PATH` environment variable correctly. See the
`run-linux` target in this repo's Makefile for more information.
---
BREAKING CHANGE: The `qt` subdir of the app's data directory is now a sibling
of the status-go directory rather than a subdir of the status-go directory:
```
Status (app data directory)
├── data (status-go directory)
├── qt
└── tmp
```
Because app settings are stored in the `qt` directory that means that existing
installations will lose their customized settings.
At app startup, it would be possible to detect `Status/data/qt` and if
`Status/qt` doesn't exist yet then copy `Status/data/qt` to
`Status/qt`. However, there was some concern that behavior could lead to
problems later on if we forget the workaround is in place. So for now that
settings preservation strategy has not been implemented, but it might be before
this commit is merged pending full team awareness/consensus.
---
Command-line option support is provided by
[nim-confutils](https://github.com/status-im/nim-confutils).
The environment variable `NIM_STATUS_CLIENT_DEV` has been removed in favor of
passing a "define" option to the Nim compiler: `-d:development` for development
builds (e.g. `make V=1`) and `-d:production` for packaged builds (e.g. `make
V=1 pkg`). Passing the correct option is handled automatically by the Makefile.
A make variable named `RELEASE` has been introduced, which defaults to
`false`. Presently the `RELEASE` variable should not be set on the command-line
nor in CI as more work needs to be done to toggle the proper compiler flags. In
the case of Status Desktop, "release vs. debug" is a concern orthogonal to
"production vs. development". At present, production builds and development
builds are all debug builds, but that will likely change in the future: we can
have non-release CI production builds and local development builds be debug
builds, while release builds in CI would be production builds with
`RELEASE=true` (the compiled executable will be fully optimized).
Prior to the changes in this PR, symmetry is somewhat lacking between
development and production (packaged) builds with respect to the concept of the
"data directory". In development builds the root of the repo effectively serves
as the `Status` directory used by production builds, e.g. on macOS
`~/Library/Application Support/Status`. Also, there's a bit of confusion as to
whether "data directory" refers to a directory for the desktop app's overall
data (including status-go data) or to the specific directory used by status-go.
This PR attempts to provide symmetry and reduce confusion:
* The term "data directory" means the directory used by the desktop app to
store multiple kinds of data and is not a reference to the subdirectory used by
status-go.
* For development builds the "data directory" defaults to `./Status/` relative
to the root of the repo.
* For production builds the "data directory" default is the same as before,
e.g. on macOS it's ` ~/Library/Application Support/Status/`.
The directory used by status-go is `Status/data/`. To be clear, that should be
referred to as the "status-go directory" and not the app's "data directory". It
would nice if we could rename it from `Status/data/` to `Status/status-go/`. We
can do that, I already checked that it works correctly; however, for existing
installations it would require that at app launch we check for the presence of
`Status/data/` and rename it to `Status/status-go`. While simple enough to do,
I was concerned that there might be edge cases where the directory rename could
cause a problem (e.g. if another copy of the app is running) so chose for now
to stick with the status-go directory being `Status/data/`.
---
**NOTES**
More work needs to be done to ensure that all data written by the app is
contained in the default or cli-specified data directory. Currently, both
development and production (packaged) builds are writing to common directories
outside of the data directory, e.g. located within `~/Library/` on
macOS. Changing that behavior seems like it will mainly involve changing
defaults related to Qt components such as the web engine. See:
https://github.com/status-im/status-desktop/issues/1141.
In general, additional refactoring could be done in the future. For
example, implementing `StatusDesktopConfig` in
`src/status/libstatus/accounts/constants.nim` (as done in this PR) works fine
for now, but better code organization is desirable.
---
Closes#2268
[ieq]: https://nim-lang.org/docs/manual.html#lexical-analysis-identifier-equality
This commit introces global settings that apply across accounts used
inside the application. This is useful when settings like the selected
locale should b the same across all accounts.
Closes#2144
Current settings caching logic was inefficient when attempting to retrieve settings that contain the sensitive mnemonic. While those calls were limited to the login logic, each call would need to round trip to status-go to get all settings when they wanted to include sensitive data, as the cache was not being updated for these calls.
