This introduces a new `popupMenu` property that can be used to pass
down a `StatusPopupMenu` to `StatusChatToolBar`.
The reason this is done is so that we get control over its `onClosed`
handler, which is used to remove the menu button's `highlighted` state.
The `highlighted` state is activated inside the component as well when
it's clicked.
Existing signals like `menuButtonClicked` still exist and can be leveraged
for further logic.
Closes#125
This component is used to render chat list categories.
Usage:
```qml
import StatusQ.Components 0.1
StatusChatListCategoryItem {
title: "Public"
onClicked: opened = !opened
onToggleButtonClicked: opened = !opened
onMenuButtonClicked: ...
onAddButtonClicked: ...
addButton.[...]: ... // StatusChatListCategoryItemButton
menuButton.[...]: ... // StatusChatListCategoryItemButton
toggleButton.[...]: ... // StatusChatListCategoryItemButton
}
```
The button components are exposed so their tooltips can be configured
with (internationalized) app messages.
Closes#117
These properties are needed to enable more control over how a list
item implementation can look like.
Content children are exposed as follows:
```qml
StatusListItem {
statusListItemTitle.[...]: ... // StatusBaseText
sensor.[...]: ... // MouseArea
rightPadding: ... // default 16
leftPadding: .. // default 16
}
```
This commit introduce a new `StautsChatList` component that can be used
to render `StatusChatListItem`s, typically for chat and community views.
The component expects a `chatListItems.model` that has the following properties:
```qml
ListModel {
ListElement {
chatId: "0"
name: "#status"
chatType: StatusChatListItem.Type.PublicChat
muted: false
hasUnreadMessages: false
hasMention: false
unreadMessagesCount: 0
iconColor: "blue"
}
...
}
```
It also emits two possible signals:
- `onChatItemSelected(string id)`
- `onChatItemUnmuted(string id)`
Usage:
```qml
import StatusQ.Components 0.1
StatusChatList {
selectedChatId: "0"
chatListItems.model: demoChatListItems
onChatItemSelected: ...
onChatItemUnmuted: ...
}
```
Closes#100
As discussed in #109, when using the `rotation` property of `StatusIcon`
it seems to just mirror the underlying image source.
It turns out that using `rotation` on the image source is enough to have
the `ColorOverlay` rotate as well. Adding a `rotation` to the overlay will
rotate the source that's already rotated, resulting in a mirrored result.
To fix this, we're removing the additional `rotation` from the overlay.
Fixes#109
This is a component to easily render two panel layouts used in different
view of Status Desktop. Designed to be used with `StatusAppLayout`
Usage:
```qml
import StatusQ.Layout 0.1
StatusAppLayout {
...
appView: StackView {
anchors.fill: parent
initialItem: Component {
StatusAppTwoPanelLayout {
leftPanel: Component {...}
rightPanel: Component {...}
}
}
}
}
```
Closes: #78
`StatusBadge` uses a border with same color as its underlying component
to create "fake space" (see `StatusNavTabButton`).
The color depends on the parent component background and its state,
which the `StatusBadge` doesn't know about by itself, so the border color
has to be set explicity whereever it's desired.
This commit introduces (default) colors for the border based on where
badge is used.
This is a settings object to complement the existing `StatusIconSettings`.
Some components, like `StatusRoundIcon` need to be able to configure the
surroundings of the icon their rendering.
In such cases, `StatusIconBackgroundSettings` expose an API that give consumers
a way to configure things like background color, width, height and radius.
This introduces the brand new `StatusChatListItem` which can be used
to render channels, one-to-one chats and community channels in Status
applications.
The component can be used as follows:
```qml
import Status.Components 0.1
StatusChatListItem {
name: "channel-name" // name of channel or user
type: StatusChatListItem.Type.PublicChat // GroupChat | CommunityChat | OneToOneChat
image.source: "profile/image/source" // uses letter identicon instead of not supplied
hasUnreadMessages: true // default `false`
badge.value: 1 // default `0`
muted: true // `default `false`
selected: true // default `false`
onUnmute: ... // signal when unmute icon is clicked
}
```
Closes#65
This is needed to have the underlying SVG's color bleed through and
make use of the image's opacity at the same time.
