* fix(SeedPhrase): Fixing seed phrase validation
1. Validate each word after the editing is finished
2. Fixing the seed phrase suggestions where the suggestions box was hidden behind other ui elements
3. Propagate editingFinished signal in StatusBaseInput, StatusInput, StatusSeedPhraseInput
4. Fixing undefined `mnemonicIndex` errors
* fix: Refactoring of SeedPhraseInputView
Remove duplicated code and use EnterSeedPhrase component
+ Added storybook page
* fix(Onboarding): Fixing seed phrase validation on windows
The seed phrase validation fails on windows due to the dictionary line endings
* chore(squish): Update e2e tests to the new enter seed phrase panel construction
* fix: Load english dictionary from local file using StringUtils
- Added specific `bdd_hooks.py` for `tst_passwordStrength`.
- Updated `tst_passwordStrength` screenshots (now taken when input is focused).
- Restored `tst_statusLoginPassword` scenarios.
- `tst_statusSignUp` will only contain positive signup test case.
- Created new test case tst_signUpSeedPhraseNegativeCases`.
- Created new test case `tst_signUpNegativeCases` with specific `bdd_hooks.py`.
Closes#8013
- startup, login and onboarding modules merged into the single one
- `State` class introduced which is the base class for all states, every state
determines what is the next state in each of 3 possible actions, and what
is the previous state, if it has previous state
- `StateWrapper` class is introduced as a convenient way to expose
`State`'s props and deal with them on the qml side
- startup module maintains states as a linked list and there are few convenient
methods to move through the list `onBackActionClicked`, `onNextPrimaryActionClicked`
`onNextSecondaryActionClicked`, `onNextTertiaryActionClicked`
- redundant code removed
Fixes: #6473