Add keyboard shortcuts according to https://notes.status.im/02cfVf1KQLeQU2SqrIi9tw
fix: update chat message bubbles
- Align emojis to middle of text
- Add line-height as per design
- Properly support RTL languages (right-aligned) and LTR languages (left-aligned)
- Remove unneeded non-breaking space at the beginning of current user messages
- Properly support markdown for bold, strikethrough, and italic
- Fix text being removed when in between strikethrough markdown (~~)
fix: emoji resolution update for high resolution monitors
- Emojis now use the 72x72 original set, but are down-scaled to 20x20 (in chat bubbles) or 22x22 in other places, effectively tripling their pixel density
feat: handle new lines in blockquote
Handle new lines in blockquote so that messages display correctly.
Also, add functionality when a new line is entered in to the chat input, if it's inside a blockquote, a new ">" will be added automatically. This is also handled when backspace is entered.
feat: update xss to support full qt html4 table and table-cell attributes
Supports system dark mode. Changes the user appearance setting to a 3-way setting of System, Light, Dark.
New accounts will have their appearance setting set to "System", which uses the system setting to determine if dark mode should be applied.
Breaking change: Users who had their settings on Light Theme, will now get the system theme (light or dark). Users who had their theme set to Dark, will now get the Light theme.
At startup, the onboarding screens will have the system-level setting of dark mode applied or not. Once, logged in, the user settings will be applied.
## Note
An appearance setting of "System" is not dynamic to the system-level setting. This means that if a user has "System" set for their appearance (and ie, the user has light mode set), and then user then changes their system setting from light to dark, the app will not respond until it is restarted. This is due to a limitation of Qt not having a reliable way to propagate these changes to QML.
Move the onboarding/login state machine to the top level in main.qml, so that logout events can trigger new states.
Add Loader to statemachine so that each component is lazy-loaded. Initial tests saved 50MB of memory on startup.
Currently, logging out, then logging back in to the same or different account results in a doubling-up of chats/messages/wallet accounts. These need to be reset, however I need help doing that and it would delayed and blown out this PR further. This reset has been done for Onboarding and Login, but needs to be done for chats, wallet, mailservers, etc.
Generates 5 random accounts with identicons, allows user to enter password, then stores the account and logs in to the statusgo node.
Add EventEmitter that notifies nim_status_client.nim once node has started and is logged in (likely needs some refactoring to include the eventemitter in the base controller class).
Add QML StateMachine for the onboarding view.
Add nimcrytpo, uuids, eventemitter, isaac dependencies via submodules.
Add button to Intro view to randomly gen account.