- implement the eligibility check in C++, returning the highest possible
role the user would be allowed to join under
- enable/disable the "Share" button based on the above permissions check
- remove all the locally placed components, access teh popup only via
Global/Popups
- calculate the `accessType` internally based on the permissions present
- update the eligibility as the async check for permissions is finished
- fix the permissions panel background color
- partially revert the share/finish/cancel buttons behavior; it must be
one button due to StatusStackModal limitations
- fix some other minor UI issues or differences to current Figma designs
- adjust SB, add the possibility to play around with different
permission models
Fixes#14100
* fix(JoinCommunity): Add missing state ONLY private permissions and NOT MET
- Modified `becomeMemberModel` in store to provide all member permissions.
- Modified permissions model filter to only discard permissions that are private and NOT met.
- Updated `storybook/PermissionsModel` with new only private permissions and added new model option in corresponding pages.
Closes#14104
* fix(JoinCommunity): Text position when all channels hidden
Updated text position when `allChannelsAreHiddenBecauseNotPermitted` in community join process
- Added dialog instead of calling directly to the cancel method.
- Updated `Cancel` button format according to figma in `CommunityMembershipSetupDialog`.
Closes#14097
- Change text and remove existing icon.
- Removed unnecessary property `loginType` on different files.
- Renamed signals to be more accurate with existing requirements.
Closes#14098
This commit:
- improves selection of addresses to reveal
- keeps the selection state for the popup lifetime
- brings higher granularity in terms of signed requests by keypairs
- meets new requirements from the latest related Figma
- merges edit shared addresses feature and request to join community features
into a single component, cause the flow is logically the same, with the only
difference that when editing revealed addresses we don't show the community
intro screen
Fixes at least points 3 and 4 from #13988
* feat(@desktop/communities): Hide channels if the user is not permitted to view and hideIfPermissionsNotMet is set
Extend chats model with channel permissions info and hideIfPermissionsNotMet.
Visibility of chat item is based on: member roles, channel permissions, hideIfPermissionsNotMet.
If all channels from category are hidden, category item is also hidden.
If all chats in community are hidden, infomration label is displayed.
Issue #13291
* chore(@desktop): Upgrade status-go
Issue #13291
Fixes#13779
The problem was that the permission update some times takes time to get propagated and get back, or even the control node is offline, so the TM would not be able to post, because the backend would detect that there is a permission and that we don't have the key for it.
The solution is to block the UI when a permission update is pending, since we can't post correctly while it is not processed by he control node.
- extend `isUserAllowedToSendMessage` to also cover
`Constants.chatType.communityChat`
- let `admin` always satisfy the permissions
- hide the add emoji/reaction button instead of disabling it when the
permissions are not met
- adjust the error msg to better reflect the reality (tokens vs.
permissions)
Fixes#13777
- make `SendContactRequestModal.qml` use the common dialog, use the
contact details if we already have it
- make some minimal changes to the "Send ID verification" flow since it
shares the same dialog
- simplify the `CommonContactDialog.qml` footer/buttons handling
- adjust the menu item texts
- emit toasts when the action is performed
- display a tooltip over the compressed elided key
Fixes#13518
- create new `ShareProfileDialog` with QR code + links
- align the context menu items with latest Figma designs
- add `isBlocked` to contact icons
- adjust SB to show more options and showcase models
Fixes#13416Fixes#13417
Changes:
1. Make PermissionsView/EditPermissionsView configurable to support channel permissions config
2. Adding channel permissions support in the create/edit channel popup
3. Connect the channel permissions to backend
4. Cleaning unneeded emojiPopup
Show discord user as a message sender.
Show discord avatar next to user name.
Show "Bridged from Discord" label.
Open adjusted profile context menu.
Issue #13098
* chore: bump status-go
* (fix/desktop) removing custom picture is not reflected on contact's side
This PR fixes [9947](#9947) and contains :
- Commit to fix the changing of custom picture and having the change
reflected on contact's side
- Commit to fix the deleting of picture and having the change reflected
on contact's side
The chain we're using for stickers, collectibles, ens names and other similar activities
is simply determined by the mode the Status app is operating in and it could be either
mainnet or testnet mode. Having that fact in mind we don't need all the calls we were
using in the past for fetching explicitly chain id for each of the sections mentioned above
and that's simplified with these changes.
fixes#10703
- Adding a reaction by going in add reaction and clicking R1 should have no effect (Currently the reaction R1 is removed which is not expected)
- Clicking on the R1 directly on the message should remove the reaction (I checked and this already works)
- Add a visual indicator in the add reaction popup on which emoji is already selected
* chore: bump status-go
* feature(@desktop/chat) Enhance message context menu with mark as unread
fixes#10329
linked with PR #12879
- Adds capacity to mark a message as unread
- Adds capacity to mark a message with mention as unread
- Adds persistence to the marking of the message (change can be seen at
after reboot)
- Adds marking in right click contextual menu
The `onTextChanged` event is triggered by the StatusSynthaxHighlighter whenever the text style changes even if the text string doesn't.
This event needs to be filtered before notifying the backend about the text change.
This commit adds a fetch messages option in the chat.
If clicked it will re-fetch messages for that chat for 1 month.
It's disabled in production since that's not something we want to go
live with, but it's very helpful for dogfooding/debugging while message
reliability has still some issues.
- It adds link to the corresponding tokens model in `EditCommunityTokenView`.
- It adds validation for `name` and `symbol`.
- It updates `storybook accordingly.`
Closes#12365
Setting signer logic and computing fees.