This PR updates the cache regardless if sensitive data is requested of not, effectively making the caching mechanism more efficient during login.
Fixes#2131.
After some heavy profiling, it became clear that sending of each message was causing a fetch to get all contacts from status-go. This was incurring a minimum of a 0.03s delay for each fetch, which was causing a bottleneck each time it was called for various operations throughout the codebase.
This code addds a layer of threadsafe caching to the contacts call, such that only the first call to contacts fetching will incur the delay, as well as every fetch after a contacts CUD operation.
Fixes#2143.
Methuselah is the a task manager for long-running tasks. It allows fo registration of workers that will each run in their own thead. Each worker can pass messages to and recieve messages from the main thread.
MailserverWoker was also introduced which moves all mailserver model logic to a MethuselahWorker. All communication to/from the model is done via a MethuselahTask. Results of the task are returned to the main thread by way of `signal_handler`, which calls the QtObject slot specified in the task.
Mailsever also provides a way for the model to emit events inside of the worker. These events are forwarded to the main thread via the `receiveEvent` slot of the `MailserverController`.
Co-authored-by: Michael Bradley, Jr <michaelsbradleyjr@gmail.com>
This was caused by the fact that the canPost property was not exposed from the ChatItem model.
I'm actually not sure why it didn't show an error trying to call a function that doesn't exist
When contract addresses that are not ERC-20 or ERC-721 were input, the token would be allowed to be added and would crash the app.
In addition, when an ERC-20 contract was deployed without a name and symbol, “Invalid ERC-20 address” would appear.
This PR adds error checking from the token detail lookup and reports the error back to the user in the modal. This prevents non-ERC-20/721 contracts from being able to be added to the app and prevents a crash.
Two fake messages are usually added to chat message lists inside a channel or
chat:
- One that imitates a chat identifier
- one that creates a button to fetch older messages
These two fake messages are added so it's ensured they show up at the beginning
of the chat.
The status timeline is also just a list of messages (filtered by a certain message
type), however there's no need to render these fake messages in this scenario.
That's why a `addFakeMessages` flag has been introduced which conditionally adds
those fake messages here: https://github.com/status-im/status-desktop/commit/3f012dbf0#diff-6aa545137319516beb03623bc6a9750e1d14a40c68d8868b5a672320fc4d680aR69
At some point, possibly around here (https://github.com/status-im/status-desktop/commit/8ee5abe57), the fake message for
the fetch more button has been reintroduced as default fake message.
This commit puts it back into the function so that it doesn't show up
inside the timeline view.
refactor: move threadpool task declarations inline with views
Co-authored-by: Michael Bradley Jr. <michaelsbradleyjr@gmail.com>
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
There was a bug introduced https://github.com/status-im/status-desktop/commit/2ac67f95a where we'd rely on the
possibly resolved public key, which is passed to `generateAlias()`.
The public key is never guaranteed to be an actual key (if resolution fails,
it's a an empty string). Passing an empty string to `generateAlias()` causes
`status-go` to crash and we don't handle that error.
This commit ensures that we only attempt to generate an alias when we
indeed have a successfully resolved public key.
Move the remaining stickers spawnAndSend (obtainAvailableStickerPacks) into a threadpool task.
refactor: create a base class for tasks models to inherit from
NOTE: this branch is based off of `experiment/tasks-3` and should be rebased on master once that branch is merged.
The `TaskManager` threadpool is a memory-safe replacement for the `spawnAndSend` operations that are currently causing memory issues in status-desktop.
From a fundamental memory management point of view, `libstatus/settings`, `libstatus/contracts`, and `libstatus/tokens` (custom tokens) have all been converted to `{.threadvar.}`s and `Atomic[bool]`s to maintain the cache and `dirty` flag across threads, respectively, eliminating the need for thread locks and incorrect `{.gcsafe.}` compiler overrides.
The successful [recyclable threadpool experiment from `nim-task-runner`](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_sync.nim) using `AsyncChannel[ThreadSafeString]`s was brought over to `status-desktop` and implemented in somewhat of a hardcoded manner, as we knew this would save some time instead of trying to create a fully fleshed out `nim-task-runner` API and build a miraculous macro that may or may not be able to generate the needed API.
