- set the pass max length to 100 (via `Constants`, not with a hardcoded
regexp)
- delay the validation until the user hits the limit
- clear the categories (lower/upper/num/sym) info if the password is
cleared too
- update the error messages according to latest Figma designs
Fixes#16239
- enable the Next button, and delay the validation after it's been clicked
- visually display required fields also for logo, banner, and tags (min
1 tag is required now)
- when pasting over limit, chop the text to the maximum length, instead
of just leaving the text field empty
- do not let the popup autoclose on clicking outside or pressing Esc
- add a StoryBook page
- minor cleanups and alignments to the latest Figma designs/flows
Fixes#13966Fixes#16479Fixes#14902
Fixes#16288
Introduces a new instance of the users module, but managed by the section module.
This user module is managing the "public" community members list. Meaning that everytime we have a public channel in a community, we use that module instead.
The channel's user module is empty for public channels to reduce the amount of processing and memory used.
If the channel becomes private, we update the member list and populate it.
An error has shown that Nim compilation uses cache folder in `jenkins` home:
```
clang: error: no such file or directory:
'/Users/jenkins/.cache/nim/nimsuggest_r/@m..@slib@swrappers@slinenoise@slinenoise.c.o'
```
This is a bad idea as parallel CI builds can result in very bizzarre bugs.
Signed-off-by: Jakub Sokołowski <jakub@status.im>
There were two version of plainText - one exposed from the backend,
another, backend-independent in StringUtils. The latter one is now
used in all cases.
This makes the scrolling work for any qml type where the child supports scrolling.
By default the cursor is positioned in the middle of the scrollable item and scroll in steps of 30px.
- fix a refactoring bug in the stores
- disable the context menu since it's not really usefull and we're still
missing like a dozen of stores needed for MessageView anyway
- propagate and set `requiresPermissions` + `locked` from the
`chatContentModule.chatDetails`
- set the icon accordingly for community chats
Fixes#16502
* fix: force focus on search inputs in permissions and sort members
* fix(admin): fix freezes when community gets updated
* fix(airdrop): use FastExpressionFilter to speed up
Iterates #16043
When the community gets updated by any means, we reconstruct the section item, which is already bad, but we also re-fetch all tokens and all shared addresses, which in turn re-updates models for no reason.
Instead, I make sure to only fetch those on first section build, then, I get the new shared addresses when members join using the request to join response that comes from status-go
Implementing the user-story for sign request expiry and add qml tests
+ other minor fixes
## Acceptance Criteria
```
//Always show the expiration
Given the sign/transaction request dialog is shown
When request has an expiration date
Then the user sees a 1 minute countdown in the dialog
```
```
// Show 1 minute timer
Given the sign/transaction request dialog is shown
When the request has 1 minute or less before expiring
Then the user sees a 1 second countdown in the dialog
```
```
Given the sign/transaction dialog is open
When the request expires
Then the Accept button is removed
And the only option for the user is to close the dialog
```
```
Given the sign/transaction request dialog is open
When the request expired
Then the `Sign` and `Reject` buttons are removed
And the `Close` button is visible
```
```
Given the sign/transaction request expired
Then a toast message is showing
And it contains the "<dapp domain> sign request timed out" message
```
```
Given the sign/transaction request dialog is open
When the request expired
Then the sign/transaction request dialog is still visible
```
```
Given the sign/transaction request expires
Then a console message is shown
And it contains 'WC WalletConnectSDK.onSessionRequestExpire; id: ${id}`'
```
- do not allow DND when the StatusChatInput is disabled
- remove `Global.dragArea` variable from the Global singleton
- move the `DropAreaPanel` into `StatusChatInput` and handle its
enabling from there
Fixes#16451