Implement the initial Pairing user workflow and disconnect option for
the first session.
Also
- rename pairing modal accordingly (`PairWCModal.qml`) to make room for the proper
`ConnectDAppModal.qml`
- basic tests for service helpers
- update storybook to reflect the new user workflows
Closes#14607
Light functions are used first in order to reduce the number of calls to blockchain.
If the permission is not met (user is not a member of community/channel member list),
then normal permissions-check function is used.
Issue #14220
Fixes#14816
The muted property on the community was never checked anywhere. I don't know how it ever worked, but oh well.
I also made it so that when the mute property on the community changes, the badge gets re-evaluated.
When channel has view-only permission not requiring any holdings, the
channel is not encrypted and should be presented to non-members in
read-only mode.
Closes: #14439
- introduce a new boolean property `checkingPermissionToJoinInProgress`
and use it to enable/disable the Join (share addresses) button when
joining a community
- we don't have to wait for both join and channels permissions check to
finish, as the former is much faster
- renamed `joinPermissionsCheckSuccessful` to
`joinPermissionsCheckCompletedWithoutErrors` to avoid confusion
Fixes#14680
- fix rounded corners in header/footer background
- add support for footer drop shadow
- add a page/demo with the various features to StoryBook
Fixes#14499
* Remove importCommunity from QML and Nim code
Handling issue 14310. Removed functions associated with the API.
* Updated pr for suggested changes.
* Updated module.nim
---------
Co-authored-by: Eliza <elsorber@gmail.com>
Nim part is only responsible for catching the signal about handled transaction and update UI.
Added CommunityTokenTransactionStatusChangedSignal.
Issue #4351
Handling for recovering Status profile for Linux updated since we don't use biometrics for Linux
and that requires slightly different flow.
Closes: #14673
- as discussed with Design, do not allow the user to select the UI scale
option from Settings as it causes many problems; instead rely on the
OS/Qt HighDPI support to handle the scaling for us
- note however, for advanced users, it's still possible to specify the
UI scale manually by exporting the standard `QT_SCALE_FACTOR` prior to
starting the app
- in the longterm, we will come with our own scaling solution at the QML
level, independent from the OS
Fixes#14137