fix(StatusPasswordStrengthIndicator): Added new `onValueChanged` condition
Added new `onValueChanged` condition if bar value is 0 --> Strength.None.
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@ -23,6 +23,8 @@ StatusProgressBar {
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Great // 5
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Great // 5
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}
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}
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onValueChanged: if(value === 0) control.strength = StatusPasswordStrengthIndicator.Strength.None
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// Behavior:
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// Behavior:
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states: [
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states: [
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// Strength states definition:
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// Strength states definition:
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