AC messages for different transfer ownership states.
Declining ownership logic.
Added `CommunityTokensStore.qml` stub.
Removed deprecated property.
Issue #11964
* refactor service `parseSharedUrl` functino
* drop unused RootStore functions
* refactor Utils shared urls functions
* fix(MembersSeectprView): ignore shared url data
* drop `openContactRequestPopupWithContactData`
* fix loading of data to popup
The link preview model can be filtered, but the hyperlink detection needs an unfiltered model to properly highlight all URLs. This brought in the need to separate the urls model and the link previews model.
Changes:
1. Update privacy controller to react to external unfurling settings change
2. Add handler to input controller and react to external unfurling settings change
3. Small other fixes
This commit adds the link preview settings card in the chat input area and connects the settings to the controller.
Not included in this commit: Backend for the preserving the settings, syncing the settings and enforcing the settings on the backend side.
Whenever an url is detected in the chat input area, the link preview settings card is presented. This card enables the user to choose one of the following options:
1. `Show for this message` - All the link previews in the current message will be loaded without asking again. The current message can be defined as the message currently typed/pasted in the chat input. Deleting or sending the current content is resetting this setting and the link preview settings card will be presented again when a new url is detected.
2. `Always show previews` - All the link previews will be loaded automatically. The link preview settings card will not be presented again (in the current state, this settings is enabled for the lifetime of the controller. This will change once the settings are preserved and synced)
3. `Never show previews` - No link preview will be loaded. Same as the `Always show previews` option, this will be preserved for the lifetime of the controller for now.
4. Dismiss (x button) - The link preview settings card will be dismissed. It will be loaded again when a new link preview is detected
The same options can be loaded as a context menu on the link preview card.
Changes:
1. Adding `LinkPreviewSettingsCard`
2. Adding the settings context menu to `LinkPreviewSettingsCard` and `LinkPreviewMiniCard`
3. Connect settings events to the nim controller
4. Adding the controller logic for settings change
5. Adding the link preview dismiss settings flag to the preserverd properties and use it as a condition to load the settings.
6. Adding/Updating corresponding storybook pages
This component is a wrapper for LinkPreviewMiniCard and StatusChatInputImageArea. The purpose of this component is to arrange the cards in a row layout and provide scrolling behaviour. This component also has an opacity mask that will provide a fade out appearance when the items are scrolled out of view.
+ adding storybook page
+ integrate ChatInputLinksPreviewArea in StatusChatInput
- Button from community column.
- Button from community overview.
- Updated storybook pages (settings overview related) according to new components requirements.
Part of #12174
- Applied new design to transfer ownership popup.
- Added support in storybook.
- Added navigation to transfer ownership popup from community settings / owner token footer.
- Added navigation to transfer ownership popup from community settings / overview.
- Linked wallet send modal to the transactions popup with the needed pre-populated data.
Closes#12171
The functionality for sending/receiving funds directly from chat
is currently not supported, both code and designs are outdated.
This commit removes integration part but leaves ChatCommandsPopup
component for potential future use.
Closes: #12118
Fixes: #11480
* hook up join popup to permission model
* fix chats not being put in the permission model
* make it work with channel permissions as well
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
- It adds proxy of wallet accounts only in a single place (wallet root store) and pass the tuned model through the rest of views.
- It updates `storybook` accordingly.
Closes#11829
* rename `fetchMessageByMessageId` to `getMessageByMessageId`
* move reply clicking logic to `StatusMessageReply`
* make message found animation faster
* `asyncGetMessageById`
This commit includes the following changes:
1. Request from backend the messages count in a specific interval as opposed to all messages timestamps in that interval.
2. Update the chart end date before refreshing the data
3. Fix metrics type parsing in community service
4. Fix a bug where the new incoming data was not processed by ChartJs without a hover event on the chart. The fix here is to manually request paint() on model changes.d
Issues found and not handled here:
1. On large communities the backend request can take 3 minutes to complete
2. CPU usage can easily go to 100% when switching chart tabs on large communities. All the requests are processed by the backend.
* feat(Community): Community messaging statistics chart
Close 11152
- Use se `collectCommunityMessageMetrics` for messaging statistics chart
in community overview
* feat(Community): Transfer community metrics with dto objects
* feat: impl simple string-based model for community metrics
* fix(Community): Review fixes and fix for changing community when chat is open
* Update src/app/modules/main/chat_section/controller.nim
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
Bump Status GO to support session based activity requests
Transaction module was replaced by activity module,
this change removes the old code.
Details:
- Remove transaction.Item and use the DTO directly
- Replace the still using missing functionality
- Remove old way of fetching transactions in response to the history event
- Use activity filter to provide history for "recents" in Send.
Closes#11339
Also: refactor(communities), moved request to join funcs to communities module
This is needed because we can now request to join from the Import popup
Closes#11242
1. Fix an issue where importing a community using private key triggers the import finished event without updating the community data if the community is already imported with public key
2. Show toast messages on importCommunity and privateKeyRemoved events
3. Group community import toast messages handlers and move them from ContactsColumnView to AppMain. IMO these toast messages handlers should not be dependent on ContactsColumnView.
- display an info box when in wallet testnet mode with a CTA to disable
it (functionality enabled for production builds only)
- the CTA can be tested/seen via OverviewSettingsPanelPage storybook page
Closes#11468
Adding the export control node popup. The popup is behind an authentication wall.
1. Create ExportControlNodePopup qml
2. Add the popup in storybook
3. Create authentication flow with qml callback to open the popup after authentication
4. Add the popup open action in Global.qml