+ Update the dialog where the user choses the connection to enable or disable the connection option based on flags
+ Separating the walletConnect flag and browserConnect flag usage so that either one can be disabled without affecting the other feature
+ Update qml test
ChartStoreBase -> ChartDataBase
TokenBalanceHistoryStore -> TokenBalanceHistoryData
TokenMarketValuesStore -> TokenMarketValuesData
Those components store data without any interaction with the backend.
Therefore they are not stores.
Closes: #16295
- legacy Style and ThemePalette removed
- moved and deduplicated font definitions into `Theme` (unrelated to a
color palette)
- `Style.current.foo` -> `Theme.foo`
- `Style.current.fooColor` -> `Theme.palette.fooColor`
- upgrade the imports to 5.15
- removed some mode dead components
Fixes#16514
In some rare cases hiding collectibles was causing segfault, related to
checking if all timestamps are available. Combination of 2 SFPMs with
the same source and Aggregator working on those models. Additionally
filters/sorters were depending on the Aggregator value. The minimal
crashing sample has been isolated to be investigated in a separate
ticket. In this commit aggregator's value is applied in a deferred way
via Qt.callLater, fixing the issue.
Closes: #15775
- partially reuse the already available Global/Popups methods to hide
assets (which also emit proper notifications); those are needed as
anotehr shared modal from Popups uses it too (may come from outside of
Wallet)
- some warnings cleanup in the controller
Fixes#15777
fix#15179 that triggers connection request from client
- Setup the initial architecture for connecting Status-go and UI
screens
- Implement the request Connection popup for Accept or Rejecting
connection
1. Show Send Button on wallet footer when all accounts is selected
2. Hide Send Button in collectibles context menu and collectibles details view when the collectible is not owned by the user
3. Disable the Send Button in collectibles context menu and collectibles details view when the collectible is soulbound
to squash: Fine tune send action on collectibles
to squash: Fine tune send on collectibles
to squash: Fine-tune collectibles