Display chat messages

This commit is contained in:
Richard Ramos 2020-05-18 16:08:40 -04:00 committed by Iuri Matias
parent df1199060d
commit a4deb4b7a9
4 changed files with 168 additions and 52 deletions

View File

@ -0,0 +1,63 @@
import NimQml, chatMessages, Tables
import ../signals/types
type
ChatMessageRoles {.pure.} = enum
UserName = UserRole + 1,
Message = UserRole + 2,
Timestamp = UserRole + 3
IsCurrentUser = UserRole + 4
QtObject:
type
ChatMessageList* = ref object of QAbstractListModel
messages*: seq[ChatMessage]
proc delete(self: ChatMessageList) =
self.QAbstractListModel.delete
for message in self.messages:
message.delete
self.messages = @[]
proc setup(self: ChatMessageList) =
self.QAbstractListModel.setup
proc newChatMessageList*(): ChatMessageList =
new(result, delete)
result.messages = @[]
result.setup
method rowCount(self: ChatMessageList, index: QModelIndex = nil): int =
return self.messages.len
method data(self: ChatMessageList, index: QModelIndex, role: int): QVariant =
if not index.isValid:
return
if index.row < 0 or index.row >= self.messages.len:
return
let message = self.messages[index.row]
let chatMessageRole = role.ChatMessageRoles
case chatMessageRole:
of ChatMessageRoles.UserName: result = newQVariant(message.userName)
of ChatMessageRoles.Message: result = newQVariant(message.message)
of ChatMessageRoles.Timestamp: result = newQVariant(message.timestamp)
of ChatMessageRoles.IsCurrentUser: result = newQVariant(message.isCurrentUser)
method roleNames(self: ChatMessageList): Table[int, string] =
{
ChatMessageRoles.UserName.int:"userName",
ChatMessageRoles.Message.int:"message",
ChatMessageRoles.Timestamp.int:"timestamp",
ChatMessageRoles.IsCurrentUser.int:"isCurrentUser"
}.toTable
proc add*(self: ChatMessageList, message: Message) =
let chatMessage = newChatMessage()
chatMessage.userName = message.alias
chatMessage.message = message.text
chatMessage.timestamp = message.timestamp #TODO convert to date/time?
chatMessage.isCurrentUser = false #TODO: Determine who originated the message
self.beginInsertRows(newQModelIndex(), self.messages.len, self.messages.len)
self.messages.add(chatMessage)
self.endInsertRows()

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@ -0,0 +1,90 @@
import NimQml
QtObject:
type ChatMessage* = ref object of QObject
userName: string
message: string
timestamp: string
isCurrentUser: bool
proc delete*(self: ChatMessage) =
self.QObject.delete
proc setup(self: ChatMessage) =
self.QObject.setup
proc newChatMessage*(): ChatMessage =
new(result)
result.userName = ""
result.message = ""
result.timestamp = "0"
result.isCurrentUser = false
result.setup
proc userName*(self: ChatMessage): string {.slot.} =
result = self.userName
proc userNameChanged*(self: ChatMessage, userName: string) {.signal.}
proc setUserName(self: ChatMessage, userName: string) {.slot.} =
if self.userName == userName: return
self.userName = userName
self.userNameChanged(userName)
proc `userName=`*(self: ChatMessage, userName: string) = self.setUserName(userName)
QtProperty[string] userName:
read = userName
write = setUserName
notify = userNameChanged
proc message*(self: ChatMessage): string {.slot.} =
result = self.message
proc messageChanged*(self: ChatMessage, message: string) {.signal.}
proc setMessage(self: ChatMessage, message: string) {.slot.} =
if self.message == message: return
self.message = message
self.messageChanged(message)
proc `message=`*(self: ChatMessage, message: string) = self.setMessage(message)
QtProperty[string] message:
read = message
write = setMessage
notify = messageChanged
proc timestamp*(self: ChatMessage): string {.slot.} =
result = self.timestamp
proc timestampChanged*(self: ChatMessage, timestamp: string) {.signal.}
proc setTimestamp(self: ChatMessage, timestamp: string) {.slot.} =
if self.timestamp == timestamp: return
self.timestamp = timestamp
self.timestampChanged(timestamp)
proc `timestamp=`*(self: ChatMessage, timestamp: string) = self.setTimestamp(timestamp)
QtProperty[string] timestamp:
read = timestamp
write = setTimestamp
notify = timestampChanged
proc isCurrentUser*(self: ChatMessage): bool {.slot.} =
result = self.isCurrentUser
proc isCurrentUserChanged*(self: ChatMessage, isCurrentUser: bool) {.signal.}
proc setIsCurrentUser(self: ChatMessage, isCurrentUser: bool) {.slot.} =
if self.isCurrentUser == isCurrentUser: return
self.isCurrentUser = isCurrentUser
self.isCurrentUserChanged(isCurrentUser)
proc `isCurrentUser=`*(self: ChatMessage, isCurrentUser: bool) = self.setIsCurrentUser(isCurrentUser)
QtProperty[bool] isCurrentUser:
read = isCurrentUser
write = setIsCurrentUser
notify = isCurrentUserChanged

