Alright this was very painful to figure out.
Because desktop didn't know about the notification type for
`ContactVerification`, the signal processing for incoming contact
verifications would fail.
At the same time, the new message content type was missing a type
variant for content verification as well, which would cause the app to
crash at runtime for both, sender and receiver of verification requests.
Fixes#8205
Fixes#7791
Adds the retractContactRequest status-go api call. Calling it when removing a contact makes sure to send a signal to that other user so they can understand that we are no longer mutual contacts or don't have a request anymore
There's a bug in determining pending incoming contact requests where we
don't honor already rejected ones.
Simply checking if a contact in question `hasAddedUs` isn't enough
because that only tells us if the contact has sent us a request in the
past. It doesn't tell is whether the request was rejected already.
As a result, rejected contact requests keep popping up in the UI after
restarting the app. See #8156 for more information.
This commit introduces a `ContactRequestState` enum in Status Desktop,
similar to how it exists in status-go. Using this as `requestState`
on `ContactDto`, we can easily figure out what's the request state for
any given contact.
Notices that this only makes use of `ContactRequestState` to check for
whether a request was rejected.
We probably want to consider using this for all other states as well
(instead of relying on system tags).
Closes#8156
There was a requested design change where no longer wanted to have
checkboxes to decide which files will be included for a discord import,
but rather have an "X" button that enables users to remove items.
This commit implements this refactor.
In addition, it ensures that the already loaded discord categories and
channels that have been extracted from validation, are kept in sync as
well.
Meaning, if a user removes a file from the file list, the corresponding
channel will be removed as well.
If there's not channel in a given category, the category will be removed
as well.
Closes#8125#8126
If any but the `RpcException` was thrown while handling remote procedures responses
app crash happened. Fixed in this by accepting more general exception objects.
An issue with adding wallet account was happening only for a new user,
the reason for that was incorrectly set keystore path and keystore file couldn't
be found on the statusgo side because of that.
DB password for a Keycard user is now `publicKey` of encryption derivation.
kdf iterations for keycard users are set to 256000 so it's the same as we have
for regular users.
Fixes: #8066
The underlying API was mistakenly removed in status-go, then
reintroduced, but as `getLatestVerficiationRequestFrom`.
This commit fixes the RPC call.
Needs https://github.com/status-im/status-go/pull/2934
Messages are parsed to transform markdown to something that can be
rendered in a formatted way.
When this happens, the parsed text is applied to a message's `text`
property inside desktop.
There was no formatted message support for imported discord messages,
so we were relying purely on `discordMessage.content`.
However, now formatting support is pending in status-go here: https://github.com/status-im/status-go/pull/2933
This means, once this lands, we can simply rely on `messsageItem.text`.
I'm adding this guard here such that this will continue to work without
the feature in status-go, but once the feature in status-go lands,
desktop will automatically adapt.
Closes#8086
- fill the senderId just like other messages
- add some checks in Utils since the "publicKey" (ID) coming Discord
isn't in the format we'd normally expect
Closes#6678
Cleanups in deep links - removing not needed links handlers
Improve `open community` and `open channel` deep links - spectate community if not a member
Fix#7892
New community that appears through community update signal can also
be the community we are already members of, in that case we need
to emit SIGNAL_COMMUNITY_JOINED, so that it appears on the side bar.