- Renamed main `CommunitiesPortal` folder to `Communities`.
- Created new `layouts` folder.
- Moved layout files from chat to communities.
- Created new `helpers` folder.
- Moved helpers files from chat to communities.
- Moved `controls/community` files from chat to communities `controls`.
- Moved `panels/communities` files from chat to communities `panels`.
- Moved `popups/community` files from chat to communities `popups`.
- Moved `views/community` files from chat to communities `views`.
- Moved `CommunityBanner` file from shared to `Communities/controls`. Only used in communities context.
- Moved `CommunitySettingsView` and `CommunityColumnView` files from chat to communities `views`.
- Moved `PermissionsStore.qml` file to `shared/stores`.
- Updated imports.
- Updated storybook.
Part of #6204
Fixes#11125
Updates the communities asset and collectibles lists when a new token is deployed.
Also refactors the section module to remove all that code and use the communities token list instead.
Adds community ID to the token list model so that we can show only the global tokens and the tokens from the community are shown in the community
This hides the action items to kick or ban users if they happen to be
admins. There's also a change in status-go that prevents admins to kick
or ban other admins that has to land first here:
https://github.com/status-im/status-go/pull/3666Closes#10936
- Footer options must be disabled until minting process is completed.
- Airdrop footer option must be disabled if not available tokens to airdrop.
- Remotely destruct footer option must be disabled if no hodlers.
Fixes#11198
- After a rebase, signal properties were modified incorrectly.
- Also added protection to not push into the stack the same state more than ones and reset holdings model each time it is set.
Fixes#11147
- Added assets model.
- Added no data text for assets tab.
- Added navigation from airdrop to mint specific tab.
- Updated `HoldingsDropdown` component to allow network information for assets.
- Removed `isCollectiblesOnly` option in `HoldingsDropdown`. No longer needed.
- Updated `storybook` to support airdrop assets testing.
Closes#11056
- differentiate between "Close" and "Leave" a community where the former
applies to spectated communities
- move the "leave community" confirmation popup to a shared place
(Popups.qml), extend it with the outro message and reuse it everywhere
- don't let admins leave a community
- some minor cleanups and dead code removals
Fixes#10963
- Updated name and description regex rules.
- Extended name and symbol validation when retry minting to allow same text if we are in edition mode.
Fixes#10860
- Created `TokenObject` files and use them inside `CommunityNewTokenView` instead of plain properties.
- Updated `CommunityTokenView` to use `TokenObject` properties instead of plain properties.
- Updated store calls to use `TokenObject` properties instead of plain properties.
- Remote destruct properties renames.
- Airdrop navigation extended passing token type (asset or collectible).
- Updated `storybook` according to new changes.
New list contains also dropdown menu with some actions, basic
integration is done for holder types and actions supported currently
by the backend.
Closes: #10621
- causing too many regressions along the way
- most of our popups are already destroyed properly inside Popups.qml
- in general, a Popup (Dialog, Menu, etc.) can be manually destroyed iff
it had been created using `Component.createObject()`, otherwise it's gone
for good until restart
- manually enabled the destroy-on-close in verified cases
Fixes#10948 (maybe some other dupes)
- It refactors `SettingsPageLayout`.
- It adds `retry mint` and `delete` options when deploy process fails.
- It renames `RemotelyDestructAlertPopup` to generic name `AlertPopup`.
- Added assets list UI.
- Added shape rectangle for empty lists.
- Added filter by asset / by collectible
- Updated storybook accordingly.
- Added flow to open token view depending on type
Closes#10625
- Added property `remotelyDestructState` and `burnState` in `CommunityCollectibleView`.
- Added `fire` and `loading` icons while destruct/burn is in progress.
- Added short animation when destruct/burn process is completed.
- Renamed `Constants.DeployState` to `Constants.BackendProcessState`, more generic one that can be used for different processes.
- Updated `storybook` with new options to test animation.
Closes#10603
- Title format changed. Now symbol is a title side text.
- Back button text changed.
- Description / boxes order changed.
- Boxes changed order and format.
- Warning description changed.
Closes#10601