Maintenance bumps of several dependencies - broadly address security
issues, 1.6+ compatibility, bugfixes etc to catch up with Nimbus'
development
The extra try/catch is due to increased exception safety requirements in
`chronicles`, where `fmt` allows dynamic format strings and therefore
may raise `ValueError` in theory.
Fixes#12724
The actual issue wasn't reproducible, even if I removed the guards against duplicate names.
But I did find that the community wasn't cleaned up correctly, so I fixed it in this PR. It should limit the confusion and possible issues that could arise.
* chore: bump status-go
Closes#13139
* fix(settings): It's not possible to switch the log level
Previously it was not possible to change the state of the Debug toggle.
This is because the code forced the setting the default value, ignoring
the database setup, hence always setting the DEBUG as LogLevel.
Closes#13139
* chore: bump status-go
* (fix/desktop) removing custom picture is not reflected on contact's side
This PR fixes [9947](#9947) and contains :
- Commit to fix the changing of custom picture and having the change
reflected on contact's side
- Commit to fix the deleting of picture and having the change reflected
on contact's side
* feat(ProfileShowcase): Show token balences in the profile showcase
* feat: support new tokens & collectible identification
* feat: add collectibles to profile showcase preferences
* feat: dispaly collectibles for a contact
* fix: review fixes & tokens code moved to separated PR
Implemented:
- adding selection color section
- all input field validations
- interactions within the popup
- an ephemeral notification when adding an address
Closes#13089
* chore: bump status-go
* feature(@desktop/chat) Enhance message context menu with mark as unread
fixes#10329
linked with PR #12879
- Adds capacity to mark a message as unread
- Adds capacity to mark a message with mention as unread
- Adds persistence to the marking of the message (change can be seen at
after reboot)
- Adds marking in right click contextual menu
Requires the specific status-go changes that brings WCChangePairingState
Process delete session and update internal pairing history state
Updated testing while fighting for the issue of not deleting the session
Found out that the client requests a different topic in the delete
session request.
Also:
- update debugging UX to support session events
- update storybook to support mocking session events
- fix go test utility to account for refactoring
Updates #12858
This is required to control the resource consumption in case of no
usage of wallet connect
Hence we load the WebEngineView only if we have active pairings and
such that SDK events are expected from the paired dapps.
Also:
- Moved the generic WebEngineView communication bridge to StatusQ
- Added basic tests for WebEngineLoader
- Add a way to know when wallet is loaded (`walletReady`)
- Add storybook support for mock of nim sections as context properties
Updates: #12639
* feat(ActivityCenter): Use signal for delivery of AC notifications from other services
Close#9349
* feat(ActivityCenter): Sync messages read state with AC notifications
Bump status-go that brings the sign APIs support for send transaction
and personal sign
Extend SDK
- simple SDK event handling in QML
- support session request response APIs
- pairing management
Closes#12637
Implement a prototype of integrating [WalletConnect Web SDK]()
- integrate WalletConnect Web SDK using Node.js and packing it using
[webpack](https://webpack.js.org/guides/getting-started/)
- this way, we achieve the same versioning strategy for the SDK
- add WalletConnectSDK view
- it is used to load the web SDK via a WebView (validated working on
Mac and Windows)
- add new app dependency of WebView QT
- also update vendor packages `Dotherside` and `nimqml` to add
required WebView::initialize API used to initialize the WebView
integration at the app start
- add WalletConnectPage to Storybook for quick prototyping
- Also add dependency for WebView Qt lib
- index.js is the wrapper used to provide a simple stateful interface
with the WC SDK
- Entry in ui/generate-rcc.go ensures the node_modules cache is excluded
from the resource file
Notes:
- Added `com.apple.security.cs.allow-jit` entitlement when signing the
app package. This allows Execution of JIT-compiled Code Entitlement
required by the fast-path of the JavaScriptCore framework on MacOS
platforms.
- Keep some debugging entries expected to help debugging Linux package
- Removed outdated `DerivationPathInputRegressionTests` qml test
Closes#12301
- Necessary env variables to build the app:
STATUS_BUILD_INFURA_TOKEN
STATUS_BUILD_INFURA_TOKEN_SECRET
STATUS_BUILD_POKT_TOKEN
STATUS_BUILD_OPENSEA_API_KEY
STATUS_BUILD_ALCHEMY_ETHEREUM_MAINNET_TOKEN
STATUS_BUILD_ALCHEMY_ETHEREUM_GOERLI_TOKEN
STATUS_BUILD_ALCHEMY_ARBITRUM_MAINNET_TOKEN
STATUS_BUILD_ALCHEMY_ARBITRUM_GOERLI_TOKEN
STATUS_BUILD_ALCHEMY_OPTIMISM_MAINNET_TOKEN
STATUS_BUILD_ALCHEMY_OPTIMISM_GOERLI_TOKEN
- The list of available env variables as well as CL arguments can be seen running
the app providing `--help` argument. All env vars are prefixed with `STATUS_RUNTIME_`.
