* chore: remove old code about ID verification
* refactor(trust): remove untrustowrthy and isVerified from items and use trustStatus
* chore(status-go): up status-go to get fix for trustStatus reseting
Fixes#16392
* chore: remove verified/trusted profile showcase category
- legacy Style and ThemePalette removed
- moved and deduplicated font definitions into `Theme` (unrelated to a
color palette)
- `Style.current.foo` -> `Theme.foo`
- `Style.current.fooColor` -> `Theme.palette.fooColor`
- upgrade the imports to 5.15
- removed some mode dead components
Fixes#16514
Fixes#15750
When the pairing fails, the UI now let's the user use the seed phrase instead.
When they do, a call is send to the original device and both instances will show an AC notif.
When the original device accepts the pairing, the call is made to pair and sync the devices and the AC notifs get deleted
- display additional beta information as a tooltip
- don't overlap the Beta badge with the unread msg indicator
- some minor cleanups & fixes
Fixes#15795Fixes#15929
Fixes#15614
* feat(StatusQ): add StatusExperimentalTag component and page
* chore(beta): add beta tag to ENS
* chore(beta): add beta tag to Activity tab
* chore(beta): add beta tag to wallet settings
* chore(beta): add beta tag to Notification Center
* fix(wallet): Renamed KeyPair to key pair throughout the entire app
replaced the keypair occurances with key pair in the entire qml ui files
fixes: #13612
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Co-authored-by: belalshehab <belal@status.im>
Co-authored-by: Valentina Novgorodtceva <valentina@status.im>
* prevent animation if loading not started
* prevent scrolling to verification/contact request messages
* fix ac click behaviour
* remove CURSOR_VALUE_IGNORE. cleanup logs
- Send/request ID verification
- Reply to incoming ID request
- Review ID verification reply
- adjust SB and add shortcuts to trigger the various states of the ID
verification flows
Fixes#13709Fixes#13745Fixes#13747
- make `SendContactRequestModal.qml` use the common dialog, use the
contact details if we already have it
- make some minimal changes to the "Send ID verification" flow since it
shares the same dialog
- simplify the `CommonContactDialog.qml` footer/buttons handling
- adjust the menu item texts
- emit toasts when the action is performed
- display a tooltip over the compressed elided key
Fixes#13518
- Added UI support for first community token received (asset or collectible).
- Added UI support for any community token received (asset or collectible).
- TODO: Storybook support
Fixes#12515
Setting signer logic and computing fees.
AC messages for different transfer ownership states.
Declining ownership logic.
Added `CommunityTokensStore.qml` stub.
Removed deprecated property.
Issue #11964
- It created all possible AC notification types and notification component for transfer ownership flow.
- It adds `storybook` support for the new component.
- It adds call from activity center to finalise ownership popup.
Part of #12175
a
* feat(Communities): Refactor token holder list item to separate file
Close#11858
* feat(Communities): Use contact details for community member info
* feat(Communities): reuse StatusMemberListItem for member token holder
* Review fixes
Co-authored-by: Michał Iskierko <61889657+endulab@users.noreply.github.com>
---------
Co-authored-by: Michał Iskierko <61889657+endulab@users.noreply.github.com>
The actions are disabled by default. The proper visibility can be set when the backend implementation is done.
+ Fix one issue where the button tooltip was triggered when the pending state button is not visible
* feat(Chat): Display MutualStateUpdate system messages in 1-to-1 chats
* feat(ActivityCenter): Add AC notification when a user get removed by another contact
* fix: crutch fixing segfault on contact removal
- expose "isEnsVerified" as model role
- fix returning "ensName" when the user is not ensVerified
- react to nickname updates correctly
- fix sorting in the user/member list view
the contact details are fetched imperatively in these popups (not via
model updates), so we need to setup a signal to be able to react to those
changes
the Popup has to be modal and the overlay should catch/eat all the mouse
events to prevent them from propagating to the contents behind the popup
Fixes#9838