This commit adds the link preview settings card in the chat input area and connects the settings to the controller.
Not included in this commit: Backend for the preserving the settings, syncing the settings and enforcing the settings on the backend side.
Whenever an url is detected in the chat input area, the link preview settings card is presented. This card enables the user to choose one of the following options:
1. `Show for this message` - All the link previews in the current message will be loaded without asking again. The current message can be defined as the message currently typed/pasted in the chat input. Deleting or sending the current content is resetting this setting and the link preview settings card will be presented again when a new url is detected.
2. `Always show previews` - All the link previews will be loaded automatically. The link preview settings card will not be presented again (in the current state, this settings is enabled for the lifetime of the controller. This will change once the settings are preserved and synced)
3. `Never show previews` - No link preview will be loaded. Same as the `Always show previews` option, this will be preserved for the lifetime of the controller for now.
4. Dismiss (x button) - The link preview settings card will be dismissed. It will be loaded again when a new link preview is detected
The same options can be loaded as a context menu on the link preview card.
Changes:
1. Adding `LinkPreviewSettingsCard`
2. Adding the settings context menu to `LinkPreviewSettingsCard` and `LinkPreviewMiniCard`
3. Connect settings events to the nim controller
4. Adding the controller logic for settings change
5. Adding the link preview dismiss settings flag to the preserverd properties and use it as a condition to load the settings.
6. Adding/Updating corresponding storybook pages
This component is a wrapper for LinkPreviewMiniCard and StatusChatInputImageArea. The purpose of this component is to arrange the cards in a row layout and provide scrolling behaviour. This component also has an opacity mask that will provide a fade out appearance when the items are scrolled out of view.
+ adding storybook page
+ integrate ChatInputLinksPreviewArea in StatusChatInput
- Button from community column.
- Button from community overview.
- Updated storybook pages (settings overview related) according to new components requirements.
Part of #12174
- Applied new design to transfer ownership popup.
- Added support in storybook.
- Added navigation to transfer ownership popup from community settings / owner token footer.
- Added navigation to transfer ownership popup from community settings / overview.
- Linked wallet send modal to the transactions popup with the needed pre-populated data.
Closes#12171
The functionality for sending/receiving funds directly from chat
is currently not supported, both code and designs are outdated.
This commit removes integration part but leaves ChatCommandsPopup
component for potential future use.
Closes: #12118
Fixes: #11480
* hook up join popup to permission model
* fix chats not being put in the permission model
* make it work with channel permissions as well
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
- It adds proxy of wallet accounts only in a single place (wallet root store) and pass the tuned model through the rest of views.
- It updates `storybook` accordingly.
Closes#11829
* rename `fetchMessageByMessageId` to `getMessageByMessageId`
* move reply clicking logic to `StatusMessageReply`
* make message found animation faster
* `asyncGetMessageById`
This commit includes the following changes:
1. Request from backend the messages count in a specific interval as opposed to all messages timestamps in that interval.
2. Update the chart end date before refreshing the data
3. Fix metrics type parsing in community service
4. Fix a bug where the new incoming data was not processed by ChartJs without a hover event on the chart. The fix here is to manually request paint() on model changes.d
Issues found and not handled here:
1. On large communities the backend request can take 3 minutes to complete
2. CPU usage can easily go to 100% when switching chart tabs on large communities. All the requests are processed by the backend.
* feat(Community): Community messaging statistics chart
Close 11152
- Use se `collectCommunityMessageMetrics` for messaging statistics chart
in community overview
* feat(Community): Transfer community metrics with dto objects
* feat: impl simple string-based model for community metrics
* fix(Community): Review fixes and fix for changing community when chat is open
* Update src/app/modules/main/chat_section/controller.nim
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
Bump Status GO to support session based activity requests
Transaction module was replaced by activity module,
this change removes the old code.
Details:
- Remove transaction.Item and use the DTO directly
- Replace the still using missing functionality
- Remove old way of fetching transactions in response to the history event
- Use activity filter to provide history for "recents" in Send.
Closes#11339
Also: refactor(communities), moved request to join funcs to communities module
This is needed because we can now request to join from the Import popup
Closes#11242
1. Fix an issue where importing a community using private key triggers the import finished event without updating the community data if the community is already imported with public key
2. Show toast messages on importCommunity and privateKeyRemoved events
3. Group community import toast messages handlers and move them from ContactsColumnView to AppMain. IMO these toast messages handlers should not be dependent on ContactsColumnView.
- display an info box when in wallet testnet mode with a CTA to disable
it (functionality enabled for production builds only)
- the CTA can be tested/seen via OverviewSettingsPanelPage storybook page
Closes#11468
Adding the export control node popup. The popup is behind an authentication wall.
1. Create ExportControlNodePopup qml
2. Add the popup in storybook
3. Create authentication flow with qml callback to open the popup after authentication
4. Add the popup open action in Global.qml
- Renamed main `CommunitiesPortal` folder to `Communities`.
- Created new `layouts` folder.
- Moved layout files from chat to communities.
- Created new `helpers` folder.
- Moved helpers files from chat to communities.
- Moved `controls/community` files from chat to communities `controls`.
- Moved `panels/communities` files from chat to communities `panels`.
- Moved `popups/community` files from chat to communities `popups`.
- Moved `views/community` files from chat to communities `views`.
- Moved `CommunityBanner` file from shared to `Communities/controls`. Only used in communities context.
- Moved `CommunitySettingsView` and `CommunityColumnView` files from chat to communities `views`.
- Moved `PermissionsStore.qml` file to `shared/stores`.
- Updated imports.
- Updated storybook.
Part of #6204