test(Communities) Adding permission test automated (#11993)

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Valentina1133 2023-08-31 12:31:43 +07:00 committed by GitHub
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5 changed files with 141 additions and 5 deletions

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@ -7,8 +7,7 @@
# * \date July 2022 # * \date July 2022
# * \brief Community Screen. # * \brief Community Screen.
# *****************************************************************************/ # *****************************************************************************/
import typing
from enum import Enum from enum import Enum
import time import time
from unittest import TestSuite from unittest import TestSuite
@ -569,3 +568,82 @@ class StatusCommunityScreen:
button_title = get_obj(CommunityWelcomeScreenComponents.ADD_NEW_ITEM_BUTTON.value).text button_title = get_obj(CommunityWelcomeScreenComponents.ADD_NEW_ITEM_BUTTON.value).text
verify_equals(option, str(button_title)) verify_equals(option, str(button_title))
class PermissionsView(BaseElement):
def __init__(self):
super(PermissionsView, self).__init__('mainWindow_editPermissionView_EditPermissionView')
self._add_new_permission_button = Button('community_welcome_screen_add_new_item')
self._who_holds_checkbox = CheckBox('editPermissionView_whoHoldsSwitch_StatusSwitch')
self._who_holds_asset_field = TextEdit('edit_TextEdit')
self._who_holds_amount_field = TextEdit('inputValue_StyledTextField')
self._asset_item = BaseElement('o_TokenItem')
self._is_allowed_to_option_button = Button('CustomPermissionListItem')
self._in_general_button = Button('communityItem_CommunityListItem')
self._hide_permission_checkbox = CheckBox('editPermissionView_switchItem_StatusSwitch')
self._create_permission_button = Button('editPermissionView_Create_permission_StatusButton')
self._add_button = Button('add_StatusButton')
self._who_holds_list_item = BaseElement('editPermissionView_Who_holds_StatusItemSelector')
self._is_allowed_to_list_item = BaseElement('editPermissionView_Is_allowed_to_StatusFlowSelector')
self._in_list_item = BaseElement('editPermissionView_In_StatusItemSelector')
self._tag_item = BaseElement('o_StatusListItemTag')
@property
def tags(self) -> typing.List[str]:
_tags = get_objects(self._tag_item.symbolic_name)
return [str(getattr(tag, 'title', '')) for tag in _tags]
def add_new_permission(self):
self._add_new_permission_button.click()
return PermissionsView().wait_until_appears()
def set_who_holds_checkbox_state(self, state):
if state == 'Off':
self._who_holds_checkbox.set(False)
def set_who_holds_asset_and_amount(self, asset: str, amount: str):
if asset != 'No':
self.open_who_holds_context_menu()
self._who_holds_asset_field.clear().text = asset
self._asset_item.click()
self._who_holds_asset_field.wait_until_hidden()
self._who_holds_amount_field.text = amount
self._add_button.click()
self._who_holds_amount_field.wait_until_hidden()
def set_is_allowed_to(self, name):
self.open_is_allowed_to_context_menu()
self._is_allowed_to_option_button.object_name['objectName'] = name
self._is_allowed_to_option_button.wait_until_appears().click()
self._add_button.click()
self._add_button.wait_until_hidden()
def set_in_community(self, in_general):
if in_general == '#general':
self.open_in_context_menu()
self._in_general_button.wait_until_appears().click()
self._add_button.click()
self._add_button.wait_until_hidden()
def create_permission(self):
self._create_permission_button.click()
self._create_permission_button.wait_until_hidden()
def open_who_holds_context_menu(self):
for child in walk_children(self._who_holds_list_item.object):
if getattr(child, 'id', '') == 'addItemButton':
click_obj(child)
return
raise LookupError('Add button for who holds not found ')
def open_is_allowed_to_context_menu(self):
for child in walk_children(self._is_allowed_to_list_item.object):
if getattr(child, 'id', '') == 'addItemButton':
click_obj(child)
return
raise LookupError('Add button for allowed to not found ')
def open_in_context_menu(self):
for child in walk_children(self._in_list_item.object):
if getattr(child, 'id', '') == 'addItemButton':
click_obj(child)
return
raise LookupError('Add button for in not found ')

