Commit Graph

12 Commits

Author SHA1 Message Date
Jonathan Rainville 1cad66bb2c
perf(admin): speed up admin tabs significantly (#16363)
Iterates #16043

* fix(admin): improve admin panel loading by putting sections in loaders

* fix(admin): speed up members tab by using nim model and real search

* fix(admin): speed up airdrop panel

* fix(admin): mint panel and airdrop panel interactions and previous btn

* fix(admin): speed up overview page

* fix(admin): speed up permissions page
2024-09-27 13:28:27 -04:00
Jonathan Rainville 42b10783ef
fix: ensure communityDetails are updated in PermissionsView (#14981)
Fixed an issue where communityDetails were not being updated in PermissionsView.
This issue was causing the name, color, and image not to update correctly.

Co-authored-by: mdias <maildomarcio@gmail.com>
2024-05-30 09:52:28 -04:00
Jonathan Rainville 5c75c265af fix(permissions): fix hang when all channel perm check return (#14259)
* fix(permissions): fix hang when all channel perm check return

Fixes #14234

The problem was that we updated **all** the models from **all** the channels of a community each time the channel requirement checks returned.

The fix is to first of all, make sure we don't call that check too often. It sometimes got called twice in a row by accident.

The other better fix is to check if anything actually changed before updating. This solves the issue almost entirely.  Since the permissions almost never change, the updates now take only a second.

* fix(permisisons): never run permission checks for privileged users

Also fixes #14234 but for admins, TMs and Owners.

Admins+ were still getting the hang, because the permission checks always returned something different than the models, because the models knew that admins have access to everything, but the permission check was running as if it were a normal user (I think, un-tested).

Anyway, the solution is more simple, we never need  to run the permission checks on admins+, because they always have access to everything!

* fix(Communities): prevent channels model from emitting unnecessary signals

Closes: #14274

* chore(Communities): improve channels metadata lookup performance

ChannelsSelectionModel is removed, replaced with plain LeftJoinModel.
Transformations of left-side model are done in a single place, not in
every delegate making the join.

* only call update functions when there is something to update + move permission model creation when needed

---------

Co-authored-by: Michał Cieślak <michalcieslak@status.im>
2024-04-04 12:14:39 -04:00
Jonathan Rainville 634591b69f
feat: hook reactions in read only channel and fix issues (#13913)
* feat: hook reactions in read only channel and fix issues

Fixes #13523

* fix crash and missing emoji popup on group chats

* code review fixes
2024-03-13 15:13:41 -04:00
Alex Jbanca cf82772aed feat(ChannelPermissions): Add permissions section in create/edit channel popup
Changes:
1. Make PermissionsView/EditPermissionsView configurable to support channel permissions config
2. Adding channel permissions support in the create/edit channel popup
3. Connect the channel permissions to backend
4. Cleaning unneeded emojiPopup
2024-02-07 19:54:47 +02:00
Alex Jbanca 942482fe99 performance(ChannelsSelectionModel): Use LeftJoinModel for ChannelsSelectionModel.qml
Motivation:
ChannelsSelectionModel.qml is freezing the app when used with a live channel that's being edited because on each channel change the selection model is re-created.

The fix for this is to use the LeftJoinModel to unify the channels selection (a light model containing only keys) and the full channels model containing the channels data. On top of this, the SortFilterProxyModel is added to decorate the model with the roles expected in the UI. Another improvement is by replacing the ExpressionRole with the FastExpressionRole.
2024-01-19 15:07:19 +02:00
Mykhailo Prakhov 3f5df7e3ef
feat: owner and token master permissions (#11942) 2023-08-22 20:09:34 +02:00
Noelia 351309a2c6 feat(Permissions): Adding, duplicating, editing and deleting permissions when control node is offline
- It adds info panel when control node is offline.
- It modifies UI texts when control node is offline.
- It updates storybook updating permissions model and allowing permission state changes.

NOTE: Only UI, no backend. There is 1 expected integration point: permissions model item `permissionState` role.

Closes #11769
2023-08-10 16:52:47 +02:00
Pascal Precht 42e0751e83 fix(Communities): ensure permission CTAs are rendered with admin
permissions

This commit fixes a bug that admins are not able to do any permission
actions (editing/deleting). The issue was that there was a check for
those CTAs only to be visible if the logged-in user is the owner of the
community, not an admin.

Closes #11092
2023-07-04 13:06:35 +02:00
Michał Cieślak 6ccb832800 PermissionsSettingsPanel refactored and simplified, storybook pages fixed and improved
- header buttions/title/subtitle simplified
- no need to use states
- no need to use internal `d` object to pass data between pages
- permissions list scroll position preserved when navigation back from
  other views
- storybook: allow "back" navigation to cover whole flow in sb
- fix some regressions in permissions-related pages
2023-07-03 12:47:35 +02:00
Michał Cieślak f363397f77 chore(PermissionsSettingsPanel): welcome view moved to PermissionsView
to simplify states management

Storybook page updated to cover case when permissions model is empty.
2023-07-03 12:47:35 +02:00
Noelia d763a09cac feat(Communities): File renames
- Removed redundant `community` word in some files from: `controls`, `views`, `popups`, `helpers ` and `panels` folders.
- Updated storybook.
- Updated squish files.

Closes #6204
2023-06-28 14:28:47 +02:00