feat: single instance check for StatusWindow
This commit is contained in:
parent
1c3bbe1b8e
commit
8c095ec628
|
@ -10,6 +10,7 @@ nimcache
|
|||
.idea
|
||||
*.orig
|
||||
doc
|
||||
cmake-build-*
|
||||
|
||||
# libraries
|
||||
*.a
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
#include <QQuickWindow>
|
||||
#include <QScreen>
|
||||
|
||||
class QLocalServer;
|
||||
|
||||
class StatusWindow: public QQuickWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
@ -13,6 +15,7 @@ class StatusWindow: public QQuickWindow
|
|||
public:
|
||||
|
||||
explicit StatusWindow(QWindow *parent = nullptr);
|
||||
~StatusWindow();
|
||||
|
||||
Q_INVOKABLE void toggleFullScreen();
|
||||
|
||||
|
@ -27,14 +30,17 @@ public:
|
|||
|
||||
signals:
|
||||
void isFullScreenChanged();
|
||||
void secondInstanceDetected();
|
||||
|
||||
private:
|
||||
void checkSingleInstance();
|
||||
void removeTitleBar();
|
||||
void showTitleBar();
|
||||
void initCallbacks();
|
||||
|
||||
private:
|
||||
bool m_isFullScreen;
|
||||
QLocalServer *m_localServer;
|
||||
};
|
||||
|
||||
#endif // STATUSWINDOW_H
|
||||
|
|
|
@ -1,9 +1,16 @@
|
|||
#include "DOtherSide/DOtherSideStatusWindow.h"
|
||||
|
||||
#include <QLocalServer>
|
||||
#include <QLocalSocket>
|
||||
#include <QDir>
|
||||
#include <QCryptographicHash>
|
||||
|
||||
StatusWindow::StatusWindow(QWindow *parent)
|
||||
: QQuickWindow(parent),
|
||||
m_isFullScreen(false)
|
||||
m_isFullScreen(false),
|
||||
m_localServer(new QLocalServer(this))
|
||||
{
|
||||
checkSingleInstance();
|
||||
removeTitleBar();
|
||||
|
||||
connect(this, &QQuickWindow::windowStateChanged, [&](Qt::WindowState windowState) {
|
||||
|
@ -19,6 +26,13 @@ StatusWindow::StatusWindow(QWindow *parent)
|
|||
});
|
||||
}
|
||||
|
||||
StatusWindow::~StatusWindow()
|
||||
{
|
||||
if (m_localServer->isListening()) {
|
||||
m_localServer->close();
|
||||
}
|
||||
}
|
||||
|
||||
void StatusWindow::toggleFullScreen()
|
||||
{
|
||||
if (m_isFullScreen) {
|
||||
|
@ -32,3 +46,28 @@ bool StatusWindow::isFullScreen() const
|
|||
{
|
||||
return m_isFullScreen;
|
||||
}
|
||||
|
||||
void StatusWindow::checkSingleInstance()
|
||||
{
|
||||
const auto currentDir = QDir::currentPath();
|
||||
auto socketName = QString(QCryptographicHash::hash(currentDir.toUtf8(), QCryptographicHash::Md5).toHex());
|
||||
|
||||
#ifndef Q_OS_WIN
|
||||
socketName = QString("/tmp/%1").arg(socketName);
|
||||
#endif
|
||||
|
||||
QLocalSocket localSocket;
|
||||
localSocket.connectToServer(socketName);
|
||||
|
||||
// the first instance start will be delayed by this timeout (ms) to ensure there are no other instances.
|
||||
// note: this is an ad-hoc timeout value selected based on prior experience.
|
||||
const bool connected = localSocket.waitForConnected(100);
|
||||
if (!connected) {
|
||||
connect(m_localServer, &QLocalServer::newConnection, this, &StatusWindow::secondInstanceDetected);
|
||||
if (!m_localServer->listen(socketName)) {
|
||||
qWarning() << "QLocalServer::listen(" << socketName << ") failed";
|
||||
}
|
||||
} else {
|
||||
qFatal("Terminating app as the second running instance...");
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue