- rework the way social links are displayed/editted; we now only allow to
enter a so called "handle" and then substitute that in the final URL
template
- move the "icon" model role to NIM backend
This has several advantages:
- we display only the "handle" and don't have to elide some long URL
- we won't let users enter random URLs into their profile and spoof the
viewing part into clicking it
Additionally, make the social link "button" clickable -> navigate to the
target URL, and make the tooltip behave as "usual" (on mouse hover).
- when calling `Utils.getColorHashAsJson()` we don't actually need to
issue ID verification requests at all and there might be situations when
we know beforehand that we don't need the ENS verification either
- change these helper functions' syntax and do early returns in that case
- in MessageContextMenuView, the "contact details" were duplicated, so
remove one
- remove dead code, fix some warnings
The profile fetching view is part of the onboarding process. This view should be displayed on existing user onboarding flow, while the profile is being fetched in the backend.
It has 3 states:
1. Fetching in progress
2. Fetching completed
3. Fetching error
Those have been changed in status-go, resulting in wrong visualization
of import warnings and errors.
This commit adjusts them so they match the correct codes again.
- fill the senderId just like other messages
- add some checks in Utils since the "publicKey" (ID) coming Discord
isn't in the format we'd normally expect
Closes#6678
This adds the ProfileDialogView to storybook pages
For now, there's just one control to switch between own profile and
another profile; more to come in later PRs.
The mocked global objects (mainModuleInst and globalUtilsInst) are
injected via QML
Fixes: #7820
- wrap everything we can in AppMain with a (async) Loader
- do not access globals w/o a proper store
- drop some dead code
Although I wasn't able to completely fix the bug, the ~50% improvement in
startup time is still worth trying imho. On my machine, the startup time
went down from ~7s to under 4s.
Related: #7292
There was an issue where imported messages from third-party services
would cause super laggy scroll behaviour in the chat view.
The reason for that is that on scroll, the app keeps calling
`getVerificationRequestFrom()` on the chatkey of the community.
Typically the results of these requests are cached so that it should
perform the call only once, but because there's no actual verification
request/contact for the community chat key (all third-party messages are
signed by the community), the call keeps on happening over and over.
This commit adds a flag to `getContactDetailsAsJson` and `isEnsVerified`
to control whether or not the call to `getVerificationRequestFrom`
should in fact be made (which should not be the case for imported
messages).
The result of this is a smoother scrolling experience.
Fixes#7767
This adds the UI plus all necessary models and signal handling to render
discord import progress in the desktop application.
It also introduces message handling for discord chat message types.
Requires status-im/status-go#2826 to function
Co-authored with @caybro