Implement a prototype of integrating [WalletConnect Web SDK]()
- integrate WalletConnect Web SDK using Node.js and packing it using
[webpack](https://webpack.js.org/guides/getting-started/)
- this way, we achieve the same versioning strategy for the SDK
- add WalletConnectSDK view
- it is used to load the web SDK via a WebView (validated working on
Mac and Windows)
- add new app dependency of WebView QT
- also update vendor packages `Dotherside` and `nimqml` to add
required WebView::initialize API used to initialize the WebView
integration at the app start
- add WalletConnectPage to Storybook for quick prototyping
- Also add dependency for WebView Qt lib
- index.js is the wrapper used to provide a simple stateful interface
with the WC SDK
- Entry in ui/generate-rcc.go ensures the node_modules cache is excluded
from the resource file
Notes:
- Added `com.apple.security.cs.allow-jit` entitlement when signing the
app package. This allows Execution of JIT-compiled Code Entitlement
required by the fast-path of the JavaScriptCore framework on MacOS
platforms.
- Keep some debugging entries expected to help debugging Linux package
- Removed outdated `DerivationPathInputRegressionTests` qml test
Closes#12301
- Necessary env variables to build the app:
STATUS_BUILD_INFURA_TOKEN
STATUS_BUILD_INFURA_TOKEN_SECRET
STATUS_BUILD_POKT_TOKEN
STATUS_BUILD_OPENSEA_API_KEY
STATUS_BUILD_ALCHEMY_ETHEREUM_MAINNET_TOKEN
STATUS_BUILD_ALCHEMY_ETHEREUM_GOERLI_TOKEN
STATUS_BUILD_ALCHEMY_ARBITRUM_MAINNET_TOKEN
STATUS_BUILD_ALCHEMY_ARBITRUM_GOERLI_TOKEN
STATUS_BUILD_ALCHEMY_OPTIMISM_MAINNET_TOKEN
STATUS_BUILD_ALCHEMY_OPTIMISM_GOERLI_TOKEN
- The list of available env variables as well as CL arguments can be seen running
the app providing `--help` argument. All env vars are prefixed with `STATUS_RUNTIME_`.
* feat(Communities): Introduce pending states for kick, ban and unban actions
Close#11795
* feat(Communities): Show bannedMembers pending states on the UI
* feat(Communities:) make kick, ban and unban methods async
* feat(Communities): add signal about community membership status change
* fix(Communities): move membership managment to to the appropriate model
* chore: review fixes
Fixes#10195
Makes sure that 1-1 messages up the chat counter but only every 2 minutes
Does not create the activity center notification. This requires more work
When calling `QAIM.dataChanged(index, index, [roles])`, passing nothing
(ie omitting the paramater altogether), an empty array `[]`, or an empty
sequence `@[]` means "all roles", just like the C++ counterpart in
https://doc.qt.io/qt-5/qabstractitemmodel.html#dataChangedFixes#11830
Fixes: #11480
* hook up join popup to permission model
* fix chats not being put in the permission model
* make it work with channel permissions as well
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
* feat(CommunityTokens): proposal of CommunityCollectibleOwner
Close#11143
* feat(Communities): implement viewProfile from token holders list
* fix: re-request community token owners after a contact get removed from a community
Fixes#11817
Instead of getting revealed accounts from the community description (it's no longer available), uses the new `getRevealedAccountsForAllMembers` API. Uses it async so that we do not slow the start process. The model is updated correctly when we finish loading them.
* feat(Community): Community messaging statistics chart
Close 11152
- Use se `collectCommunityMessageMetrics` for messaging statistics chart
in community overview
* feat(Community): Transfer community metrics with dto objects
* feat: impl simple string-based model for community metrics
* fix(Community): Review fixes and fix for changing community when chat is open
* Update src/app/modules/main/chat_section/controller.nim
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
Bump Status GO to support session based activity requests
Transaction module was replaced by activity module,
this change removes the old code.