The threadpool is started by the `TaskManager` and both the `TaskManager` and the `TaskManager`'s threadpool are started as early as possible in the application lifecycle (in `nim_status_client.nim`). The `TaskManager` creates a thread to run the threadpool. During its initialization, the threadpool then spools up all the threads it will manage and puts them in an idle thread sequence. This is to prevent expensive thread creation and teardown happening during the app's lifetime as it is quite expensive and blocks the main thread. When tasks comes in to the pool, the task is sent to an idle thread, or put in a queue if all threads are busy. The idle thread is moved to the busy thread sequence. When a task is completed, the thread is taken out of the busy threads sequence and moved back in to the sequence of idle threads, effectively recycling it.
The first `spawnAndSend` we were able to change over to the new threadpool was `estimate`, which estimates the gas of a sticker purchase transaction.
From the consumer point of view, the existing `spawnAndSend` to achieve this looks like:
```nim
proc estimate*(self: StickersView, packId: int, address: string, price: string, uuid: string) {.slot.} =
let status_stickers = self.status.stickers
spawnAndSend(self, "setGasEstimate") do:
var success: bool
var estimate = status_stickers.estimateGas(packId, address, price, success)
if not success:
estimate = 325000
let result: tuple[estimate: int, uuid: string] = (estimate, uuid)
Json.encode(result)
```
And the new syntax looks like this:
```nim
proc estimate*(self: StickersView, packId: int, address: string, price: string, uuid: string) {.slot.} =
self.status.taskManager.threadPool.stickers.stickerPackPurchaseGasEstimate(cast[pointer](self.vptr), "setGasEstimate", packId, address, price, uuid)
```
The logic inside the `spawnAndSend` body was moved to [src/status/tasks/stickers.nim](https://github.com/status-im/status-desktop/compare/experiment/tasks-3?expand=1#diff-09e57eef00b0cee5c4abdb9039f948d8372e7003e09e934a9b4c7e9167d47658).
This is just the first migration of `spawnAndSend`, however moving the majority of the remaining `spawnAndSend`s will likely just be an exercise in copy/pasta. There will be one or two that may require a bit more thinking, depending how they rely on data from the model.
Once the `spawnAndSend`s have been converted to the threadpool, we can start implementing the [long-running process from the task runner use case experiments](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_long_running.nim).
And finally, we can then implement the [async tasks](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_async.nim) if needed.
@michaelsbradleyjr and I spent many hours digging in to the depths of nim's memory management in an attempt to understand it. We have created [a presentation with our task runner experiment findings](https://docs.google.com/presentation/d/1ItCxAfsVTcIoH_E4bgvmHljhbU-tC3T6K2A6ahwAedk/edit?usp=sharing), and @michaelsbradleyjr has spent time [answering questions off the back of that presentation.](https://gist.github.com/michaelsbradleyjr/1eaa9937b3fbb4ffff3fb814f0dd82a9).
We have created a fork of `edn.nim` at `status-im/edn.nim` and we need the PR to be merged and the commit hash updated before we can merge this PR in to `status-desktop`.
We've introduced a regression in https://github.com/status-im/status-desktop/commit/f1e83f74b#diff-f35edd413addd14c1f81816d6b5ee2bcbdf85fa0e3295d324cb78c98e26d4327L364 where we check whether an RPC's `error` is `null`
and its `result` is not `null`.
This breaks the application with an illegal storage access,
as in case of a successful API call, the response will have only a `result` key
(even when it's `null`).
Since we haven't done anything with a possible `error` in the reponse even before
that change was made, this commit removes the `error` check and safe guards around
whether `result` exists.
Fixes#2062
Allow up to 5 images to be dragged and dropped in to one-on-one chats and in the timeline. Can be combined with the existing upload button. The upload file dialog has been changed to allow multiple selections. Drag and dropped images adhere to the following rules, with corresponding validations messages:
- Max 5 image
- Image size must be 0.5 MB or less
- File extension must be one of [".png", ".jpg", ".jpeg", ".heif", "tif", ".tiff"]
Drag and drop and uploaded images are now also deduplicated.