- legacy Style and ThemePalette removed
- moved and deduplicated font definitions into `Theme` (unrelated to a
color palette)
- `Style.current.foo` -> `Theme.foo`
- `Style.current.fooColor` -> `Theme.palette.fooColor`
- upgrade the imports to 5.15
- removed some mode dead components
Fixes#16514
- mention the "Privacy Policy" document in the text explaining "Help us
improve Status", make a link to it and display it in a separate popup
- add a standalone header button to the settings page, doing the same
- extend storybook page with the "placement" param
Fixes#16157
* feat(metrics): add onboarding screen metrics and section navigation
Fixes#16100
Adds metrics for navigating to the different screens of the onboarding and when navigating to a new section while logged in; only when enabled of course.
I refactored the code a little to make it simpler. I moved the check to see if the metrics collection is enabled in the async task itself, so we don't have to check it each time we add a new metric
* fix metric sent from module
* review comments
* add flowtype
- completely removes the `ui/app/AppLayouts/Browser` QML app section
- removes the `app_service/service/bookmarks`,
`app/modules/main/browser_section` and
`src/app_service/service/dapp_permissions` NIM modules
- remove the Browser settings page and associated popups/components
- HTML links now always open in an external browser
- adjust the section indexes in `Constants`
- fixup the e2e tests
Fixes#14614
Adding local setting: metrics_popup_seen
Small refactoring: showing popup from main.qml
Showing popup: 1. on welcome screen, 2. in Settings/Privacy page and 3. after login when the popup has not been shown yet
Issue #15628
* feat(icon): show a red dot when we have unread notifications
* feat(windows-icon): update windows icon to have a white border
Fixes#14788Fixes#14855
Adds a red dot on the tray icon if there is an unread message in an unmuted channel or in the activity center
* refactor getters for chainIds and enabledChainIds
* simplify community chainIds getter
* simplify usage of network dto objects
* remove duplicated roles from send area
* rename network model in send module to network route model
- as discussed with Design, do not allow the user to select the UI scale
option from Settings as it causes many problems; instead rely on the
OS/Qt HighDPI support to handle the scaling for us
- note however, for advanced users, it's still possible to specify the
UI scale manually by exporting the standard `QT_SCALE_FACTOR` prior to
starting the app
- in the longterm, we will come with our own scaling solution at the QML
level, independent from the OS
Fixes#14137
- since the window can be a combination of several states (e.g.
maximized + fullscreen + minimized), use the newer `windowStates()` to
track and toggle them
- call `makeStatusAppActive()` in all the identical codepaths (clicking
tray icon, activating a mac or win instance, running a second instance,
etc)
- fixes restoring the window to its previous state(s) when activating
from the tray or dock icon
- use some more standard keyboard shortcuts
Fixes#14132
- TLDR: we were scaling twice, resulting in ginourmous pixel values
The long story:
- since Qt treats the various scale factors in a multiplicative way (see
https://www.qt.io/blog/2016/01/26/high-dpi-support-in-qt-5-6 for
explanation) and there's no way to get the screen's baseline scale
factor programatically, we also have to export `QT_SCREEN_SCALE_FACTORS`
to something that's not equal to `0` or `1` to force the monitor scale
factor to `100%` and then compensate for it when exporting our own scale
value using `QT_SCALE_FACTOR`
- make the UI slider values go in `25%` steps, allowing for more fine
grained control; with `100%` we fallback to the Qt's native handling of
highdpi
- raised the maximum to `300%` since on highres displays, one wouldn't
be able to go over the implicit maximum of `200%` (due to the internal
scaling being 2x)
- scale our main window's minimum width/height so that we don't overflow
the monitor's available space
- modernize the `ConfirmAppRestartModal` to use `StatusDialog`
- use the new `Utils.restartApplication()` when changing the UI language
as well
- remove some dead code
In the (very) long term, we should take a different approach of scaling
our app independently of Qt, just taking the monitor
`Screen.devicePixelRatio` into account, similar to what other apps like
Telegram do
Fixes#13484
- causing too many regressions along the way
- most of our popups are already destroyed properly inside Popups.qml
- in general, a Popup (Dialog, Menu, etc.) can be manually destroyed iff
it had been created using `Component.createObject()`, otherwise it's gone
for good until restart
- manually enabled the destroy-on-close in verified cases
Fixes#10948 (maybe some other dupes)
Closing #9470
Adding Did You Know Splash Screen that will be shown when AppMain is completed.
The SplashScreen runs for 30 seconds and will randomly iterate through `fun messages` every 5 seconds.
Fixes#8848
I'm not 100% sure why the issue is fixed by this, but I was able to pin point the source with a bisect and by running the Squish test for public chats over and over.