Details:
- Remove transaction.Item and use the DTO directly
- Replace the still using missing functionality
- Remove old way of fetching transactions in response to the history event
- Use activity filter to provide history for "recents" in Send.
Closes#11339
This partially addresses #11186 as it implements the delete
functionality for community tokens.
If a deployment failed, users have the ability to delete the added
community token from the list.
The retry functionality will be implemented in a follow up commit.
Needs: https://github.com/status-im/status-go/pull/3794
As discussed in https://github.com/status-im/status-go/pull/3798, there
was a need to separate the logic in `AddCommunityToken()` into two API.
This commit adjust the client to these changes such that:
1. After community token deployment tx was sent, we create
a `CommunityToken` and add it to the database for tracking purposes
2. Once the tx is mined or dropped, we add the community token to the
community description and publish it, or we update the deployment
state in the database
Needs: https://github.com/status-im/status-go/pull/3798
Bump status-go to include required changes
Refactor the API usage to use the new async APIs.
Support multiple events in the same block
Report loading state for all the APIs
Also
- fix the loadingData state in the controller.nim
- reset the model to empty when the filter is invalidated due to
address and chain IDs change
Closes#11170
This hides the action items to kick or ban users if they happen to be
admins. There's also a change in status-go that prevents admins to kick
or ban other admins that has to land first here:
https://github.com/status-im/status-go/pull/3666Closes#10936
QSortFilterModel can be used as sourceModel in proxy models. Proxy models rely on receiving the `QObject::destroyed` event when the source model is destroyed to clean the internal data.
Calling `QObject::disconnect` will also disconnect any connections to the `QObject::destroyed` event leaving dangling pointers in the proxy models.
Refactor code to use the token identity instead of token code
Removed the debugging activity view as now we have the API integrated
in the history view
Fixed the activity type in the activity entry
Closes: #11025
Fixes#11041
Fixes the bug where going to a muted channel with a mention doesn't mark it as read. This was because the QML doesn't call mark as read when a channel doesn't have unviewed messages. That was because our Nim code put 0 as unviewedMessageCount when a channel is muted.
I changed it so that channels always have the value from status-go. No more conditions on the Nim side. Now the condition is on the QML side. So we hide the badge in QML instead. That also means that showing the number of unviewed message, even in a muted channel works.
I also fixed a bug where we counted muted messages on app restart for the normal badge. Usually it didn't cause issues, because it's rare that you had messages in a muted channel and nothing else. You'd also have unread messages in an unmuted channel. so you'd go there, read it, and it would then update the parent badge.
While testing this issue, I discovered that we in fact count muted channels for the parent badge.
So i fixed it in this one too.
So while chats don't have any Nim code for muted chats, sections do, because status-go doesn't really give us that information.
Bump status-go to include the async API changes
Handle the wallet-activity-filtering-done event
Propagate the has more flag
Extend the debugging UX
Update #10994
Detect the MIME type using `QMimeDatabase` from the actual content and
save it in that same format using `QSaveFile`, as `QImage` does NOT
support saving a GIF
Fixes#10747
This is an improved version to check wether a user has permission to
join a community and updating the join community view accordingly.
We now asynchronously do all the checks in status-go and process
a single result upon token permission updates, additions and deletions.
Depends on: https://github.com/status-im/status-go/pull/3494Closes#10481#4939
- accept both the blob (`data:image/jpeg;base64` payload) or a path/URL
to a local file
- remove the usage of QPixmap, QImage is enough and more suitable for
save/load and resizing as well
- remove usage of an extra file when saving
* feat(Chat): Display MutualStateUpdate system messages in 1-to-1 chats
* feat(ActivityCenter): Add AC notification when a user get removed by another contact
* fix: crutch fixing segfault on contact removal
Fixes#10501
The problem was that didn't have access to the updated contact from status-go after banning or unbanning, so we just changed the banned property, but there is more that gets changed in the backend, like `removed` being set to `true` as well.
