- all unused/unnecessary files remove
- `status-lib` references updated due to cleaning on that side
- necessary submodules added (those removed from status lib)
Qt provides support for various input methods through plugins.
Since the fcitx plugin is not delivered with Qt, it needs to be
built and deployed by us.
Fixes: #4436
- Remove unneded mailserver request when joining a channel
- Add extra details to mailserver logs (request id, and num batches)
- Add signal emitted each time a batch is processed
refactor: wallet: connect current account
refactor(@wallet): load collection and connect to store
refactor(@wallet): add boilerplate for accounts creation/generation
refactor(@wallet): watch account
refactor(@wallet): Add account generation
refactor(@wallet): display all accounts
refactor(@wallet): switch account
refactor(@desktop): update current currency
refactor(@desktop/wallet): token action
refactor(@desktop/wallet): Add update account
refactor(@desktop/wallet): filter chat account from wallet
refactor(@desktop/wallet): Update currency attribute
refactor(@desktop/wallet): Fix display of various balances
refactor(@dekstop/wallet): handle current account changed
refactor(@wallet/desktop): add notify event on main section
refactor(@desktop/wallet): Push events from service
refactor(@desktop/wallet): handle all tokens event
refactor(@desktop/wallet): refresh accounts on event
refactor(@wallet/desktop): formatting of currency balances
refactor(@desktop/wallet): load collectible
refactor: refactor wallet transaction history to the new architecture
update status-lib
refactor: add back events for the transaction history
refactor: support multiple accounts in the transaction history
Initial structure for MainModule containing ChatSectionModule and
CommunitySectionModule is added, as well as initial structure for
StartupModule containing OnboardingModule and LoginModule.
Order of execution is updated and adapted to the current app state.
Main module gets loaded once a user is successfully logged in.
Turns out we've been accidentally resetting the channel's `position`
property to `0` by not sending it over to status-lib's underlying
`editCommunityChat` API.
This fixes it by using a newer version of status-lib which supports
the `position` paramter in `editCommunityChat` and then sending that
value along from the edit channel popup.
Fixes#3672
- Display loading indicator on login when mailserver messages are requested
- Fix bug where the mailserver that's selected as soon as you login is disconnected while being still in the process of connecting instead of waiting until 10s have passed to try connecting to a different mailserver
- Use status-go version that fixes an issue fetching mailserver messages when more than 999 messages are being verified if they're in the cache
- Display loading indicator on login when mailserver messages are requested
- Fix bug where the mailserver that's selected as soon as you login is disconnected while being still in the process of connecting instead of waiting until 10s have passed to try connecting to a different mailserver
- Use status-go version that fixes an issue fetching mailserver messages when more than 999 messages are being verified if they're in the cache
fixes#3659
Wallet2 needs its own event otherwise they wallet1/2 mixes
and as not everything is implemented in wallet2, it crashes
In this particular case, the account is added into wallet1 but trigger
an event intercepted by wallet2, wallet2 doesn't have the new account
and crash
Fixes: #3473.
Sometimes when blocking users and changes channels, blocked user messages would still appear.
This PR fixes the issue by toggling a `hide` property on messages from a contact when that contact is blocked or unblocked. Previously, the messages were only removed from the view when the contact was blocked, but when the view was reloaded, that state was not tracked correctly.
In case clicked channel:
- exists in a community -> the app will switch you to it
- doesn't exist in a community, but exists in the public chat list -> the app
will switch to `Chat` section and also to the appropriate channel there
- doesn't exist in a community and doesn't exist in the public chat list -> the app
will switch to `Chat` section and join new channel
Fixes: #3489
This feature works for MacOs only, for now.
On login, whether new or already created user may select between options:
"Store" - store password to the Keychain
"Not now" - don't store it now, but ask next time again
"Never" - don't store them ever and don't ask again
Selected preference may be changed later in:
`ProfileSettings > Privacy and security > Store pass to Keychain`
On the next app run, if `Store` was selected, a user will be asked to confirm
his identity using Touch Id in order to log in the app. If any error happens
he will be able to login using password.
Fixes: #2675
From now on we are able to access local settings (settings and global settings)
on the nim side, not only through the qml.
This change is required as part of the feature issue-2675.
App is responsive to the OS theme change event.
Now we're following system set theme when the app is started.
Corresponding part on the side on nimqml is added.
Corresponding part on the side on dotherside is added.
On the side of dother side we had kind of a memory leak, cause objects added to
the filter were not deleted ever. When the app is closing, it just removes
filters, but doesn't delete them.
I faced a logical issue, that we were sending qmlengine pointer to the
installEventFilter method, instead object which may or may not rely on the
qqmlengine instance, that is fixed also.
Fixes: #1725
Searching messages by some term for a specific channel is added on the side of status-go and an
appropriate part on the side of nim is developed accordingly.
Fixes: #2912
Searching messages by some term for a specific channel is added on the side of status-go and an
appropriate part on the side of nim is developed accordingly.
Fixes: #2912
There was a change in StatusQ that introduced dividers for modal footers
and headers, so we don't need to put them in the content manually anymore.
This commit removes the no longer needed ones.
Changes the community invitation text notifications from
“Upgrade to see a community invitation”
to
**InviteUsersToCommunity**
```golang
fmt.Sprintf("You have been invited to the community %s", community.Name())
```
**ShareCommunity**
```golang
fmt.Sprintf("Community %s has been shared with you", community.Name())
```
Closes#2344.
Add ability to edit name, description, and private fields of a community channel.
feat: Display community channel description
Ensure the width of the description does not surpass the context menu and instead wraps to the next line.
feat: After channel is created, set it as the active channel
Closes#2344.
Add ability to edit name, description, and private fields of a community channel.
feat: Display community channel description
Ensure the width of the description does not surpass the context menu and instead wraps to the next line.
feat: After channel is created, set it as the active channel