View File

@ -1,5 +1,7 @@
import NimQml
import Tables
import chatMessageList
import ../signals/types
# import core as chat
type
@ -11,6 +13,7 @@ QtObject:
ChatsView* = ref object of QAbstractListModel
names*: seq[string]
callResult: string
messageList: ChatMessageList
sendMessage: proc (msg: string): string
proc delete(self: ChatsView) =
@ -23,6 +26,7 @@ QtObject:
new(result, delete)
result.sendMessage = sendMessage
result.names = @[]
result.messageList = newChatMessageList()
result.setup
proc addNameTolist*(self: ChatsView, chatId: string) {.slot.} =
@ -69,3 +73,12 @@ QtObject:
proc onMessage*(self: ChatsView, message: string) {.slot.} =
self.setCallResult(message)
echo "Received message: ", message
proc pushMessage*(self:ChatsView, message: Message) =
self.messageList.add(message)
proc getMessageList(self: ChatsView): QVariant {.slot.} =
return newQVariant(self.messageList)
QtProperty[QVariant] messageList:
read = getMessageList

View File

@ -263,7 +263,7 @@ SplitView {
TextEdit {
id: chatName
text: username
text: userName
anchors.top: parent.top
anchors.topMargin: 22
anchors.left: !isCurrentUser ? chatImage.right : undefined
@ -316,59 +316,9 @@ SplitView {
ListView {
id: chatLogView
anchors.fill: parent
// model: chatLogModel
model: chatsModel.messageList
Layout.fillWidth: true
Layout.fillHeight: true
model: ListModel {
ListElement {
username: "You"
message: "First Message - Im generally against putting too many rules on social interaction because it makes interaction anything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:30 AM"
isCurrentUser: true
}
ListElement {
username: qsTr("Slushy Welltodo Woodborer")
message: "Lorem ipsum ion anything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:31 AM"
isCurrentUser: false
}
ListElement {
username: "You"
message: "Im generally against putting too many rules on social interaction because it makes interaction anything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:32 AM"
isCurrentUser: true
}
ListElement {
username: qsTr("Slushy Welltodo Woodborer")
message: "Lorem ipsum ionanything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:33 AM"
isCurrentUser: false
}
ListElement {
username: "You"
message: "Im generally against putting too many rules on social interaction because it makes interaction anything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:34 AM"
isCurrentUser: true
}
ListElement {
username: qsTr("Slushy Welltodo Woodborer")
message: "Lorem ipsum ion anything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:35 AM"
isCurrentUser: false
}
ListElement {
username: "You"
message: "Im generally against putting too many rules on social interaction because it makes interaction anything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:36 AM"
isCurrentUser: true
}
ListElement {
username: qsTr("Slushy Welltodo Woodborer")
message: "Last Message - Lorem ipsum ion anything but social, but technical specifics on how to get on board or participate in a team are I think generally useful, especially if they prevent maintainers from pasting the same response to every PR / issue."
timestamp: "7:36 AM"
isCurrentUser: false
}
}
delegate: chatLogViewDelegate
onCountChanged: {
chatLogView.positionViewAtEnd()