With this fix, when you unban someone, you go back to a fresh start, as **non** contact, so you need to send a request again. That was the state you got if you restarted the app, so "re-sync" the state with status-go.
Another issue was on the frontend (QML). When banned, and after restarting to get the right state, the unban button would be disabled and the Add contact request button would show, which is not good. We only want to send requests when unbanned.
Bump status-go HEAD that removes deletion of pending multi-transactions
in status-go
Previous implementation was relying on the fact that all pending
transactions are also multi-transactions, which it seems not to be
the case (e.g. ens, airdrop collectible)
Also tried to extend the deletion of multi-transactions to status go
but it was causing crashes for minted/dropped tokens.
Updates #10474
Fixes#10076
Reverts the refactor that makes getChannelGroups (ie getChats) not return chats (now it does return all chats too).
That way, we actually have the right mentions and unread count when receiving new messages
Also fixes an issue where mentions and unread count would get reset to 0 when getting a community update, because the signal doesn't have enough info
disable retranslation, display a confirmation dialog and apply the
language change after app restart
rationale: the way the retranslation works internally is that it force
reevaluation of _all_ QML bindings which:
- might lead to crashes (immediately or later)
- lots of warnings printed to console, some bindings can get broken as a result
- not all UI is correctly retranslated on the fly (we have lots of places
where we assign the text imperatively via JS code), so these wouldn't
appear translated before app restart anyway
Fixes#7823
Upgrade Nim compiler to 1.6.
The necessary changes are related to how `for` loops now implicitly
create a `lent` type, which is Nim's way of creating a "temporary"
reference to an item inside a collection - this helps performance by
avoiding a copy of the data, but it also means that the copy that
previously was implicit in the for loop must be made explicit in the
code.
* fix(ActivityCenter): Move ActivityCenterNotificationTypeCommunityKicked to the right place
Close#9811
* fix(ActivityCenter): fix accepting community request to join
The enforcing of the derivation path editing rules is done in a structured
way by handling all the changes on the array of `Element` stored in
d.elements and then recomposing the HTML string to be displayed after
every change.
Main limitation is the workaround in `onTextChanged` that regenerates
the text in order to dismiss foreign characters introduced by pasting
which I couldn't find a way to disable without disabling also the ability
to copy content to clipboard.
Highlights:
- Implement DerivationPathInput control that intercepts the modifiable
keyboard events in order to edit the visible TextEdit.text while
respecting the requirements of the derivation path editing
- Implement a JS Controller that handles the logic of the
decomposing and recomposing the derivation path string
- Add anew StatusQ with the TextEdit basic look and feel to be used
in DerivationPathInput control without duplicating the style
- Allow passing modifiable events that are not generating characters in
order to allow copy to clipboard
- Disable add account when control is in error state
- Limit to maximum 5 elements in the derivation path
Testing:
- Integrate the control with StoryBook for a quick preview of the
control
- Add unit tests for the Controller basic functionality and regression
for the main control Item
- Removed forcing x64 architecture on apple arm64 hardware from the
storybook build configuration
Note: initially the implementation was suppose to be simple parse the
derivation path string edit elements and format it. However, I could not
find a quick way fix the circular dependency issue between editing the
text and reformatting it. The solution was to use a one way from the
structured data to the formatted string which complicates the
implementation logic.
Closes: #9890
Fixes#9973
The buttons didn't work because we weren't using the right model + the section model didn't expose the PendingMemberRequestsModel.
I also fixed the service to update the community correctly and send the event. It should feel snappy-er to approve someone now.
This is necessary because with community token permissions, when owners
manually accept a request, we a) don't want to block the UI when the
users funds are check on chain and b) in case of insufficient funds,
we'll react with a modal that tells the owner that the user can't be
accepted.
All of that is done in this commit.