Using `ColorOverlay` together with (half) transparent colors doesn't
work very well as it makes the underlying SVG color come through,
result in wrong colors.
Applying `opacity` on the image itself cause the `ColorOverlay` to
reduce in opacity as well. So in order to work with transparent
colors, we need a way to turn of the ColorOverlay and work with the
Image's opacity, which is what this change enables.
Very similar to what we're doing with `StatusIconSettings` in https://github.com/status-im/StatusQ/pull/61,
this commit introduces `StatusImageSettings` to expose a consisten image
API across components.
This is just temporary until #40 lands, but for now it allows for
the scrollable content to be grow which is needed to make pages
with many components usable.
This commit introduces a `StatusRoundIcon` component which renders
a `StatusIcon` inside a rounded rectangle.
This is similar to `StatusRoundButton`, just that it isn't a clickable
component.
With these changes, we also introduce a new `StatusIconSettings` config
object that can be used across component that need icon configuration.
The configuration includes the following properties:
- `name` - Name of the icon and used to locate the asset
- `width`
- `height`
Closes#53
This commit introduces a loading indicator for cases where `icon.source`
is set (a custom image/icon) to improve UX of the component.
It also falls back to a letter identicon in case loading the image source
wasn't successful.
Usage:
```
StatusIconTabButton {
icon.source: "SOME URL THAT CAN'T BE RESOLVED"
icon.color: "red" // in case fallback is used, icon.color will be gray by default
name: "Some channel" // used to generated letter identicon as fallback
}
```
Closes#37
This commit introduces a new `StatusAppNavBar` component that can be used
to create a Status application's tab bar for dedicated tab sections such as
chat, profile, wallet etc.
The component is build in a way that it support declarative and imperative usage
where necessary.
In its most simple form, a `StatusAppNavBar` comes with a single tab button
for the chat section. Such button has to be of type `StatusNavBarTabButton`:
```qml
import StatusQ.Layout 0.1
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
tooltip.text: "Chat"
}
}
```
In addition, it's possible to specify a list of `StatusNavBarTabButton` for
other sections of the application using the `navBarTabButtons` property:
```qml
StatusAppNavBar {
...
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "status-update"
tooltip.text: "Timeline"
}
]
}
```
Lastly, when desired to render tabs for Status community, which can grow
in size, `StatusAppNavBar` exposes a list via the `navBarCommunityTabButtons`
property that can have a `model` and a `delegate`. The `delegate` should also
be a `StatusNavBarTabButton`:
```qml
StatusAppNavBar {
...
navBarCommunityTabButtons.model: someModel.communities
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
}
```
The amount of community tab buttons can grow as they need until their dedicated
area becomes scrollable, at which point all `navBarTabButtons` will stick to the
bottom of `StatusAppNavBar`.
Closes#18
This component is used to render application tabs in the application
nav bar that is yet to be implemented.
`StatusNavBarTabButton` is a composition of `StatusIconTabButton`, `StatusToolTip`
and `StatusBadge` and exposes each of these to enable customization.
Usage:
```
StatusNavBarTabButton {
checked: true/false // whether or not it's 'active'
name: "string" // used to render a `StatusLetterIdenticon`
badge.value: 30 // `StatusBadge` is exposed as `badge`
tooltip.text: "Some tooltip" // `StatusTooltip` is exposed as `tooltip`
icon.name: "message" // Behaves exactly like `StatusIconTabButton.icon`
}
```
Closes#17
This moves the `StatusToolTip` component into `StatusQ` and applies some of
the changes done by @jrainville in https://github.com/status-im/status-desktop/pull/2447.
Usage:
```
import StatusQ.Controls 0.1
Button {
text: "Hover me!"
StatusToolTip {
visible: parent.hovered
text: "Top"
orientation: StatusToolTip.Orientation.Top // default: Top
}
}
```
Closes#14
This adds the `StatusIconTabButton` componoent to `StatusQ` with some slight
adjustments:
- removes `iconColor` in favour of `icon.color`
- removes `disabledColor` (main reason being that we don't show disabled buttons of this type)
This button handles various cases:
1. Icon tab buttons - An icon button used in Status Desktop for different sections
2. Letter identicon button - Used for community sections that don't have a profile picture
3. Image icon button - Used for community sections that do have a profile picture
Which type is rendered depends on the configuration of the component as shown
in the usage.
