Added padding between messages as specified in Figma:
topPadding - 8 if the current message has header, 2 otherwise
bottomPadding - 8 if both current and next message have header, 2 otherwise
Fixes#7643
This adds the backend to resend. It then hooks the button to it.
This also adds a visual state for when we are sending. This gives a good indication that a message was sent.
- when calling `Utils.getColorHashAsJson()` we don't actually need to
issue ID verification requests at all and there might be situations when
we know beforehand that we don't need the ENS verification either
- change these helper functions' syntax and do early returns in that case
- in MessageContextMenuView, the "contact details" were duplicated, so
remove one
- remove dead code, fix some warnings
This aims at bringing the notifcation display closer to what regular
messages look like, namely:
- show compressed chat keys
- don't show identicon rings for ENS names
- fix timestamps and their tooltips (`notification` isn't part of StatusMessage!)
- unbreak clicking outside of the whole popup overlay (`activityCenter`
is undefined)
- fix blurry checkmark icon for marking notification as read
- fill the senderId just like other messages
- add some checks in Utils since the "publicKey" (ID) coming Discord
isn't in the format we'd normally expect
Closes#6678
due to the refactor, StatusMessage is no longer the toplevel item inside
the delegate, so adjust the functions
some minor cleanups and dead code removals; striving for keeping the
number of properties and bindings inside a ListView delegate at a minimum
- qml_base.ts is created as a reference point for translators
- qml_en.ts is a minimal overlay translation, providing just the needed
plural forms
- adjust the script to generate the above TS files
- fixup some leftover qsTrId() calls and the qmake file
This broke with the introduction of discord messages because we were
setting the `assetSettings.isImage = true` when `isDiscordMessage`.
This has overriden the default config for all non discord messages which
check for whether the asset source includes `("data")`.
There was an issue where imported messages from third-party services
would cause super laggy scroll behaviour in the chat view.
The reason for that is that on scroll, the app keeps calling
`getVerificationRequestFrom()` on the chatkey of the community.
Typically the results of these requests are cached so that it should
perform the call only once, but because there's no actual verification
request/contact for the community chat key (all third-party messages are
signed by the community), the call keeps on happening over and over.
This commit adds a flag to `getContactDetailsAsJson` and `isEnsVerified`
to control whether or not the call to `getVerificationRequestFrom`
should in fact be made (which should not be the case for imported
messages).
The result of this is a smoother scrolling experience.
Fixes#7767
This adds the UI plus all necessary models and signal handling to render
discord import progress in the desktop application.
It also introduces message handling for discord chat message types.
Requires status-im/status-go#2826 to function
Co-authored with @caybro
- don't display identicon rings for contacts with an ENS name
- prefer the at-form (@foo-user) whenever possible, and don't display their
username or pubkey unless they are locally given a nickname
- show compressed keys everywhere instead of the regular ones
Fixes: #7319Fixes: #7515
This was never implemented, eventhough a similar approach is used with
the global AppSearch. Expose the method `scrollToMessage(messageId)` so
that it can be called from QML directly.
Fixes#7375
- align the dialog to design
- fix radio button logic (it was possible to uncheck a mutually exclusive
checked button eventhough it's inside the button group, leaving the Unpin
button in an undefined state)
- port to StatusDialog and layouts, dropping a lot of needless code
- remove dead code for passing around the `property Component
pinnedMessagesListPopupComponent`; the popup is being invoked via
`Global.openPopup()`
Fixes#7316Fixes#7315
Enable preview for gifs after enabling the gif functionality
Disable gif functionality if the preview was disabled
Addition fixes
- The gifs weren't checked if all images weren't enabled
- The subdomain wasn't checked for whitelisting if the main domain wasn't enabled
- Image clicking
- Dismiss asking for unfurling was not updating the state
Considerations
- Looked into having the "gif enabled" - "tenor unfurling" relation
embedded in the controller but it would require extensive refactoring
by implementing a data-model for unfurling whitelisted domains
Closes: #6829
the role name exported by the model has (likely) changed :/
`qrc:/imports/shared/views/chat/MessageView.qml:212: Error: Cannot assign [undefined] to QString`
This adds a checkbox to configure whether or not community members are
allowed to pin any message of a community channel, based on the newly
introduced `CommunityAdminSettings` that are introduced in https://github.com/status-im/status-go/pull/2668Closes#5662
- broken "jump to a section/chat/message" feature fixed
- added loading indicator while searching is in progress
- animation when we point to the searched message is in place again
Fixes#4577
Within this commit apart of `ChatContextMenuView` and `MessageContextMenuView`
some other things are fixed:
- pinned messages model (`asyncFetchChatMessagesTask`), which was corrupted most
likely by resolving conflicts
- `pinned by` part of the pinned messages
- set/remove local nickname for a contact
- contacts in a message list and pinned by name, contact in a pinned message list
and pinned by name, one to one chat details and chat tool bar are updated in a way
that they are responsive to the contact's updates
- pinned messages updated received from remote (from the `status-go`) is handled
Fixes#4366