- CommunitiesPortalLayout was the last piece still unconditionally loaded
on startup -> fixed
- extract the `communitiesStore` into AppMain to be able to reuse it from
other components
- move the import/create community dialogs to `Popups` (reusability)
- cleanup and remove some dead code, fix warnings
Iterates #6204
Also:
test(suite_communities): Fixed community related tests
- A new intermediate popup is now displayed when user clicks on `Create New Community` button from `Community Portal`.
- Reformulated `tst_communityPermissions` since now it is a default option without the need of activating it from experimental feature's section.
Closes#10115
for everything that's not a user interface element, esp. for static/big
images or chat/message elements which get served from locally anyway from
status-go
Iterates #10339
- move the add/edit FAB icon to the topright corner as designed
- prepare UI changes for being able to delete banner/logo (missing impl
in status-go)
Fixes: #9680
- expose "isEnsVerified" as model role
- fix returning "ensName" when the user is not ensVerified
- react to nickname updates correctly
- fix sorting in the user/member list view
the contact details are fetched imperatively in these popups (not via
model updates), so we need to setup a signal to be able to react to those
changes
- hide the market and other stuff that can't be used while offline
- recent stickers and already installed packs can still be used; they
will be sent when we return online
- when we return online, reload the views instead of closing the popup
- fix an evil NIM typo that prevented reloading the already installed
sticker packs
- remove the NIM parts that haven't been ported to the async nature; just
`loadStickers()` on the QMl side does the trick
the button to (un)install would be either greyed out or result in a crash:
- we were passing the popup a wrong store (w/o networkConnectionStore)
- the condition to `greyedOut` was inverted
fixes the currently selected sticker pack not being highlighted in the
popup footer
The strict equality operator would no longer yield true here:
```
property int selectedPackId
...
selected: stickerPackListView.selectedPackId === packId
```
Implementation of rounded corner line has been changed from Canvas to
plain Rectangle, fixing problem with Canvas not repainting when
dependent properties are changed.
Closes: #9668
Implement the UI part of Profile/Settings/Showcase:
- Communities/Accounts/Collectibles/Assets tabs
- drag and drop of items between "hidden" and "in showcase" sections
- ability to set individual items' visibility
- persistency (showcase saved across restarts), not exposed yet due to
missing backend API
Closes#9936
Fixes#10212
The problem was that we were detecting that the name was empty string and comparing to another empty string and inserting that, which is incorrect.
There was also a problem with the detection of the name being completely written. onKeyPressed didn't take into account the new letter added, onKeyReleased does.