Fixes checking for duplicate token name in a case insensitive manner
Redo the `ModelUtils.contains(model, roleName, value, mode =
Qt.CaseSensitive)` in C++; more speed and add ability to search case in/
sensitive
Some more smaller fixes/speedups
Fixes#11204
Fixes#11125
Updates the communities asset and collectibles lists when a new token is deployed.
Also refactors the section module to remove all that code and use the communities token list instead.
Adds community ID to the token list model so that we can show only the global tokens and the tokens from the community are shown in the community
- After a rebase, signal properties were modified incorrectly.
- Also added protection to not push into the stack the same state more than ones and reset holdings model each time it is set.
Fixes#11147
- Added assets model.
- Added no data text for assets tab.
- Added navigation from airdrop to mint specific tab.
- Updated `HoldingsDropdown` component to allow network information for assets.
- Removed `isCollectiblesOnly` option in `HoldingsDropdown`. No longer needed.
- Updated `storybook` to support airdrop assets testing.
Closes#11056
- Updated name and description regex rules.
- Extended name and symbol validation when retry minting to allow same text if we are in edition mode.
Fixes#10860
- Created `TokenObject` files and use them inside `CommunityNewTokenView` instead of plain properties.
- Updated `CommunityTokenView` to use `TokenObject` properties instead of plain properties.
- Updated store calls to use `TokenObject` properties instead of plain properties.
- Remote destruct properties renames.
- Airdrop navigation extended passing token type (asset or collectible).
- Updated `storybook` according to new changes.
New list contains also dropdown menu with some actions, basic
integration is done for holder types and actions supported currently
by the backend.
Closes: #10621
- It refactors `SettingsPageLayout`.
- It adds `retry mint` and `delete` options when deploy process fails.
- It renames `RemotelyDestructAlertPopup` to generic name `AlertPopup`.
- Added assets list UI.
- Added shape rectangle for empty lists.
- Added filter by asset / by collectible
- Updated storybook accordingly.
- Added flow to open token view depending on type
Closes#10625
- It updates `CommunityCollectibleView` to display minting failure state.
- It updates `CommunityMintedTokensView` to display minting failure state.
- It exposes subtitle color property in `CollectibleView`.
- It updates `storybook` with more options to display minting failure state.
Closes#10620
- Added property `remotelyDestructState` and `burnState` in `CommunityCollectibleView`.
- Added `fire` and `loading` icons while destruct/burn is in progress.
- Added short animation when destruct/burn process is completed.
- Renamed `Constants.DeployState` to `Constants.BackendProcessState`, more generic one that can be used for different processes.
- Updated `storybook` with new options to test animation.
Closes#10603
- Title format changed. Now symbol is a title side text.
- Back button text changed.
- Description / boxes order changed.
- Boxes changed order and format.
- Warning description changed.
Closes#10601
Added available tokens and total supply as subtitle information in minted collectibles view.
Updated storybook model with new property `availableTokens`.
Closes#10606
Replaced basic image selector to `EditCroppedImagePanel` component in mint token workflow.
Extended `NoImageUploadedPanel` to allow custom texts and some sizing improvements.
UI part of #10317