When channel has view-only permission not requiring any holdings, the
channel is not encrypted and should be presented to non-members in
read-only mode.
Closes: #14439
- introduce a new boolean property `checkingPermissionToJoinInProgress`
and use it to enable/disable the Join (share addresses) button when
joining a community
- we don't have to wait for both join and channels permissions check to
finish, as the former is much faster
- renamed `joinPermissionsCheckSuccessful` to
`joinPermissionsCheckCompletedWithoutErrors` to avoid confusion
Fixes#14680
- fix rounded corners in header/footer background
- add support for footer drop shadow
- add a page/demo with the various features to StoryBook
Fixes#14499
* Remove importCommunity from QML and Nim code
Handling issue 14310. Removed functions associated with the API.
* Updated pr for suggested changes.
* Updated module.nim
---------
Co-authored-by: Eliza <elsorber@gmail.com>
- as discussed with Design, do not allow the user to select the UI scale
option from Settings as it causes many problems; instead rely on the
OS/Qt HighDPI support to handle the scaling for us
- note however, for advanced users, it's still possible to specify the
UI scale manually by exporting the standard `QT_SCALE_FACTOR` prior to
starting the app
- in the longterm, we will come with our own scaling solution at the QML
level, independent from the OS
Fixes#14137
- hide the permissions row and tokens when the community is free to join
- fix evaluating the `requirementsMet` property which affects the lock
icon state; that role was never part of the model
- add a helper C++ method `isTokenGatedCommunity`
- adjust the SB models, adding different variations of the
permissionsModel for the CommunitiesPortalLayoutPage
Fixes#14671
- run the user's display name (ENS name) thru the `Emoji.parse()`
function as that will convert the potentially UTF-16 encoded name
containing emojis into an image
Fixes#12290
Other changes
- start Wallet Connect SDK using web engine after wallet is ready
- source WC project ID from the constants in nim
- close list when opening the `ConnectDappModal`
- remove the old POC modal instantiation
- rename ConnectDappPopup to Modal for consistency
- move specific dapps related user settings to their place in the component
- add DAppsStore to be used for dapps abstraction
Updates #14556
* chore: bump status-go
* fix: mitigate permissions stuck in pending on control node promotion
This PR fixes#14023
UI does NOT allow promoting to control node is no Owner token is present
- since the window can be a combination of several states (e.g.
maximized + fullscreen + minimized), use the newer `windowStates()` to
track and toggle them
- call `makeStatusAppActive()` in all the identical codepaths (clicking
tray icon, activating a mac or win instance, running a second instance,
etc)
- fixes restoring the window to its previous state(s) when activating
from the tray or dock icon
- use some more standard keyboard shortcuts
Fixes#14132
- if there's a valid community info and the color is non-empty, inherit
it when creating a new channel
- also fix the color picker button height
- adjust the SB page with separate "create" and "edit" options
Fixes#14570
TLDR: the `StatusLoadingIndicator` will be able to continue the
(rotating) animation eventhough the app might be stuck as
`RotationAnimator` runs on the render thread
- make `StatusIcon` use internally `ColorImage` component which makes it
possible to recolor `Image` on the fly w/o the need to use
`QtGraphicalEffects` module and a separate color layer
- which in turn enables us to use `StatusIcon` with the
`RotationAnimator`
- one minor drawback though, we can no longer use the versioned
properties like `mipmap` with `StatusIcon`; not a big deal as we use
this with SVGs only
Fixes#10014
Problem:
There were no difference between the fact that the avatar is not changed and the avatar is deleted. The same for bio and displayName
On NIM, this state was simply rewritten
Solution
(The problem was discovered due to the fact that if the picture does not change, then Nim receives a base64 encoded source - instead of the path to the new Avatar. Which Status go could not parse as a file.)
On the QML side, if we see that there have been changes, we add changes to changesMap Json, if there are no changes, then do not add. (This is the way to implement Option).
On the NIM Side - convert to saveData
On the Module side - distinguish Nil from an empty string
fixes#14464
- correct propagation of hover events, fixes card flicker
- improve the ugly thick border
- token icons are now correctly rounded
- fix text descent lines are cut of ("y" and "p" truncated at the
bottom) due to excessive clipping, set correct max line count
- fix tag outline not being visible in dark mode
- add/update the corresponding SB page, with more controls to play
around with the different params
Fixes#14555