* feat(Communities): Introduce pending states for kick, ban and unban actions
Close#11795
* feat(Communities): Show bannedMembers pending states on the UI
* feat(Communities:) make kick, ban and unban methods async
* feat(Communities): add signal about community membership status change
* fix(Communities): move membership managment to to the appropriate model
* chore: review fixes
Fixes#10195
Makes sure that 1-1 messages up the chat counter but only every 2 minutes
Does not create the activity center notification. This requires more work
When calling `QAIM.dataChanged(index, index, [roles])`, passing nothing
(ie omitting the paramater altogether), an empty array `[]`, or an empty
sequence `@[]` means "all roles", just like the C++ counterpart in
https://doc.qt.io/qt-5/qabstractitemmodel.html#dataChangedFixes#11830
Fixes: #11480
* hook up join popup to permission model
* fix chats not being put in the permission model
* make it work with channel permissions as well
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
* feat(CommunityTokens): proposal of CommunityCollectibleOwner
Close#11143
* feat(Communities): implement viewProfile from token holders list
* fix: re-request community token owners after a contact get removed from a community
Fixes#11817
Instead of getting revealed accounts from the community description (it's no longer available), uses the new `getRevealedAccountsForAllMembers` API. Uses it async so that we do not slow the start process. The model is updated correctly when we finish loading them.
* feat(Community): Community messaging statistics chart
Close 11152
- Use se `collectCommunityMessageMetrics` for messaging statistics chart
in community overview
* feat(Community): Transfer community metrics with dto objects
* feat: impl simple string-based model for community metrics
* fix(Community): Review fixes and fix for changing community when chat is open
* Update src/app/modules/main/chat_section/controller.nim
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
Bump Status GO to support session based activity requests
Transaction module was replaced by activity module,
this change removes the old code.
Details:
- Remove transaction.Item and use the DTO directly
- Replace the still using missing functionality
- Remove old way of fetching transactions in response to the history event
- Use activity filter to provide history for "recents" in Send.
Closes#11339
This partially addresses #11186 as it implements the delete
functionality for community tokens.
If a deployment failed, users have the ability to delete the added
community token from the list.
The retry functionality will be implemented in a follow up commit.
Needs: https://github.com/status-im/status-go/pull/3794
As discussed in https://github.com/status-im/status-go/pull/3798, there
was a need to separate the logic in `AddCommunityToken()` into two API.
This commit adjust the client to these changes such that:
1. After community token deployment tx was sent, we create
a `CommunityToken` and add it to the database for tracking purposes
2. Once the tx is mined or dropped, we add the community token to the
community description and publish it, or we update the deployment
state in the database
Needs: https://github.com/status-im/status-go/pull/3798
Bump status-go to include required changes
Refactor the API usage to use the new async APIs.
Support multiple events in the same block
Report loading state for all the APIs
Also
- fix the loadingData state in the controller.nim
- reset the model to empty when the filter is invalidated due to
address and chain IDs change
Closes#11170
This hides the action items to kick or ban users if they happen to be
admins. There's also a change in status-go that prevents admins to kick
or ban other admins that has to land first here:
https://github.com/status-im/status-go/pull/3666Closes#10936
QSortFilterModel can be used as sourceModel in proxy models. Proxy models rely on receiving the `QObject::destroyed` event when the source model is destroyed to clean the internal data.
Calling `QObject::disconnect` will also disconnect any connections to the `QObject::destroyed` event leaving dangling pointers in the proxy models.
Refactor code to use the token identity instead of token code
Removed the debugging activity view as now we have the API integrated
in the history view
Fixed the activity type in the activity entry
Closes: #11025
Fixes#11041
Fixes the bug where going to a muted channel with a mention doesn't mark it as read. This was because the QML doesn't call mark as read when a channel doesn't have unviewed messages. That was because our Nim code put 0 as unviewedMessageCount when a channel is muted.
I changed it so that channels always have the value from status-go. No more conditions on the Nim side. Now the condition is on the QML side. So we hide the badge in QML instead. That also means that showing the number of unviewed message, even in a muted channel works.
I also fixed a bug where we counted muted messages on app restart for the normal badge. Usually it didn't cause issues, because it's rare that you had messages in a muted channel and nothing else. You'd also have unread messages in an unmuted channel. so you'd go there, read it, and it would then update the parent badge.
While testing this issue, I discovered that we in fact count muted channels for the parent badge.
So i fixed it in this one too.
So while chats don't have any Nim code for muted chats, sections do, because status-go doesn't really give us that information.
Bump status-go to include the async API changes
Handle the wallet-activity-filtering-done event
Propagate the has more flag
Extend the debugging UX
Update #10994