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@ -1,6 +1,7 @@
from scripts.global_names import * from scripts.global_names import *
# Main: # Main:
mainWindow_StatusWindow = {"name": "mainWindow", "type": "StatusWindow", "visible": True}
mainWindow_communityColumnView_CommunityColumnView = {"container": statusDesktop_mainWindow, "objectName": "communityColumnView", "type": "CommunityColumnView", "visible": True} mainWindow_communityColumnView_CommunityColumnView = {"container": statusDesktop_mainWindow, "objectName": "communityColumnView", "type": "CommunityColumnView", "visible": True}
mainWindow_communityHeader_StatusChatInfoButton = {"container": statusDesktop_mainWindow, "objectName": "communityHeaderButton", "type": "StatusChatInfoButton", "visible": True} mainWindow_communityHeader_StatusChatInfoButton = {"container": statusDesktop_mainWindow, "objectName": "communityHeaderButton", "type": "StatusChatInfoButton", "visible": True}
community_ChatInfo_Name_Text = {"container": mainWindow_communityHeader_StatusChatInfoButton, "objectName": "statusChatInfoButtonNameText", "type": "StatusBaseText", "visible": True} community_ChatInfo_Name_Text = {"container": mainWindow_communityHeader_StatusChatInfoButton, "objectName": "statusChatInfoButtonNameText", "type": "StatusBaseText", "visible": True}
@ -95,3 +96,21 @@ community_welcome_screen_checkList_element1 = {"container": statusDesktop_mainWi
community_welcome_screen_checkList_element2 = {"container": statusDesktop_mainWindow, "objectName": "checkListText_1", "type": "StatusBaseText", "visible": True} community_welcome_screen_checkList_element2 = {"container": statusDesktop_mainWindow, "objectName": "checkListText_1", "type": "StatusBaseText", "visible": True}
community_welcome_screen_checkList_element3 = {"container": statusDesktop_mainWindow, "objectName": "checkListText_2", "type": "StatusBaseText", "visible": True} community_welcome_screen_checkList_element3 = {"container": statusDesktop_mainWindow, "objectName": "checkListText_2", "type": "StatusBaseText", "visible": True}
community_welcome_screen_add_new_item = {"container": statusDesktop_mainWindow, "objectName": "addNewItemButton", "type": "StatusButton", "visible": True} community_welcome_screen_add_new_item = {"container": statusDesktop_mainWindow, "objectName": "addNewItemButton", "type": "StatusButton", "visible": True}
# Permissions view
mainWindow_editPermissionView_EditPermissionView = {"container": mainWindow_StatusWindow, "id": "stackLayout", "type": "StackLayout", "unnamed": 1, "visible": True}
mainWindow_editPermissionView_EditPermissionView_2 = {"container": statusDesktop_mainWindow, "id": "editPermissionView", "type": "EditPermissionView", "unnamed": 1, "visible": True}
editPermissionView_Who_holds_StatusItemSelector = {"container": mainWindow_editPermissionView_EditPermissionView, "id": "tokensSelector", "type": "StatusItemSelector", "unnamed": 1, "visible": True}
editPermissionView_Is_allowed_to_StatusFlowSelector = {"container": mainWindow_editPermissionView_EditPermissionView_2, "id": "permissionsSelector", "type": "StatusFlowSelector", "unnamed": 1, "visible": True}
editPermissionView_In_StatusItemSelector = {"container": mainWindow_editPermissionView_EditPermissionView_2, "id": "inSelector", "type": "StatusItemSelector", "unnamed": 1, "visible": True}
editPermissionView_whoHoldsSwitch_StatusSwitch = {"checkable": True, "container": mainWindow_editPermissionView_EditPermissionView, "id": "whoHoldsSwitch", "type": "StatusSwitch", "unnamed": 1, "visible": True}
edit_TextEdit = {"container": statusDesktop_mainWindow_overlay, "type": "TextEdit", "unnamed": 1, "visible": True}
inputValue_StyledTextField = {"container": statusDesktop_mainWindow_overlay, "echoMode": 0, "id": "inputValue", "type": "StyledTextField", "unnamed": 1, "visible": True}
o_TokenItem = {"container": statusDesktop_mainWindow_overlay, "index": 0, "type": "TokenItem", "unnamed": 1, "visible": True}
add_StatusButton = {"checkable": False, "container": statusDesktop_mainWindow_overlay, "type": "StatusButton", "unnamed": 1, "visible": True}
CustomPermissionListItem = {"container": statusDesktop_mainWindow_overlay, "objectName": "becomeAdmin", "type": "CustomPermissionListItem", "visible": True}
communityItem_CommunityListItem = {"container": statusDesktop_mainWindow_overlay, "id": "communityItem", "type": "CommunityListItem", "unnamed": 1, "visible": True}
editPermissionView_switchItem_StatusSwitch = {"checkable": True, "container": mainWindow_editPermissionView_EditPermissionView, "id": "switchItem", "type": "StatusSwitch", "unnamed": 1, "visible": True}
editPermissionView_Create_permission_StatusButton = {"checkable": False, "container": mainWindow_editPermissionView_EditPermissionView, "text": "Create permission", "type": "StatusButton", "unnamed": 1, "visible": True}
mainWindow_PermissionsView = {"container": mainWindow_StatusWindow, "type": "PermissionsView", "unnamed": 1, "visible": True}
o_StatusListItemTag = {"container": mainWindow_PermissionsView, "type": "StatusListItemTag", "unnamed": 1, "visible": True}

