chore(nimqml): Add threaded renderer support
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90280ce6e6
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@ -132,6 +132,7 @@ proc dos_chararray_delete(str: cstring) {.cdecl, dynlib: dynLibName, importc.}
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proc dos_qguiapplication_application_dir_path(): cstring {.cdecl, dynlib: dynLibName, importc.}
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proc dos_qguiapplication_enable_hdpi(uiScaleFilePath: cstring) {.cdecl, dynlib: dynLibName, importc.}
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proc dos_qguiapplication_initialize_opengl() {.cdecl, dynlib: dynLibName, importc.}
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proc dos_qguiapplication_try_enable_threaded_renderer() {.cdecl, dynlib: dynLibName, importc.}
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proc dos_qguiapplication_create() {.cdecl, dynlib: dynLibName, importc.}
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proc dos_qguiapplication_exec() {.cdecl, dynlib: dynLibName, importc.}
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proc dos_qguiapplication_quit() {.cdecl, dynlib: dynLibName, importc.}
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@ -60,6 +60,9 @@ proc enableHDPI*(uiScaleFilePath: string) =
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proc initializeOpenGL*() =
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dos_qguiapplication_initialize_opengl()
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proc tryEnableThreadedRenderer*() =
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dos_qguiapplication_try_enable_threaded_renderer()
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proc applicationDirPath*(app: QGuiApplication): string =
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let str = dos_qguiapplication_application_dir_path()
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