wrap the reply contents area (excluding the profile header) in a
ColumnLayout and move the MouseArea that handles the `messageClicked()`
signal there, thus avoiding the collisions between the two
Fixes#10950
- most browsers will pass a standard `text/uri-list` MIME type, however
Chrome uses `text/x-moz-url` so we handle that separately
(`drop.hasUrls` is `false` in this case)
- getFileSize: NIM version would crash on non-existing or remote files
- isValidImageUrl: properly detect file extensions when the URL contains
a query (eg "file.jpeg?width=1000&height=600")
* feat(Chat): Display MutualStateUpdate system messages in 1-to-1 chats
* feat(ActivityCenter): Add AC notification when a user get removed by another contact
* fix: crutch fixing segfault on contact removal
- exchange the direct input with a calendar popup
- extend the validation of the range (so that from < to === true, etc)
- remove direct input components (Status[Base]DateInput.qml)
Fixes#10900
We no longer want to show pending membership requests in the left column
of the layout. Instead, community owners need to go to the community
settings -> members -> Pending requests
This however does not remove the legacy membership popup yet because
it's still used when users click the OS notification of incoming
community requests to join.
We don't yet have a mechanism to make the app navigate specifically to
that section of the community settings.
- do no let text/input overflow our overall width
- set the scrollview horizontal padding to 0, the content item has its
own margins already
Fixes#10915
- It refactors `SettingsPageLayout`.
- It adds `retry mint` and `delete` options when deploy process fails.
- It renames `RemotelyDestructAlertPopup` to generic name `AlertPopup`.
- Added assets list UI.
- Added shape rectangle for empty lists.
- Added filter by asset / by collectible
- Updated storybook accordingly.
- Added flow to open token view depending on type
Closes#10625
Fixes#10501
The problem was that didn't have access to the updated contact from status-go after banning or unbanning, so we just changed the banned property, but there is more that gets changed in the backend, like `removed` being set to `true` as well.
With this fix, when you unban someone, you go back to a fresh start, as **non** contact, so you need to send a request again. That was the state you got if you restarted the app, so "re-sync" the state with status-go.
Another issue was on the frontend (QML). When banned, and after restarting to get the right state, the unban button would be disabled and the Add contact request button would show, which is not good. We only want to send requests when unbanned.
Fixes#9736
When pasting the chat key of a user to whom you already sent a request to, but for which they haven't answered yet, we open the popup instead of doing nothing.
If you paste the chat key of a user you are not a contact at all and sent no request, it opens the contact request popup as before.
Also, same as before, if you paste the key of a mutual contact, their name will show in the suggestion list.
Bumps status-go HEAD to include required changes
Updates Nim filter components and APIs to follow API changes in
status-go
Complete the debugging code
Add TODO placeholders to be completed in follow up PRs: collectibles ...
General improvements and refactoring
Closes#10634
If selected origin is an origin migrate to a keycard the following options are disabled:
- drop down menu (where user is able to select one of predefined paths) in custom derivation section
- reset button
Add the possibility of retrieving the data of wallet activity based
on the given filter criteria.
Major changes:
- Bump status-go with the new equivalent API
- Add temporary developer tools
- Debugging ActivityView QML component to test filter and display
the activity
- Add activity Nim package and synchronous controller and model
Considerations
- Have the model synchronous for the first iteration and then move to
async while implementing the fetching mechanism
- Use QtObject instances in the model instead of roles over items as
agreed with the team
- Simplify the implementation by having a simple presentation layer
using backend (service also in the future)
- Small required fixes and improvements
Closes: #10633
Updates #10366
- It updates `CommunityCollectibleView` to display minting failure state.
- It updates `CommunityMintedTokensView` to display minting failure state.
- It exposes subtitle color property in `CollectibleView`.
- It updates `storybook` with more options to display minting failure state.
Closes#10620
- Added property `remotelyDestructState` and `burnState` in `CommunityCollectibleView`.
- Added `fire` and `loading` icons while destruct/burn is in progress.
- Added short animation when destruct/burn process is completed.
- Renamed `Constants.DeployState` to `Constants.BackendProcessState`, more generic one that can be used for different processes.
- Updated `storybook` with new options to test animation.
Closes#10603
- Title format changed. Now symbol is a title side text.
- Back button text changed.
- Description / boxes order changed.
- Boxes changed order and format.
- Warning description changed.
Closes#10601
Added available tokens and total supply as subtitle information in minted collectibles view.
Updated storybook model with new property `availableTokens`.
Closes#10606