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@ -2,10 +2,13 @@ import steps.commonInitSteps as init_steps
from screens.StatusMainScreen import StatusMainScreen from screens.StatusMainScreen import StatusMainScreen
from screens.StatusCommunityPortalScreen import StatusCommunityPortalScreen from screens.StatusCommunityPortalScreen import StatusCommunityPortalScreen
from screens.StatusCommunityScreen import StatusCommunityScreen from screens.StatusCommunityScreen import StatusCommunityScreen
from screens.StatusCommunityScreen import PermissionsView
from drivers.SquishDriver import *
_statusCommunityScreen = StatusCommunityScreen() _statusCommunityScreen = StatusCommunityScreen()
_statusCommunitityPortal = StatusCommunityPortalScreen() _statusCommunitityPortal = StatusCommunityPortalScreen()
_statusMainScreen = StatusMainScreen() _statusMainScreen = StatusMainScreen()
_permissionsView = PermissionsView()
######################### #########################
### PRECONDITIONS region: ### PRECONDITIONS region:
@ -175,11 +178,29 @@ def step(context, section_option:str):
_statusCommunityScreen.select_community_settings_option(section_option) _statusCommunityScreen.select_community_settings_option(section_option)
time.sleep(1) time.sleep(1)
@When("the user adds new permission with anyone checkbox \"|any|\", holds \"|any|\" and \"|any|\" in amount \"|any|\" and \"|any|\" \"|any|\"")
def step(context, state, first_asset, second_asset, amount, allowed_to, in_general):
permission_view = _permissionsView.add_new_permission()
permission_view.set_who_holds_checkbox_state(state)
permission_view.set_who_holds_asset_and_amount(first_asset, amount)
permission_view.set_who_holds_asset_and_amount(second_asset, amount)
permission_view.set_is_allowed_to(allowed_to)
permission_view.set_in_community(in_general)
permission_view.create_permission()
######################### #########################
### VERIFICATIONS region: ### VERIFICATIONS region:
######################### #########################
@Then("created permission with \"|any|\" and \"|any|\" and \"|any|\" is on permission page")
def step(context, title, second_title, third_title):
if title != 'No':
assert wait_for(title in _permissionsView.tags)
if second_title != 'No':
assert wait_for(second_title in _permissionsView.tags)
if third_title != 'No':
assert wait_for(third_title in _permissionsView.tags)
@Then("the user lands on the community named \"|any|\"") @Then("the user lands on the community named \"|any|\"")
def step(context: any, community_name: str): def step(context: any, community_name: str):
the_user_lands_on_the_community(community_name) the_user_lands_on_the_community(community_name)

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@ -21,3 +21,17 @@ Background:
| Monetise your community with subscriptions and fees | | Monetise your community with subscriptions and fees |
| Require holding a token or NFT to obtain exclusive membership rights | | Require holding a token or NFT to obtain exclusive membership rights |
And "Add new permission" button is present And "Add new permission" button is present
Scenario Outline: Adding permissions
When "Manage Community" is clicked in the community sidebar
And "Permissions" section is selected
And the user adds new permission with anyone checkbox "<state>", holds "<first_asset>" and "<second_asset>" in amount "<amount>" and "<allowed_to>" "<in_general>"
Then created permission with "<asset_title>" and "<second_asset_title>" and "<allowed_to_title>" is on permission page
Examples:
|state| first_asset | second_asset | amount | allowed_to |in_general |asset_title | second_asset_title|allowed_to_title |
|On | Dai Stablecoin| No | 10 | becomeMember |No |10 DAI | No |Become member |
|On | Ether | No | 1 | becomeAdmin |No |1 ETH | No |Become admin |
|On | Ether | Dai Stablecoin| 10 | viewAndPost |#general |10 ETH | 10 DAI |View and post |
|On | Ether | Dai Stablecoin| 10 | viewOnly |#general |10 ETH | 10 DAI |View only |
|Off | No | No | No | becomeAdmin |No |No | No |Become admin |

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@ -106,12 +106,14 @@ StatusDropdown {
enabled: root.enableAdminPermission enabled: root.enableAdminPermission
Layout.fillWidth: true Layout.fillWidth: true
objectName: "becomeAdmin"
} }
CustomPermissionListItem { CustomPermissionListItem {
permissionType: PermissionTypes.Type.Member permissionType: PermissionTypes.Type.Member
Layout.fillWidth: true Layout.fillWidth: true
objectName: "becomeMember"
} }
CustomSeparator { CustomSeparator {
@ -125,12 +127,14 @@ StatusDropdown {
permissionType: PermissionTypes.Type.ViewAndPost permissionType: PermissionTypes.Type.ViewAndPost
Layout.fillWidth: true Layout.fillWidth: true
objectName: "viewAndPost"
} }
CustomPermissionListItem { CustomPermissionListItem {
permissionType: PermissionTypes.Type.Read permissionType: PermissionTypes.Type.Read
Layout.fillWidth: true Layout.fillWidth: true
objectName: "viewOnly"
} }
Separator { Separator {