- make it possible for the "OK" button text to be overridden
- use the correct "Done" text for those 2 popups (PP & TOU), as designed
in Figma
Fixes#17098
- implement the new UI and frontend logic of the Login screen
- integrate it (as a separate page) into the OnboardingLayout
- add SB pages
- add an integration QML test
- add some TODOs and FIXMEs for the existing and new external flows,
which will be covered separately in followup PRs
Fixes#17057
Fixes#17016
Sets the channel as visible when it has unread messages, but not muted, or has a notification (reply or mention) or it's active, even when collapsed.
- implement the basic Onboarding UI skeleton and the Create Profile
flows
- adjust the PasswordView and EnterSeedPhrase views to the latest design
- add the main OnboardingLayout and StatusPinInput pages to Storybook
- change terminology app-wide: "Seed phrase" -> "Recovery phrase"
- implement the Login flows (seed, sync, keycard)
- amend the keycard flow sequences with separate (non) empty page
Fixes#16719Fixes#16742Fixes#16743
- removed nested ListViews inside StackLayouts, in order to reduce the
memory footprint and improve performance, and also to be able to better
manage the scrolling
- no more unrolled multiple listviews, which again hurt the performance;
now the views instantiate the delegates dynamically on the fly
- the tab bar and the search fields now stick to the top of the page,
with the users list view scrolling independently
- both views now uniformly use the common `ContactListItemDelegate`
- the received/sent CRs are now combined into one `pendingContacts`
model
- factored out common search/filter criteria into a new, separate SFPM
`UserFilterContainer` component
- fix an issue where StatusContactVerificationIcons wasn't properly
displaying the "blocked" state/icon
- fix documentation comments, removed relative imports, and updated some
Fixes#16612Fixes#16958
- fix a bug where the Switch would start animating if it'd been checked
on creation
- add the same property `leftSide` to StatusSwitch (just like
StatusCheckBox), and use `LayoutMirroring` to perform the visual
inversion
- fixup margins and padding, removing hardcoded values, according to
latest Figma designs
- make a difference between a disabled and inactive button by using opacity
- provide smooth color transitions
- add dedicated StoryBook pages
- fixup margins and padding according to latest Figma designs
- make a difference between a disabled and inactive tab by using opacity
- provide smooth color transitions
- add a dedicated StoryBook page
- we are inside Settings, and `isCurrentUser` needs to be true for the
profile perspective selector (aka the "Preview as..." combo) to be shown
- also fix the (unrelated) warning about `Window` being null
Fixes#17041
- we have a dedicated asset category for them; makes no sense to try to
parse the path to the emoji file and treat it as an (SVG) image
- also fix the signal calls; over time more params were added and not
all the calls were adjusted
- fix selecting the "Chats" category, `model.colorHash.toJson()` is not
something we can do directly in QML :)
- fix group chat images
- when clicking the underlined profile name; the prob was that
`TapHandler` (unlike a `MouseArea`) is not a visual `Item` and hence
can't be a parent for the context menu
- small (unrelated) typo fix to unbreak GIF link previews...
Fixes#16950
- add ability to copy display name of a message author
- add possibility to search for a member by a un/compressed chat key
- adjust the search field placeholder text to "Search by member name or
chat key"
- update SB with some more variations
- cleanup some the signal handling
Fixes#16790
+ store the card state in user settings
+ amend the BannerCard close button state. It needs to change color on hover and to become visible only when the card is hovered.
Adding connector badge to the dapps list and connect modal
Updating the RoundImageWithBadge to support custom badge size and margins
Updating the RoundImageWithBadge to support both SVG and PNG as source
Polish the dapps sign modal badge to match the design
Banner items are created as per design.
Banner items support customizable close button.
Banner items have hove state as per design.
Banner items are added to storybook with all possible configurations.
Banner items have a close animation including fade-out and the remaining item occupy the empty space.
QML tests are added.
- use the same approach as status-go to detect the image type, relying
on "magic" type matching instead of looking at the file extension (now
using C++ and QMime*)
- add a little error popup when the user tries to upload an unsupported
image type while creating/editing a community
- expose all the image related properties from the C++ backend instead
of constructing and duplicating them in QML
- cleanup some unused/dead code
Fixes#16668
* perf(contacts): make initial contacts fetching async
Fixes#16509
* fix: don't fetch contact if we don't have it in cache
Fixes#16509
* feat: add a visible loading indicator when the chats are not ready yet
* chore: remove old code about ID verification
* refactor(trust): remove untrustowrthy and isVerified from items and use trustStatus
* chore(status-go): up status-go to get fix for trustStatus reseting
Fixes#16392
* chore: remove verified/trusted profile showcase category
- legacy Style and ThemePalette removed
- moved and deduplicated font definitions into `Theme` (unrelated to a
color palette)
- `Style.current.foo` -> `Theme.foo`
- `Style.current.fooColor` -> `Theme.palette.fooColor`
- upgrade the imports to 5.15
- removed some mode dead components
Fixes#16514