- It adds info panel when control node is offline.
- It modifies UI texts when control node is offline.
- It updates storybook updating permissions model and allowing permission state changes.
NOTE: Only UI, no backend. There is 1 expected integration point: permissions model item `permissionState` role.
Closes#11769
- Renamed main `CommunitiesPortal` folder to `Communities`.
- Created new `layouts` folder.
- Moved layout files from chat to communities.
- Created new `helpers` folder.
- Moved helpers files from chat to communities.
- Moved `controls/community` files from chat to communities `controls`.
- Moved `panels/communities` files from chat to communities `panels`.
- Moved `popups/community` files from chat to communities `popups`.
- Moved `views/community` files from chat to communities `views`.
- Moved `CommunityBanner` file from shared to `Communities/controls`. Only used in communities context.
- Moved `CommunitySettingsView` and `CommunityColumnView` files from chat to communities `views`.
- Moved `PermissionsStore.qml` file to `shared/stores`.
- Updated imports.
- Updated storybook.
Part of #6204
Community permissions model refers to channels by id instead of
taking/serving all details. UI fetches necessary metadata form
appropriate channels model.
Closes: #9588
- Logic related to operators removed.
- Dropdown `and/or` removed.
- Updated `PermissionItem` to display only the tag and not the operator.
- Updated `storybook` according to new changes.
Fixes#8500
- Created page and added editor for specific page.
- Created needed mocked models.
- Added background in permission related pages to ensure correct dark mode visualization.
- Added `CommunityPermissionsSettingsPanel`.
- Created panel item editor and basic panel editor layout for `CommunityPermissionsSettingsPanelPage`. Still not linked to a model.
- Added mocked data for collectibles and tokens.
- Created `ChannelsModel` mocked data.
- Added edit / duplicate / remove signals logs.