Usage:
```
import StatusQ.Controls 0.1
// When `icon.name` is set, it renders a `StatusIcon` button
StatusIconTabButton {
icon.name: "chat"
}
// When `icon.source` is set, it renders a `StatusRoundedImage` button
StatusIconTabButton {
icon.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
// When `name` is set, it renders a `StatusLetterIdenticon` button
StatusIconTabButton {
name: "#status"
}
```
Closes#16
This component can be used to render badges with additional information
as seen in the navbar tab buttons and menu items.
Here's how it can be used:
```
StatusBadge {
value: 2
}
```
By default and based on value, StatusBadge will change its width.
If no value is provided, it renders as badge indicator as seen in the profile
tab button.
Closes#15
Status color palettes don't specify a solid black and white that stay
black and white in both themes.
This commit introduces `black` and `white` as solid colors to `ThemePalette`
so they are automatically inherited in all built-in and custom themes.
Turns out, even though we only use one and the same `font.family` name
throughout our components (namely `Inter` and/or `InterStatus`),
`font.weight` properties set to anything other than `Font.Normal` (which is the default),
will not apply unless all font weights have actually been loaded.
Unfortunately we can put a `FontLoader` as direct child in a `ThemePalette`
so we have to make it actual properties.
These properties aren't really used anywhere and merely serve as a place
to load font assets.
Fixes#30
A `StatusIcon` that rotates infinitely and can be used for indicating
pending states.
Usage:
```
StatusLoadingIndicator {
width: 24 // default: 17
height: 24 // default: 17
color: "red" // default: loading asset color
}
```
Closes#7
Abstract text component that defaults to Status' `Inter` font.
Also known as `StyledText` in Status Desktop.
This will close#20 as it doesn't make sense to implement multiple
components for a single text type. Size and weight of text can be configured
on a per usage basis.
Closes#20
This commit introduces the theming story discussed in #3.
Once this lands, we'll have a new namespace `StatusQ.Core.Theme` which
can be used as follows:
```qml
import StatusQ.Core.Theme
StatusLightTheme {}
StatusDarkTheme {}
Theme.palette.[SOME_THEME_PROP] // as spec'ed in #3
```
Closes#3
- pull in required StatusQ changes (see status-im/StatusQ#882)
- simplify the radio buttons handling, no need for a ButtonGroup as they
share the same parent
- the radio buttons have the desired font size as a result ;)
Remove ValidationMode.Always for StatusInputs because by default they
are invalid and validate input when dirty
Remove condition from errorMessage of BackupSeedStepBase as not needed.
Fixes#6825
Requires https://github.com/status-im/StatusQ/pull/858
BREAKING CHANGE: StatusInputs are invalid by default and validate when
dirty.
This partially covers factory reset flow. The part where user is able to select which accounts
wants to remove/keep from/on a keycard will be added later once we add the keycard settings part
for storing those data to a keycard.
Fixes: #6790
- Created new test case with basic create group chat scenario.
- Added specific data folder for `tst_groupChat`.
- Removed deprecated data folder.
- Added dynamic login (depending on the account).
- Added global account information in `suite_status/data` folder.
- Added new group chat validations, title, history texts, members added and send chat message.
- Replaced some ids by objectNames.
- Some improvements in `names.py`.
- Onboarding objects refactor.
Fixes#6444
Fixes#6609
The menu was lost because it used to be set as part of the ScrollView background, but it got changed to a Flickable as part of the fix to the scrolls being not smooth.
Anyway, background doesn't exist on Flickables, so I removed it and moved the MouseArea to the CommunityColumnView instead.
Fixes#6220
Fixes the issue with the mutual contact icon showing when just added.
It also does a huge cleanup of the codebase to remove isContact and replace it with either isAdded, when we care only about if we added, or isMutualContact if we want the contact to be mutual
Also fixes an issue with the MessageContextMenu not reflecting the added state correctly.
Fixes#6306
- update the StatusQ components to the latest commit which includes
the StatusIcon fixes
- switch the LanguageStore and CurrenciesStore to use SVG icons for flags
and money icons instead of PNGs