After this change there is not need to pass sendModal instance from AppMain to other parts of app.
Then SendModal should be launched simply by calling Global.openSendModal(....)
Fixes#16741
The problem was that we replaced the ContentType from Image to Text, so on restart, it doesn't understand it had images anymore.
Fixed in status-go by reusing the ContentType of the original message.
This makes it so that we don't need to pass the ContentType from Nim anymore, so I removed that param from the code.
Fixes#16688
Fixes the issue by adding a version to the URL on the status-go side. No extra code needed on our side.
The only change is that we no longer need the `addTimestampToURL` hack for the community now.
* fix(badge): fix missing badge on the Chat section
* fix(unread): fix unread count not incrementing when the chat is active but app is unfocused
Fixes#16098
The problem was that we were marking the message as read because the chat kept scrolling, even if the app was in the background.
I fixed that by only marking as read if the app is active. I added a Connections to the active property of the Applicaiton too to mark as read when the app comes back active.
I also removed a condition that prevented the Unread bar appearing in that condition.
Now, when a message is sent to the active chat, but the app is not in focus, the red dot appears, as well as the badges. Then when the app comes active, it is marked as read, but the unread messages line is shown to show when is the last time the user saw messages. This is similar to what Discord has.
* refactor(contacts): refactor 5 contact models into one and filter in QML
Fixes#16549
Refactors the 5 types of contact models (all, mutuals, banned, received and sent) into only the `allContacts` and use an Adaptor on the QML side to filter into the needed models.
This cleans the Nim side a lot and makes applying updates to the contacts' model way simpler.
* chore(contacts): remove useless and duplicated contact properties
OptionalName and isSyncing were never used.
DefaultDisplayName was not really used and is actually a duplication of preferredDisplayName, so I replaced the limited usages of DefaultDisplayName by preferredDisplayName
* refactor(contacts): improve updates by not removing and re-adding
We used to update contact items by removing them from the models and re-adding them. This is highly inefficient.
Instead, the proper way is to update only the values that changed.
* user_model: onItemChanged signal removed
* user_model: sorting by online status no longer needed on nim side
* Chat/RootStore: contactsModel property removed
* ContactsStore encapsulation improved
* ContactsStore: contacts model adaptor moved outside store
---------
Co-authored-by: Michał Cieślak <michalcieslak@status.im>
Fixes#16602
This was broken when we refactored the members to use a single model for public channels. Those public channels then didn't have any members in their model they used for suggestions.
This is fixed by putting the logic in the UsersStore and reusing that store whenever we need a list of the members.
- legacy Style and ThemePalette removed
- moved and deduplicated font definitions into `Theme` (unrelated to a
color palette)
- `Style.current.foo` -> `Theme.foo`
- `Style.current.fooColor` -> `Theme.palette.fooColor`
- upgrade the imports to 5.15
- removed some mode dead components
Fixes#16514
Fixes#16288
Introduces a new instance of the users module, but managed by the section module.
This user module is managing the "public" community members list. Meaning that everytime we have a public channel in a community, we use that module instead.
The channel's user module is empty for public channels to reduce the amount of processing and memory used.
If the channel becomes private, we update the member list and populate it.
There were two version of plainText - one exposed from the backend,
another, backend-independent in StringUtils. The latter one is now
used in all cases.
- propagate and set `requiresPermissions` + `locked` from the
`chatContentModule.chatDetails`
- set the icon accordingly for community chats
Fixes#16502
Fixes#15750
When the pairing fails, the UI now let's the user use the seed phrase instead.
When they do, a call is send to the original device and both instances will show an AC notif.
When the original device accepts the pairing, the call is made to pair and sync the devices and the AC notifs get deleted
Based on changes done in this PR https://github.com/status-im/status-go/pull/5807
we can simplify our client logic a lot.
This results in the removal of many lines of code that are no longer needed
Closes 1st part of #16336
Iterates #16043
* fix(admin): improve admin panel loading by putting sections in loaders
* fix(admin): speed up members tab by using nim model and real search
* fix(admin): speed up airdrop panel
* fix(admin): mint panel and airdrop panel interactions and previous btn
* fix(admin): speed up overview page
* fix(admin): speed up permissions page
feature: add remove from group option to group chats
refactor ProfileContextMenu to make it a functional component
refactor ProfileContextMenu to make it a functional component
This refactor ProfileContextMenu to make it a functional component by:
refactored out direct calls to backend, and passing backend data structures and moved this logic to the callers, also refactored common calls between the callers
common types of context menus have been extracted to their sub components which removes a lot of logic too and makes the behaviour very clear
user verification workflow (which was already disabled) has been removed
refactor: use signals and call singletons on the parent instead
remove unused code for now from profile context menu
refactor profile context menu into two components; add property to storybook
extract blocked profile context menu and self profile context menu
use profileType instead of individual bools
refactor to pass trustStatus as an argument
make contact type a parameter
remove unnecessary method from RegularProfileContextMenu
add ensVerified property to ProfileContextMenu components
add onlineStatus property to ProfileContextMenu components
move ProfileContextMenu storybook controls to the right sidebar
move contactDetails logic up from the view
add local nickname property to ProfileContextMenu components
fix issue with missing signal; fix logs in storybook
use constant for profileType instead of string
refactor common code into a single method
refactor getProfileContext
remove references to contactDetails which are not longer needed
remove unnecessary comments
fix bridged constant
refactor into a single ProfileContextMenu component
refactor into a single ProfileContextMenu component
refactor into a single ProfileContextMenu component
simplify imports
remove unused store field
move methods from utils to contacts store
remove onClosed signal
remove unused param
feature: add remove from group option to group chats
feature: add remove from group option to group chats
add isAdmin property
move removeMemberFromGroupChat to root store
hide remove from group option from message context menu
refactor ProfileContextMenu to make it a functional component
refactor ProfileContextMenu to make it a functional component
refactor ProfileContextMenu to make it a functional component
This refactor ProfileContextMenu to make it a functional component by:
refactored out direct calls to backend, and passing backend data structures and moved this logic to the callers, also refactored common calls between the callers
common types of context menus have been extracted to their sub components which removes a lot of logic too and makes the behaviour very clear
user verification workflow (which was already disabled) has been removed
refactor: use signals and call singletons on the parent instead
remove unused code for now from profile context menu
refactor profile context menu into two components; add property to storybook
extract blocked profile context menu and self profile context menu
use profileType instead of individual bools
refactor to pass trustStatus as an argument
make contact type a parameter
remove unnecessary method from RegularProfileContextMenu
add ensVerified property to ProfileContextMenu components
add onlineStatus property to ProfileContextMenu components
move ProfileContextMenu storybook controls to the right sidebar
move contactDetails logic up from the view
add local nickname property to ProfileContextMenu components
fix issue with missing signal; fix logs in storybook
use constant for profileType instead of string
refactor common code into a single method
refactor getProfileContext
remove references to contactDetails which are not longer needed
remove unnecessary comments
fix bridged constant
refactor into a single ProfileContextMenu component
refactor into a single ProfileContextMenu component
refactor into a single ProfileContextMenu component
simplify imports
remove unused store field
move methods from utils to contacts store
remove onClosed signal
remove unused param
rename ProfileContextMenu variables
simplify signals in ProfileContextMenu
remove ;
refactor: do early return
simplify ifs
move ProfileContextMenu to its own storybook page
fix wrong params
fix profile context menu separator
add missing signals to profile context menu on the members tab panel
- simpler, standard property based API
- much lighter than deriving from the heavy StatusListItem
- should reduce RAM usage significantly, esp. with large communities
Iterates #11059